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At first everything is pretty breezy, although bits of the tutorial can be annoying. Once you've got your full party and permission from the game to actually explore it becomes pretty fun. You control one character at a time and switch out from a selection of 4 to use their abilities and whatnot. Combat is a lot less about just smackin' things and more about lining up elemental interactions from character abilities to cause fancy effects. The exploration is a lot like Breath of the Wild but without the physics or mechanics like rain making you slip while you climb. At Adventure Rank 20 you get access to a place called the Abyss which is kind of like Bloody Palace from DMC but you don't lose progress so much, every 3 floors unlocks a new challenge tier. If you can get through 3 tiers of that you unlock a free character for your party. If you reach Adventure Rank 20 before November 11th you automatically get another. After November 11th there'll be a few quality of life improvements, two of which are going to be very good for just explorin' and doing stuff. There's also a series of story quests, quite a few sidequests, and daily quests to do. Story quests are gated by your Adventure Rank every so often.Genshin Impact is gaining quite a lot of traction for being a FTP JRPG. Anyone played it at all yet and what are your impressions?
Anyone tried Pirates Outlaws? The buzz is its Slay the Spire but... pirates.
I don't think it's enough to not make it a dealbreaker, but later in the game it's possible to unlock skins of other important characters with a secondary currency, including femme ones with their voices (though it's just combat grunts/reaction stuff). Problem is they intentionally make those ones more expensive.Dealbreaker for Nioh is that there's no femme character option. The sequel fixes that, so I'll definitely play it someday.
I'm still riding the high of Ghost of Tsushima, and from now till Nov 3rd NIOH is 10 bucks on PSN. I don't know how comparable the two experiences are (or to Sekiro, for that matter) but how is it on its own merit?
Has anyone tried the new Vanillaware game 13 Sentinels: Aegis Rim? I was watching some gameplay vids and this one intercuts the traditional Vanillaware style painterly 2D character rpg-ish segments with a turn based strategy game of Mechwarrior? I’m really having a hard time getting a feel for the primary loop just from the vids. Anybody give this a try yet?
I've never heard of it, but, with that elevator pitch, you've certainly piqued my interest!Has anyone tried Launch Party on Steam? It looks like Keep Talking And Nobody Explodes but with rockets and is currently 50% off so I'm real curious.
I made a whole thread for it, in fact! Please post in it!
Anyway the basic loop is playing through the 13 protagonists' stories in a hyper non-linear fashion; eventually you'll reach a point where the game locks you out of continuing a character's story for one reason or another, so then you do something else. The lock conditions typically range from reaching a certain stage in the RTS battles to watching certain scenes from another character's story, but there's other conditions too.
Yes, I played enough to unlock the first couple of characters. I have not played Slay The Spire yet, but it felt a lot like Dominion if it was a roguelike & you only add or remove a card every couple of games or so. The most interesting part was the ammo requirement for some card attacks. Ammo is also on cards, so you need them to come up in order to reload. It led to some interesting building choices & kept fights interesting. My only complaint is that progress is super slow & grindy, as you might expect from a free game with purchases. I’d still recommend it if you like deckbuilder style games.Anyone tried Pirates Outlaws? The buzz is its Slay the Spire but... pirates.
In the spirit of great timeliness, I just bought a PS3. Please tell me what you think of Contra: Shattered Soldier and Neo Contra. (Also any other recs for good PS Classic gems)