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#181
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#182
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I think I'm wrong here actually, Aerdan is correct at 4, but you should be at 4 also? (He gained an evil from food, I think you perhaps accidentally applied the phantom publicity action)
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#183
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Quote:
If it's not obvious, I was considering Publicity over Monsters, largely because I don't want that Warrior. |
#184
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#185
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You should be fine, I currently get the warrior and you get the priest I think? (I'm the other way around, I'd much rather have the warrior than another priest)
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#186
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Autumn 2 resolution
Kjara gains 1 Evil. Aerdan pays 1 Gold. Gerad produces 1 Gold. Kjara produces 2 Gold. Mogri produces a tunnel at E4. Adventure Time The innocent Aerdan gets a Lv5 Thief (4, **). The sleazy Mogri gets a Lv6 Priest (5, **). The despicable Kjara gets a Lv7 Warrior (7). The devilish Gerad gets a Lv7 Thief (5, ***). Payday Kjara pays 3 Food and 3 Evil. Gerad pays 2 Food, 2 Evil, 1 Gold, and 1 Trap. Aerdan pays 4 Food and 2 Evil. Mogri pays 3 Food and 3 Evil. Code:
Food Gold Imps Evil Traps Adventurers Kjara: 3 3 5 9 3 3 Lv6 Thief (5, **), Lv8 Priest (6, ***), Lv7 Warrior (7) Troll (2 Food): Front 3 or 1 Food -> Front 4 Vampire (2 Evil): Any 3 or Any 2 and not knocked out Witch (1 Food, 1 Evil): Front 4 or Any 1, Any 1 Ghost (1 Evil): Any 2 (Can't attack lead) ##+## H++E# ##A## ##### (A) Mint: 3 Imps -> 1 Gold (E) Dark Room: Witches and Vampires +1 (H) Hall of Fame: Exclusive titles 2 pts Gerad: 0 7 6 9 1 3 Lv7 Thief (5, ***), Lv8 Thief (6, ***), Lv8 Warrior (8) Slime (1 Food): All 1 or Prevent conquest/fatigue Slime (1 Food): All 1 or Prevent conquest/fatigue Vampire (2 Evil): Any 3 or Any 2 and not knocked out Golem (1 Gold, 1 Trap): Front 4 and not knocked out ##+++ #D+## ##F## ##### (D) Souvenir Room: 3 Imps -> 1 Gold (F) Chapel: Ghosts and Vampires 2 pts Aerdan: 1 1 6 6 2 3 Lv5 Thief (4, **), Lv5 Priest (4, **), Lv8 Wizard (6, ***) Troll (2 Food): Front 3 or 1 Food -> Front 4 Dragon (2 Food, 2 Evil): All 2 and prevent healing +#+## +J+## ##B## ##### (B) Magic Room: 2 Imps, 1 Food -> 1 Imp (J) Training Room: Goblins and Trolls +1 Mogri: 0 1 5 7 0 2 Lv6 Priest (5, **), Lv5 Wizard (4, **), Lv6 Wizard (5, **) Witch (1 Food, 1 Evil): Front 4 or Any 1, Any 1 Ghost (1 Evil): Any 2 (Can't attack lead) Dragon (2 Food, 2 Evil): All 2 and prevent healing G++#+ ##++I ##+## ##C++ (C) Tunnel Room: 2 Imps -> 1 Tunnel (G) Cafeteria: Goblins, Witches, Slimes, and Trolls 1 pt (I) Antimagic Room: No spells Final Combat Choose a dungeon tile and declare your moves, as with last year. Gerad should additionally discard a trap. Last edited by Mogri; 04-19-2012 at 09:20 PM. |
#187
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I need a ghost and 1 more evil (from payday) .
Location: D2 Monsters: Witch + Vampire + Ghost Traps: 1 Edit: I think I should be down 1 more food from my monster action as well. (Ended previous round at 5, +2 for Food action, -1 for Monster action, -3 Payday = 3) Edit2: Also, don't think you added at least my gold from the mint, not sure about Gerads. Edit3: Yeah, think Gerad's gold total is incorrect as well, was 7, should be -1 for golem and +1 for production so should be 7 still? |
#188
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If I can pick A1, I will do that. Meantime, troll, dragon, and trap.
