I really wanted to make a thread with this title. And this game deserves it.
Continued from the old Kawazu thread, since now the SaGa thread is just the SaGa thread. (Though maybe I'll post about Last Remnant there whenever I finally play it.) (But maybe not.) I know we also had the old fun club about it, but I only played for like an hour back then, so. Legend of Mana, but forever.
I'm not even sure what I expected from this game now that I'm playing it. It's one of demi's favs. She's player 2-ing all the characters and occasionally preventing me from stumbling or skipping over things randomly too much. Over time I've heard tons; back in the day there was a guy on speed demos archive who considered it his favorite game, though a lot of people were really down on it. I'd heard it was strange, and then by Kawazu, to the extent that a game by a major corporation is "by" any person, and then I got a better idea of what that means, and now that I've played most of the Mana and many of the SaGa games prior to it at least a little bit...well, none of that told me what it was.
It's Legend of Mana.
You create your self-insert and then kind of NPC for other people, in a way. There's a few big plotlines going on, all of which feel like a whole dramatic RPG on their own. Or, I dunno, this game moves kinda quick...but there's certainly that same sense from Frontier between the plotlines that they cross the same parts of the world, and only narrowly avoid intersecting if at all. Just it's reversed, now Daena and Elazul are the main characters and you're...like Lute or something, your house is on the map and they're not allowed to go inside but still know where to find you when they need something.
I still don't know what to make of the world and it's great. Are all of the regions (I guess now I'm just calling them that, hahaha) frozen from the same time, or different ones? I don't understand how the characters relate to the world, because the only frame of reference I have is the player's/character's and it's SUCH a strange one. People give you strange things as thanks, and you put them on the map, and people and things appear, and then you wander around them, and sometimes you think you're trying to do one thing, but then you suddenly run into a boss from a completely different quest. Or you're doing nothing at all, and something happens. It's like a dream, in form and surreal content, and when you try to keep dreaming the same dream to see what happens next, the next part won't happen. But then later it does.
There's lots of kids in this world. Most of them study magic, and have strange mechanical roles related to exploring the world, and learning. Sometimes they make fun of you, or misbehave knowingly, and you can just be cool with it, like the summer camp counselor everyone loves and hopes to see next year. I told Duelle that my name was "Chumpy" when he asked, and now there are NPCs who constantly ask if that's really my name, because Duelle told them. Li'l Cactus is also a child, I think. The name implies it, certainly. You tell him what happened, and then he writes about it. Sometimes he doesn't understand. Or he doesn't care. Or he thinks of something else because of what you said. Sometimes he just leaves because of something he heard. And then that's a quest.
Talking to him after the quest with the centaur guy and the basilisk lady was the second most Yoko Taro thing in the game so far. I laughed and felt a little bad.
The first, of course, is the Junkyard.
I hate Niccolo.
Most of the fruits are unbelievable visual/verbal puns. I can't comprehend what they were translated from. I half expect to open the copy of Ultimania on the shelf across the room later and find out that not only do they have different names, they actually redid some of the sprites so it'd be funnier.
I was high and named the Rabite "Gina". I thought it was hilarious. Now I'm just giving all my pets arbitrary human names.
Gina is scheming
I don't know what it means for a Rabite to be scheming. She tries to steal all the crystals when we fight bosses, even though I'm wearing the exp-share.
I mean, yeah, the combat is mostly easy, aside from that plant in the cage where I kept getting stuck on stuff and died like three times, but mostly I don't think I understand anything about this game.
It's Legend of Mana.
Continued from the old Kawazu thread, since now the SaGa thread is just the SaGa thread. (Though maybe I'll post about Last Remnant there whenever I finally play it.) (But maybe not.) I know we also had the old fun club about it, but I only played for like an hour back then, so. Legend of Mana, but forever.
I'm not even sure what I expected from this game now that I'm playing it. It's one of demi's favs. She's player 2-ing all the characters and occasionally preventing me from stumbling or skipping over things randomly too much. Over time I've heard tons; back in the day there was a guy on speed demos archive who considered it his favorite game, though a lot of people were really down on it. I'd heard it was strange, and then by Kawazu, to the extent that a game by a major corporation is "by" any person, and then I got a better idea of what that means, and now that I've played most of the Mana and many of the SaGa games prior to it at least a little bit...well, none of that told me what it was.
It's Legend of Mana.
You create your self-insert and then kind of NPC for other people, in a way. There's a few big plotlines going on, all of which feel like a whole dramatic RPG on their own. Or, I dunno, this game moves kinda quick...but there's certainly that same sense from Frontier between the plotlines that they cross the same parts of the world, and only narrowly avoid intersecting if at all. Just it's reversed, now Daena and Elazul are the main characters and you're...like Lute or something, your house is on the map and they're not allowed to go inside but still know where to find you when they need something.
I still don't know what to make of the world and it's great. Are all of the regions (I guess now I'm just calling them that, hahaha) frozen from the same time, or different ones? I don't understand how the characters relate to the world, because the only frame of reference I have is the player's/character's and it's SUCH a strange one. People give you strange things as thanks, and you put them on the map, and people and things appear, and then you wander around them, and sometimes you think you're trying to do one thing, but then you suddenly run into a boss from a completely different quest. Or you're doing nothing at all, and something happens. It's like a dream, in form and surreal content, and when you try to keep dreaming the same dream to see what happens next, the next part won't happen. But then later it does.
There's lots of kids in this world. Most of them study magic, and have strange mechanical roles related to exploring the world, and learning. Sometimes they make fun of you, or misbehave knowingly, and you can just be cool with it, like the summer camp counselor everyone loves and hopes to see next year. I told Duelle that my name was "Chumpy" when he asked, and now there are NPCs who constantly ask if that's really my name, because Duelle told them. Li'l Cactus is also a child, I think. The name implies it, certainly. You tell him what happened, and then he writes about it. Sometimes he doesn't understand. Or he doesn't care. Or he thinks of something else because of what you said. Sometimes he just leaves because of something he heard. And then that's a quest.
Talking to him after the quest with the centaur guy and the basilisk lady was the second most Yoko Taro thing in the game so far. I laughed and felt a little bad.
The first, of course, is the Junkyard.
I hate Niccolo.
Most of the fruits are unbelievable visual/verbal puns. I can't comprehend what they were translated from. I half expect to open the copy of Ultimania on the shelf across the room later and find out that not only do they have different names, they actually redid some of the sprites so it'd be funnier.
I was high and named the Rabite "Gina". I thought it was hilarious. Now I'm just giving all my pets arbitrary human names.
Gina is scheming
I don't know what it means for a Rabite to be scheming. She tries to steal all the crystals when we fight bosses, even though I'm wearing the exp-share.
I mean, yeah, the combat is mostly easy, aside from that plant in the cage where I kept getting stuck on stuff and died like three times, but mostly I don't think I understand anything about this game.
It's Legend of Mana.
Last edited: