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MORE Pictures of Television Games in Meatspace

Dracula

Plastic Vampire
(He/His)
I'm BRINGING IT BACK Y'ALL

As it was, this thread is for the appreciation of video games in their physical forms. Packaging, cartridges, manuals, and the like. Always feel free to post your own too.

Let's kick it off with a personal fave.

GRADIUS (Konami, Famicom, 1986)

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Gradius has probably my favorite package art of all time. I have a print of the NES version's box front hanging in my cubicle at work (which means I haven't seen it in 5 months). The horizontal layout of the Famicom box gives a better view of the ring-spittin' Moai. I love the silver triangle with the Konami logo at the top, and the big chunky yellow letters spelling out the title. It's just a bold presentation that knows exactly what it is.

The cute logo with the puppy says something like "Win original stuff! Speed lottery included!" Whatever this referred to, it wasn't still in the box. And of course there's an original price sticker, which unlike most collectors, I like to see on my packaging. This one is from a place called "Popy," which was also the name of a famous Japanese toy company. I have no idea if it's related.

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The back of the box has some screencaps (including, amusingly, one of the final boss). Packaged inside is a two-tone manual with the same cover art as the box.

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The stage list in the manual has illustrations of each level, which remind me of the screencap illustrations you'd often see in American Konami manuals. The Japanese manuals don't have the over-the-top writing style of the American ones, though.

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Of course the enemy list is what I always flip to first. I love the space backdrop.

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The cart itself has the classic custom Konami style with a label that wraps over the top. In case you've forgotten, the default Famicom carts have no top label, so a Famicom collection often ends up looking like a rainbow of blank plastic rectangles. But some companies used custom cart designs, in particular Konami and Namco, which added top labels.

What else to say about Gradius? It's one of my favorite games. It's an awesome port of the arcade version. I've actually beaten it, too, with no deaths, although some may say my use of a controller with autofire was cheating. This is actually my second copy of the game on Famicom. I love it so much that I picked up a boxed one. Great game, great art.

Do you have a game you've bought more than once out of appreciation for its visual design?
 

Falselogic

Lapsed Threadcromancer
(they/them)
I keep wanting to do this. I've got quite the collection of old PC big box games but I dont have the camera or background that would do them justice I feel.
 

WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
Yay! This is a thread I hoped would come back. I need to actually do some contributions lol
 

Kirin

Summon for hire
(he/him)
God I love that Gradius art.

I do have all my old NES / SNES / some GB boxes from my childhood room here in boxes which I could dig out for some contributions to this thread eventually, though *most* of them are the usual common ones that everybody's seen a bunch. There's probably a few more interesting ones though. Oh, and a small set of SFC boxes I got during a college exchange trip.
 

Mommi

Miss or be made.
(She/Her)
Always enjoy these, especially because I don't have anything old and interesting anymore. It's a way of enjoying games that just isn't in my everyday.
 

Dracula

Plastic Vampire
(He/His)
GOD SLAYER: Sonata of Distant Skies (SNK, Famicom, 1990)

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American players know this game as Crystalis, one of the enduring hidden gems of the NES library. As usual the Famicom artwork is gorgeous and colorful, and while the Western art was fine, it certainly lost some of the fairy tale flavor of the original artwork. Now I don't remember her name, but I do recall reading about the artist who created this artwork. On Twitter she talked about her experiences as a young woman in the games industry in the 1980s, and reflected on the sad truth of being ousted from it when her male bosses and coworkers refused to help her adapt to changing technology. Crappy stuff, especially when you look at this beautiful artwork. Which we should continue doing!

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The box back has more original artwork. The text at the top says something like "To all RPG fans...a fantastic story begins."

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Love this illustration on the back of the manual.

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There's more cute stuff inside the manual, too. I might have mentioned it before, but I really like the two-tone color printing on a lot of old Famicom and Game Boy manuals. Isn't there something a little bit comforting about it?

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The cart has the default FC shell and the same art as on the package.

God Slayer/Crystalis is a game I've started up on multiple occasions but still haven't seen through to the end. It's high on my list. The battery on my NES copy died, and I sold that cart off after I picked up the FC version. And I'm pretty sure this one has a dead battery, too, so it'll need some TLC before I can really give it the time it deserves.
 

WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
39gagM7.jpg


American players know this game as Crystalis, one of the enduring hidden gems of the NES library. As usual the Famicom artwork is gorgeous and colorful, and while the Western art was fine, it certainly lost some of the fairy tale flavor of the original artwork. Now I don't remember her name, but I do recall reading about the artist who created this artwork. On Twitter she talked about her experiences as a young woman in the games industry in the 1980s, and reflected on the sad truth of being ousted from it when her male bosses and coworkers refused to help her adapt to changing technology. Crappy stuff, especially when you look at this beautiful artwork.