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#189
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Quote:
Second, think you can only use 1 monster (+ any number of ghosts) in a tunnel. Third(at Mogri), I think I'm still down a gold, had 1 and produced 2. |
#190
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Just a Golem at C2.
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#191
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I am unfortunately forced to put the adventurers in my Cafeteria.
I think everyone has the correct amount of stuff now. |
#192
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You could also put them in C3 I think?
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#193
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Actually... yeah. That's a lot better.
I will do that, and then I will not deploy anything. |
#194
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Aerdan! We still need a legal combat declaration from you. You're forced to choose C2.
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#195
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Troll and Trap.
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#196
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...And I'm going to need a trap PM. By my count, you still have two.
I'd like to blame Aerdan for this taking so long, but it's mostly me getting lazy ETA: You can just put it in the thread at this point Last edited by Mogri; 04-26-2012 at 08:44 PM. |
#197
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Kamikaze Imp, once more.
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#198
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Round 1. Fight!
First, let's take a look at our combat card. Metamorphosis (Fast) - One of your monsters in combat is turned into a sheep. (You choose.) It has a standard attack of 1 and no other abilities. [3 Fatigue] I'll be honest: I hate this card. Nothing's worse than to shill out for a Golem, planning on beating do-gooders into submission, and then losing it on the first round. Kjara uses Trap Door! Lv6 Thief takes 1 damage. Aerdan uses Kamikaze Imp! Each hero takes 1 damage. Lv6 Wizard casts Metamorphosis! Troll turns into a frog! Kjara attacks with Witch, Vampire, and Ghost! It's super effective! Your witch and vampire are boosted. How will you attack? Gerad attacks with Golem! Lv8 Warrior takes 5 damage. Aerdan attacks with Frog! Lv8 Wizard takes 1 damage. Mogri is taking a break... We'll deal with healing, fatigue, and conquering after Kjara declares an attack. Code:
Food Gold Imps Evil Traps Adventurers Kjara: 3 2 5 9 3 3 Lv6 Thief (4, **), Lv8 Priest (6, ***), Lv7 Warrior (7) Troll (2 Food): Front 3 or 1 Food -> Front 4 Vampire (2 Evil): Any 3 or Any 2 and not knocked out Witch (1 Food, 1 Evil): Front 4 or Any 1, Any 1 Ghost (1 Evil): Any 2 (Can't attack lead) ##+## H++E# ##A## ##### (A) Mint: 3 Imps -> 1 Gold (E) Dark Room: Witches and Vampires +1 (H) Hall of Fame: Exclusive titles 2 pts Gerad: 0 7 6 9 1 3 Lv7 Thief (5, ***), Lv8 Thief (6, ***), Lv8 Warrior (3) Slime (1 Food): All 1 or Prevent conquest/fatigue Slime (1 Food): All 1 or Prevent conquest/fatigue Vampire (2 Evil): Any 3 or Any 2 and not knocked out Golem (1 Gold, 1 Trap): Front 4 and not knocked out ##+++ #D+## ##F## ##### (D) Souvenir Room: 3 Imps -> 1 Gold (F) Chapel: Ghosts and Vampires 2 pts Aerdan: 1 1 6 6 2 3 Lv5 Thief (3, **), Lv5 Priest (3, **), Lv8 Wizard (5, ***) Troll (2 Food): Front 3 or 1 Food -> Front 4 Dragon (2 Food, 2 Evil): All 2 and prevent healing +#+## +J+## ##B## ##### (B) Magic Room: 2 Imps, 1 Food -> 1 Imp (J) Training Room: Goblins and Trolls +1 Mogri: 0 1 5 7 0 2 Lv6 Priest (5, **), Lv5 Wizard (4, **), Lv6 Wizard (5, **) Witch (1 Food, 1 Evil): Front 4 or Any 1, Any 1 Ghost (1 Evil): Any 2 (Can't attack lead) Dragon (2 Food, 2 Evil): All 2 and prevent healing G++#+ ##++I ##+## ##C++ (C) Tunnel Room: 2 Imps -> 1 Tunnel (G) Cafeteria: Goblins, Witches, Slimes, and Trolls 1 pt (I) Antimagic Room: No spells |
#199
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My trapdoor should do 0 (or can it not be reduced that much?) Also, it should hit the warrior in front (not that it really matters if its doing 0)?
