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Given that this doesn't quite match, but it very similar to, several of the game lists on Famiclone multicarts, I have to assume that there's a common list everybody involved in this industry tends to work from. Sometimes they rearrange them, either to look different, or put their favorite games at the front, or to get rid of things they know are repeats; but it's mostly the same list and nobody wants to go to the effort to start fresh. The roms that are Adventure Island copies might have gone wrong in this iteration, or got mixed up and "defaulted" in two completely different iterations of copying.I guess what weirds me out about this is that surely it doesn't take that much effort to put together a good curated ROM set. Or, you know, grab the No-Intro set and throw it on there. The choices made for these devices is truly baffling (and interesting).
112. THE LEGEND OF KA
The Legend of Kage falls under arcade/NES deep cuts that I’ve never played before, but are pretty decent. Kage has a really impressive range of motion and set of skills—you can throw shuriken in eight directions, control your jump height, and climb the trees. It’s a shame there doesn’t seem to be much goal besides “kill lots of ninjas for a high score”, but this is pretty good.
There is in fact progression through Legend of Kage, it’s just not immediately obvious because the levels are all staggeringly long and also, IIRC, they scroll right to left instead of left to right.
Also, theres only two and they keep repeating with different colour schemes
Corridor is naggingly familiar, I think, but I can't place it. Maybe I just played the rom of it back in the late 90s.
It just scrolls up, as far as I could get.It looks like a bootleg NES port of River Raid? @Beowulf, does it just scroll up, or in multiple directions, because the other thing I thought of was Raid on Bungling Bay.
The pretty grating conversion to 8-bit sound probably didn't do it any favors. It's a very screechy game on NES.A lot of people really seem to hate Legend of Kage
This sounds oddly similar to Adventure Island when you put it that way113. TINY TOON
This is another weird one I couldn’t find mentions of online: I don’t think it’s related to Tiny Toon Adventures; it feels like an arcade game. You move to the right, collecting fruits that sometimes appear and throwing something (Bullets? A boomerang? Bananas?) at the various monsters. The “P” that starts at 9 appears to be a health level, as it decreases when you get hit by most enemies, but there are a few that knock you out in a single hit. There are also smoke clouds that raise it. The level seems set (not random), but I couldn’t get far enough to see if it has an endpoint or other levels.
This looks like a knockoff of Pipe Dream / Pipe Mania (or as most people know it nowadays - the hacking mini-game).
117. WATER PIPE
This is a vaguely Tetris-like setup for connecting the spigot to the bucket by placing randomly-dropped pipe pieces and trying to do it with the fewest pieces/with the most time remaining. It’s simple but pretty fun, actually.
I can't update today because Photobucket is being dumb, but my research did turn up something: Tiny Toon is a hack of Ninja Hattori-kun, a 1986 Hudson Soft game that wasn't released in the US."Tiny Toon" is definitely not one of the officially licensed Tiny Toon games, but I think I'd have to see it in action to attempt to figure out what it's a hack of.
Oh, so it is a Hudson game at least! Go figure.I can't update today because Photobucket is being dumb, but my research did turn up something: Tiny Toon is a hack of Ninja Hattori-kun, a 1986 Hudson Soft game that wasn't released in the US.
If yours is the same as mine, the volume roller is on the left side, near the bottom.MY ONE OF THESE CAME TODAY
I will spoil nothing, except it's loud as heck and seems to have no volume control
I can't update today because Photobucket is being dumb, but my research did turn up something: Tiny Toon is a hack of Ninja Hattori-kun, a 1986 Hudson Soft game that wasn't released in the US.
31. ADVENTURE ISLAND
I didn’t actually remember the existence of this game, so I looked it up: Takahashi Meijin no Bōken Jima IV was never released outside of Japan, so I guess the title screen was hacked. And at least part of it was translated? Maybe a fan translation? I have many questions.
86. FIELD COMBAT
This is a weird one that isn’t what I expected: you’re playing a UFO that’s fighting various soldiers, tanks and encampments to take control of each field. There’s a faux-3D thing going on, in that the target determines were your bullets and tractor-beam hit, but only that spot and nothing in-between. And the soldiers/tanks keep coming, so you really need to go on the offensive right from the start and get up to the turrets before you get swarmed.
There are three stages, but one of them is just "keep jumping up."
116. VOLGUARD2
Horizontal-scrolling shoot-em-up, with a “power” bar that seems to increase from hitting enemies and decrease from missing shots, but can be refilled significantly by the zeppelins you can dock with. Collision damage doesn’t seem to decrease it but also doesn’t always instantly kill you. Man, I wish I had manuals for more of these.
120. GALAXIAN
Seriously, this game is even moreso just Space Invaders. It’s fun, but why was I so obsessed?
121. GOMOKU NARABE
I think this is Go? It’s clearly a board game and I clearly don’t know the rules.