Yeah, I saw that. It's extremely gratifying to see players of his caliber say my hack is good without any qualifications.
Anyhow, Metaquarius released another new hack (already!):
It's a recreation of the opening area from Axiom Verge, rearranged slightly to provide a complete "mini-hack" experience. He was experimenting with this idea several years ago, but I guess something finally inspired him this past month to dust off his old project files and make something shippable out of them. Aside from using vanilla SM enemies, everything has been skillfully transferred/adapted.
The author says the skill level is "veteran" ("not for casual players"), but I think he's overselling it to avoid backlash like he's gotten in the past. To wit, the hardest parts of the hack are:
- Item names being in gibberish, so you manually have to figure out their uses.
- The first couple minutes when you're hilariously under-equipped.
- In the mid-game, if you're wall jumping around, you might end up in a pit that requires rocket jumping to exit (FYI this hack was built on top of a hack that has rocket jumping)
- Towards the end of the game you have to figure out how to apply Axiom Verge's least intuitive mechanic.
I could be wrong, but I believe the techskill floor for this hack is low enough that walljumping is not required.
Anyhow, I recommend this as a nice way to spend an hour.
Anyhow, Metaquarius released another new hack (already!):
Super Metroid: Axiom
2024 Quick Play hack for SM by Metaquarius (Rating: 4.6 orbs)
metroidconstruction.com
It's a recreation of the opening area from Axiom Verge, rearranged slightly to provide a complete "mini-hack" experience. He was experimenting with this idea several years ago, but I guess something finally inspired him this past month to dust off his old project files and make something shippable out of them. Aside from using vanilla SM enemies, everything has been skillfully transferred/adapted.
The author says the skill level is "veteran" ("not for casual players"), but I think he's overselling it to avoid backlash like he's gotten in the past. To wit, the hardest parts of the hack are:
- Item names being in gibberish, so you manually have to figure out their uses.
- The first couple minutes when you're hilariously under-equipped.
- In the mid-game, if you're wall jumping around, you might end up in a pit that requires rocket jumping to exit (FYI this hack was built on top of a hack that has rocket jumping)
- Towards the end of the game you have to figure out how to apply Axiom Verge's least intuitive mechanic.
I could be wrong, but I believe the techskill floor for this hack is low enough that walljumping is not required.
Anyhow, I recommend this as a nice way to spend an hour.