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All aboard the Vore Express! Talking about Monster Train!

Mogri

Round and round I go
(he)
Staff member
Flicker at least has the harvest path. Sentient has to feel bad in a deck with no healing, though.
 

JBear

Internet's foremost Bertolli cosplayer
(He/Him)
Even then, Dregs do a lot to prop up Accumulator normally.
 

JBear

Internet's foremost Bertolli cosplayer
(He/Him)
The Dante challenge is silly. At my first upgrade shop, I gave him +ATK and a Largestone, and then just kept duplicating him at every opportunity and descending them all to the same floor. Add in two of the cards that cast Quick and you're laughing. I finally got one of the achievements for killing a boss before it's active, which I didn't expect to get on Covenant 25. Special shout out to my best bro Seraph for stuffing my deck with Blight cards and causing all of my Dantes to Multistrike 9 times.

 

JBear

Internet's foremost Bertolli cosplayer
(He/Him)
I'm really coming around on Unnamed Tome. I used to think that the card wasn't very good, but Silence just completely shuts down some bosses, and the Permafrost means that most decks will be able to sit on the card until the boss is active. I posted up-thread about how it partially neuters the new version of Seraph, shutting down his Rally and Incant triggers, but I found out this run that Living Armor's ATK gain on Revenge is also a triggered ability. It makes that boss a complete joke. He goes from one of the most dangerous bosses in the game to being essentially a Train Steward with 1300 HP.

ETA: Also, I just took down my 10th Expert Challenge, bringing me to the halfway mark. Corrosive Cash (-2 HP to all units every turn, lose money on taking damage, everything gets multistrike) went down to the Hellhorned Exile's Rally path, stacking her ATK into the sky with multistrike and hiding behind beef walls until I could get enough Stealth stacked on her to live through the boss. Also, the Melting Remnant tycoon that gains money on unit death turned out to be a great unit for this challenge; I had two of them with extra health and largestones.
 

Mogri

Round and round I go
(he)
Staff member
Ah, that's right. Many of your strategies will differ from mine because Friends and Foes wasn't out when I ran through the challenges.

I'll stand by revenge Prince on that challenge, though. He's crazy good.
 

JBear

Internet's foremost Bertolli cosplayer
(He/Him)
I first tried it with the Awoken Exile, since their faction card (+2 ATK +1 card draw) seemed best positioned to take advantage of multistrke, and that carried me to Seraph pretty readily, but had trouble doing enough damage fast enough to close the deal, so I shifted gears and instead asked "Which Champions do I most wish had Multistrike?", the answer to which was "Penumbra and both Hellhorned Champions". Umbra is a tough sell since morsels die immediately under these rules (unless you luck into either the +health or morsel damage shield artifacts), and I decided to go with the Queen over the Prince since the Imps dying the turn that they come out is actually great for her, since it lets her keep jamming more in there.
 

Mogri

Round and round I go
(he)
Staff member
Oh yeah, I think I managed to get an endless armor imp in that challenge. Very good stuff.
 

JBear

Internet's foremost Bertolli cosplayer
(He/Him)
Still plugging away at the Expert Challenges, although we took a bit of a break from the game. Got Round and Round (all spells target randomly, all unit positions shuffled) pretty quickly tonight after a few false starts, which was a lot faster than I thought it would take me.

My strat:
With unit shuffling, the usual "hide behind the big guy" doesn't work anymore, so I decided to aim for having one giant jerk on each floor and building a morsel-heavy deck to feed them. I think this was my first time winning with a deck that had only 4 creatures in it (including the Champion). Monstrous Penumbra proved to be great for this, and my deck had enough morsel generation (6 copies of the consume card that makes 3 morsels, thanks to the super hellvent event, and two copies each of the card that make 3 copies of a morsel and the x-card that triggers feeding 2x times) that I was able to stack 20 lifelink on him by the time that Seraph became active. For secondary faction, I went with Stygian, since a lot of their cards already randomly target anyway, and the ones that don't are arguably better with random targets. Frozen Lance is a pretty good card when it has a chance to snipe something in the back!

I also got my first chance to play that artifact that does 150 damage to the whole train after playing your 20th morsel. I never planned for the activations, because I am bad at remembering things, but it turns out that a sudden 150 damage to the whole train is pretty good even when you don't remember that it's coming!
 

JBear

Internet's foremost Bertolli cosplayer
(He/Him)
There's a Halloween update!

I'm not sure what all that entails yet, but there's a cute new Halloween title screen, at least!

ETA: Ahaha, this is great.
 
Last edited:
HALLOWEEN - for a limited time you'll see some holiday themed graphics in the game. Also, Bone Dog is now in his own Concealed Caverns event and is much more common for the duration of the Halloween celebrations.
I have never come across Bone Dog in 100+ hours in the game, so I think I may have to fire this up for that alone.
 
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