Assuming the above is correct, Ghost hits L8 Priest for 2 Witch hits L8 Priest for 2, L8 Priest for 2, L8 Priest dies Vampire hits L6 Thief for 3 (leaving him at 2), and is reusable. Also, Gerad's golem should do 4 and Aerdan should be down an imp and his wizard should be at 4 hp(-1 from trap, -1 from frog)? |
#200
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Quote:
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#201
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Round 1 Resolution
Lv5 Priest casts a healing spell! Lv8 Wizard gains 2 HP. Kjara's adventurers recover from the Trap Door. Other players' lead adventurers are exhausted, losing 3 HP. They conquer a dungeon tile! Gerad, Aerdan, and Mogri lose 1 Evil. Code:
Food Gold Imps Evil Traps Adventurers Kjara: 2 2 5 9 3 3 Lv6 Thief (2, **), Lv7 Warrior (8) Troll (2 Food): Front 3 or 1 Food -> Front 4 Vampire (2 Evil): Any 3 or Any 2 and not knocked out Witch (1 Food, 1 Evil): Front 4 or Any 1, Any 1 Ghost (1 Evil): Any 2 (Can't attack lead) ##+## H++E# ##A## ##### (A) Mint: 3 Imps -> 1 Gold (E) Dark Room: Witches and Vampires +1 (H) Hall of Fame: Exclusive titles 2 pts Gerad: 0 7 6 8 1 3 Lv7 Thief (5, ***), Lv8 Thief (6, ***), Lv8 Warrior (1) Slime (1 Food): All 1 or Prevent conquest/fatigue Slime (1 Food): All 1 or Prevent conquest/fatigue Vampire (2 Evil): Any 3 or Any 2 and not knocked out Golem (1 Gold, 1 Trap): Front 4 and not knocked out ##+++ #D+## ##F## ##### (D) Souvenir Room: 3 Imps -> 1 Gold (F) Chapel: Ghosts and Vampires 2 pts Aerdan: 1 1 6 5 1 3 Lv5 Thief (3, **), Lv5 Priest (3, **), Lv8 Wizard (3, ***) Troll (2 Food): Front 3 or 1 Food -> Front 4 Dragon (2 Food, 2 Evil): All 2 and prevent healing +#+## +J+## ##B## ##### (B) Magic Room: 2 Imps, 1 Food -> 1 Imp (J) Training Room: Goblins and Trolls +1 Mogri: 0 1 5 6 0 2 Lv6 Priest (5, **), Lv5 Wizard (4, **), Lv6 Wizard (2, **) Witch (1 Food, 1 Evil): Front 4 or Any 1, Any 1 Ghost (1 Evil): Any 2 (Can't attack lead) Dragon (2 Food, 2 Evil): All 2 and prevent healing G++#+ ##++I ##+## ##C++ (C) Tunnel Room: 2 Imps -> 1 Tunnel (G) Cafeteria: Goblins, Witches, Slimes, and Trolls 1 pt (I) Antimagic Room: No spells I will be putting all my monsters in the Cafeteria. |
#202
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Round 2, um. It occurs to me I should've gone with the dragon the first round. Oh well. Dragon time, and perhaps a trap door? Next target is B2.
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#203
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Then your dragon would've gotten poly'd instead, though. You're in a good position even having lost your troll.
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#204
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Combat at B2, 1 trap, Vampire.
