So Gloomhaven is a game we've been playing here at Casa de Sarc for a while now (in its GH-for-babies Jaws of the Lion edition).
If you're unfamiliar, then very briefly: it's a dungeon crawl in the form of a mildly randomized card puzzle, or vice versa. Generally you have your player characters, each with their own hand of cards, and a room or three full of monsters. Every turn you pick two cards and do the top action (e.g., Attack 3) from one and the bottom (e.g., Move 3) from another. Some cards can be gathered again, while others are lost for good; these tend to have more powerful abilities. Every time your hand gets low or runs out you rest to get them all back—except one, which you lose for good. In this manner your options become limited over time until you're too tired to continue and your character taps out (encounters can still be won by your teammates).
Also, instead of dice, each characters (and the monsters, collectively) use a deck of cards to modify their attacks. So that Attack 3 might get +1, or -2, or be doubled, or be a miss (the last two are just one per deck, and signal when your deck gets reshuffled). There are no defense dice. So the game is a fun, brain-burny exercise in stretching your cards as far as you can and defeating your enemies as efficiently as possible.
And it's on Tabletop Simulator and VASSAL, with the creator's blessing!
So I'd like to gauge interest in getting a TT party together. If you're into that idea, sign up here! Also, while each quest is limited to four players, the player party can take more, so people can drop in and out easily. If you miss a game, you can just show up for the next one. And different configurations of the group should be able to meet more or less often and play without the rest (if there's a lot of interest I'll probably put together a calendar where people can sign up for a planned run).
There are six starting characters (with more unlocked as you play) in the base game, plus four more from Jaws of the Lion. So let's say the initial cap for the party will be ten. Chime in below if you're interested. I'll post up a primer on the starting lineup and we'll figure out who's playing whom later on.
Signers-on:
1. Sarcasmorator
2. Mogri
3. jpfriction
4. aturtledoesbite
5. Purple
6. Serephine
7. Kalir
8. Lucas
9. Nodal
10. liquid
11. Thraeg
If you're unfamiliar, then very briefly: it's a dungeon crawl in the form of a mildly randomized card puzzle, or vice versa. Generally you have your player characters, each with their own hand of cards, and a room or three full of monsters. Every turn you pick two cards and do the top action (e.g., Attack 3) from one and the bottom (e.g., Move 3) from another. Some cards can be gathered again, while others are lost for good; these tend to have more powerful abilities. Every time your hand gets low or runs out you rest to get them all back—except one, which you lose for good. In this manner your options become limited over time until you're too tired to continue and your character taps out (encounters can still be won by your teammates).
Also, instead of dice, each characters (and the monsters, collectively) use a deck of cards to modify their attacks. So that Attack 3 might get +1, or -2, or be doubled, or be a miss (the last two are just one per deck, and signal when your deck gets reshuffled). There are no defense dice. So the game is a fun, brain-burny exercise in stretching your cards as far as you can and defeating your enemies as efficiently as possible.
And it's on Tabletop Simulator and VASSAL, with the creator's blessing!
So I'd like to gauge interest in getting a TT party together. If you're into that idea, sign up here! Also, while each quest is limited to four players, the player party can take more, so people can drop in and out easily. If you miss a game, you can just show up for the next one. And different configurations of the group should be able to meet more or less often and play without the rest (if there's a lot of interest I'll probably put together a calendar where people can sign up for a planned run).
There are six starting characters (with more unlocked as you play) in the base game, plus four more from Jaws of the Lion. So let's say the initial cap for the party will be ten. Chime in below if you're interested. I'll post up a primer on the starting lineup and we'll figure out who's playing whom later on.
Signers-on:
1. Sarcasmorator
2. Mogri
3. jpfriction
4. aturtledoesbite
5. Purple
6. Serephine
7. Kalir
8. Lucas
9. Nodal
10. liquid
11. Thraeg
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