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Interesting that they're adding a new angle to the Nibelheim flashback, with Sephiroth insinuating that Tifa is a John Carpenter's The Thing (JENOVA).
I mean, he's lying, because he's a rascal, and we know he's lying because we the players have experienced a Tifa solo point of view already. But him trying to sow that distrust in Cloud is a new element in his whole general sort of deal.it'd be pretty funny if they went in that direction tbh
JENOVA Kick
Japanese version of the trailer, Sephiroth is not being vague and says Tifa should be dead b/c he killed her.i think the gag is he's probably actually talking about A Different Lady In Final Fantasy 7 and the trailer is just being misleading
Thing I find most interesting is that Tifa is addressing the party about how Cloud wasn't there 5 years prior, even though IIRC she keeps that bit of info to herself for over half the game. So either Part II is going to go way further than we imagined, or characters are going to be confronting ideas about each other way ahead of pace/we'll be seeing significant departures in how the story plays out.Interesting that they're adding a new angle to the Nibelheim flashback, with Sephiroth insinuating that Tifa is a John Carpenter's The Thing (JENOVA).
Oh fuuuuuck I didn't even consider this but yessss. I want to see Zack Content so much. They fucking got me good with that stuff in Remake.(also the opening scenes of Avalanche being carried away in stretchers... that's gonna be from the Zack timeline yeah?)
Me tooI want to believe that the writers are braver than that Bongo.
Asset size and perceived game size don't correlate.How big of a game was FFVII for it’s remake/sequel to take up three HD video games?
Also, this seems to be getting more promotion than FFXVI, which is releasing two weeks from today.
Probably not a money, but maybe a talent or distribution of resources issue. The general facial animations for FF16 look on par with what FF14 brings to the table. Which is kind of bad/inadequate and fairly stiff/procedurally generated. FF7R had industry leading facial animations from the get go, but also had the benefit of being a much more focused project. FF7R2 thus, also benefits from getting to reuse a lot of what FF7R put down. Or maybe Business Unit 3 just doesn't have good face animators. Who knows. But animating faces is easily one of the hardest jobs there is.it also appears they put a lot more money into lip synching for the Rebirth than they did for 16
I said boo-ernsI think the Main problem with FF16's marketing is nobody cares because it looks bad.