Oh, and my L7 warrior should only have 7 hp and I'm down to 2 traps? Additionally: I should have 4 adventurers? |
#205
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Slime and 0 traps at D1.
Kjara already mentioned his, but I think he and Aerdan should each be down 1 trap. Last edited by Gerad; 04-27-2012 at 05:19 PM. Reason: changed my mind (sorry!) |
#206
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Round 2. Fight!
Today's combat card: Regeneration (Slow) - Each wounded adventurer heals one hit point. [1 Fatigue] Kjara uses Trap Door! It's not very effective... Aerdan uses Trap Door! It's not very effective... Kjara attacks with Vampire! Lv6 Thief is knocked out! Gerad attacks with Slime! The enemy is covered in sticky goo! Aerdan attacks with Dragon! 2 damage to the enemy party! Mogri attacks with Ghost! Lv6 Priest takes 2 damage. Mogri attacks with Dragon! 2 damage to the enemy party! Lv6 Wizard is knocked out! Mogri attacks with Witch! Lv5 Wizard is knocked out! Aerdan's Lv5 Priest extinguishes his robes. Mogri's Lv6 Priest extinguishes his robes. Aerdan's Lv8 Wizard casts a spell. The party recovers 1 HP! Ouch! Unfortunately, while the Dragon prevents the healing step from occurring, the Wizard's spell occurs separately. Kjara's adventurers recover from the Trap Door. Gerad's adventurers escape from the slimy mess. Aerdan's adventurers recover from the Trap Door. Mogri's Lv6 Priest is exhausted. Lv6 Priest is knocked out! Mogri wins the battle! LIKE A BOSS. I'm still gonna lose, though! Code:
Food Gold Imps Evil Traps Adventurers Kjara: 2 2 5 9 1 5 Lv7 Warrior (7) Troll (2 Food): Front 3 or 1 Food -> Front 4 Vampire (2 Evil): Any 3 or Any 2 and not knocked out Witch (1 Food, 1 Evil): Front 4 or Any 1, Any 1 Ghost (1 Evil): Any 2 (Can't attack lead) ##+## H++E# ##A## ##### (A) Mint: 3 Imps -> 1 Gold (E) Dark Room: Witches and Vampires +1 (H) Hall of Fame: Exclusive titles 2 pts Gerad: 0 7 6 8 1 3 Lv7 Thief (5, ***), Lv8 Thief (6, ***), Lv8 Warrior (1) Slime (1 Food): All 1 or Prevent conquest/fatigue Slime (1 Food): All 1 or Prevent conquest/fatigue Vampire (2 Evil): Any 3 or Any 2 and not knocked out Golem (1 Gold, 1 Trap): Front 4 and not knocked out ##+++ #D+## ##F## ##### (D) Souvenir Room: 3 Imps -> 1 Gold (F) Chapel: Ghosts and Vampires 2 pts Aerdan: 1 1 6 5 0 3 Lv5 Thief (2, **), Lv5 Priest (2, **), Lv8 Wizard (2, ***) Troll (2 Food): Front 3 or 1 Food -> Front 4 Dragon (2 Food, 2 Evil): All 2 and prevent healing +#+## +J+## ##B## ##### (B) Magic Room: 2 Imps, 1 Food -> 1 Imp (J) Training Room: Goblins and Trolls +1 Mogri: 0 1 5 6 0 5 Witch (1 Food, 1 Evil): Front 4 or Any 1, Any 1 Ghost (1 Evil): Any 2 (Can't attack lead) Dragon (2 Food, 2 Evil): All 2 and prevent healing G++#+ ##++I ##+## ##C++ (C) Tunnel Room: 2 Imps -> 1 Tunnel (G) Cafeteria: Goblins, Witches, Slimes, and Trolls 1 pt (I) Antimagic Room: No spells |
#207
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A slime and no traps at D1.
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#208
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If I can, dragon's gonna dragon again.
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#209
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Sorry, dragon's all out of dragon.
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#210
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Troll and Vampire at D2, no trap
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