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This is objectively true, but nerds will argue over who the biggest victim is, they'll argue about anything.If people argue over preference, that's only by design, since they're both so consistently framed as objects of desire.
I didn't mind this part all that much, but I totally get where you're coming from. To me, the Leslie parts of the story are there to give that gravity, and show how thorough Corneo's grip on Wall Market is, and show some of the more serious consequences of his operation.There's nothing I want excised more from these games than Leslie and everything to do with him. Don Corneo is and always has been played up as a sex criminal, but he's also the habitual ball-crushed comic relief and the more they try to gesture toward the ostensible reality of his human trafficking operation the less it holds together because these games in how they are written are completely incapable of treating the premise with the gravity it demands
I have a lot of the same reservations about the character as you do. And while there's still some stuff I think is not the best, I think Remake and Rebirth did a lot of work to try and at least partially assuage those issues with the character. In the og game, she is entirely an accessory to Cloud and his journey. In this, they expand upon her own POV have her actively address the discrepancies between her story and his, as well as have her argue with him. Her past outside of Cloud is expanded upon, she has tons of relationships that matter to her outside of just her and Cloud, and her personal journey was pretty decently established in both the game and one of the side novels about how she started out as a person without a lot of personal agency, and how she grew through hardships, trials, and force of will to claim back her agency as a person. I really look forward to where her story will go in Part 3. Because in the OG game she steps up a bit to fill the void once things go sideways with Cloud. But it's still framed in a way that she is there to help him on his journey. I look forward to the trend continuing of her own journey and agency continuing to be reframed.The closing of distance from the character as an audience through the immense amounts of elaboration that these games engage in doesn't necessarily work in concert with what I valued in her characterization.
There's a side mission that's probably easy to miss at Corel Prison, where you run into Leslie trying to track down his GF. Spoilers for the eventual outcome of that entire plot thread: In the book "Final Fantasy VII The Kids Are Alright: A Turks Side Story" -- Post FF7, Leslie has already reunited with his GF, and they're expecting a baby. He burns Don Corneos mansion down and he helps Kyrie open her detective agency.Unless I missed him, Leslie isn't in FF7 Rebirth at all.
There's a side mission that's probably easy to miss at Corel Prison,
It becomes available in Ch 12, but only after you completed "Trouble in Paradise" - the Kyrie mission for the Corel Region.I am also 90% certain it is one of the regional side quests that only becomes available during the final (open world) chapter.
I thought that for a moment too, but I really don't think that's the case. Aerith is fundamentally not a character even capable of such things. She's the kind of person who feels intense guilt and self-loathing for even the most basic, human, self-indulgences/flaws. She tried to reason with Sephiroth right after he murdered her. And she's the kind of person who gave up her life without a second thought for her friends. Sephiroth is the selfish manipulator. Aerith is his antithesis.And a little speculation
I think Aerith is doing this on purpose (she put a blue swirly in the materia) to counteract Sephiroth's hold on Cloud. But if accurate that is a pretty screwed up thing to do to a friend.
You could be right. I'm sure they'll at least explain it better than I suggested, but it'll be a while before we find out.I thought that for a moment too, but I really don't think that's the case.
Sure. There is intentional vagueness and plausible deniability baked into the story so that 1) nobody can know for sure what is going on, and 2) so that they can pivot and change things going into part 3 if they want. I remember being convinced that Zack was already in the main timeline at the end of Part 1, and that was very not the case. Also, I don’t know if anyone noticed, but after the fact the dev teams removed a cutscene from Intergrade where Zack shows up at the church looking for Aerith - completely retconning it out of existence with the beginning of Rebirth that contradicts that scene. So who knows what’s gonna happen.You could be right. I'm sure they'll at least explain it better than I suggested, but it'll be a while before we find out.
I've written about my interpretation of those events earlier in the thread. But suffice to say, I think she's alive too - in one of these split-off timelines. But it's complete nonsense that Tifa would be CRUSHED to see her best friends hooking up - which is categorically not what she even observes either. She'd be sad yes, but she loves Aerith just as much - if not more - than she loves Cloud. She watched her best friends die in the last game, and now she just watched her new BFF die too. That's what's crushing her.I have seen such WILD theories that seem to miss the point.
I saw one that read the ending as simply as "Aerith is alive now" and claimed Tifa was CRUSHED the entire ending because she knew Cloud was with Aerith now. Just.. wild, insane things.
People also seem to get very caught up in "timeline swapping" and I really don't think that is the point. They claimed the same thing after the Zack tease in Remake and that isn't at all what Rebirth was about. I think people are missing the forest for the trees.
tl;dr - Kingdom Hearts really hurt you people
Also, I don’t know if anyone noticed, but after the fact the dev teams removed a cutscene from Intergrade where Zack shows up at the church looking for Aerith -
I get your reticence about post-release changes in general. (I thought all of the story-content added to FF15 in the Day One patch and beyond was an atrocity.) But I don't mind either of these changes. The scrapped cutscene in Intergrade was removed for narrative cohesion, since it wouldn't have made sense combined with the opening of Rebirth - and Rebirth's opening was awesome and way better than Zack just showing up at the church being all like "huh?"They changed one of Aerith's lines too, apparently to suggest she's seeing the broken sky now that the steel sky is gone, though no one else does. I don't really like that change, but I suppose I get it as of the end of Rebirth.
Not a big fan of changing the story/events of an earlier chapter to align it with a new one in general.