Huh, that's intriguing to learn. I'll have to try to find that account to supplement my Culture Clash piece on the games.
 

Octopus Prime

Mysterious Contraption
(He/Him)
It's been a while, but... you don't actually slay any Gods in this game, right? A Big Space Computer and a Very Large Dragon-Man, but nothing with any claims to divinity IIRC.

So the NES version has a far less misleading title
 

Kishi

Little Waves
(They/Them)
Staff member
Moderator
The title is just promising that the final sword is named God Slayer, which it is. It can't account for all your misunderstandings.
 

Dracula

Plastic Vampire
(He/His)
It's been a while, but... you don't actually slay any Gods in this game, right? A Big Space Computer and a Very Large Dragon-Man, but nothing with any claims to divinity IIRC.

So the NES version has a far less misleading title

It's got nothing on the Famicom game titled "JESUS: Bio Monster of Terror"
 

MetManMas

Me and My Bestie
(He, him)
It's got nothing on the Famicom game titled "JESUS: Bio Monster of Terror"
I watched a longplay of that once. I could tell that like many Japanese adventures games the whole "Hunt the event flag" thing would give me a lot of headaches, but it has some pretty cool visual and audio aesthetics.

With that said though, said music was done by known monster Koichi Sugiyama. =/

P.S. You have that game, Drac? Love to see the box and stuff if you do.
 

Dracula

Plastic Vampire
(He/His)
Holy Sword Psycho Calibur: Legendary Forest of Magical Beasts (Famicom Disk System, Imagineer, 1987)

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Now here's one I've been excited to talk about. Psycho Calibur was the third (and, I think, final) game released in Imagineer's "Wave Jack" series, following Vanished Princess and Galaxy Odyssey, none of which had releases in the United States. The Wave Jack games stood out with their huge, yellow boxes covered in colorful flying pixels. The exterior package actually has no indication of the game inside, so if you lose the paper sleeve that fits around the box, you'd just have a yellow brick with "WAVE JACK" on the side.

The sleeve, under the game's title, says something like: "Now, it is time for you to embark: the legend is once again resurrected!" And get a load of those beautifully painted demons and critters tryin' to get their hands on the Holy Sword. So what's inside this weird yellow crate? A lot!

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The box slides apart in the middle to reveal a cardboard sleeve cradling a styrofoam tray. Next to the sleeve is all sorts of folded-up paper stuff including the requisite survey forms as well as some other goodies.

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This illustration of Tim Curry from Legend is repeated across the manual, the front of the disk case, and the audio cassette of the game's soundtrack.

Wait, the what?

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Yes, foremost among the pack-in WAVE JACK goodies is an audio cassette. As yet I'm not sure if the music on it is arrangements of the in-game tunes, or the unaltered original. The two tracks listed in the upper right are titled "Prologue - Ars Mular Overture" and "Thor's Departure." (No idea if I transliterated "Ars Mular" correctly. It also could say something like "Earth Mural.") The tape is still in its shrink-wrap, and I don't have a player to test it on, so until I get lucky at a thrift shop it's staying mint in package. This game, by the way, isn't particularly rare or expensive, so if I do happen to come across a way to play this tape, I won't hesitate to slash apart that cellophane.

So what else is in here?

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Boring stuff first. The manual is monochromatic and the least lavish of the included goodies. It does have some cute fairy mascots and my always-beloved charts of items and equipment.

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But check out these enemy cards! This is a foldout booklet which you're supposed to cut up so you have trading cards of each enemy type. The backs have brief descriptions. Their names adhere to typically D&D derivatives, but the designs are pretty rad. The hairy guy in the middle, for example, is a "Dwarf." Heck yes! I'd play as that dwarf!

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More very good enemies. Names here include stuff like "Crawl," "Treant," Pixie," "Gnome," and "Chimera."

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Also included is this fantastic art/storybook, which probably tells the game's backstory. Every page has an illustration and a little bit of narrative.

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Look at this excellent chocobo. I have a mind to scan this book and translate it.

Anyway, that's Psycho Calibur. As you might guess, the pack-in stuff is the real draw to this game. The game itself seems like a by-the-numbers Zelda clone. But, y'know, Zelda is a pretty good game, so I intend to give this derivative its fair shake. I just haven't been able to do it yet. The Wave Jack series overall seems to have made very little, uh, wave - like I mentioned, they're not hard to find, even complete, on the secondary market. Nobody talks about them, and I'm not aware of any fan translations or movement to provide them. They were just another third party company's attempt to break into the ultra-hot Famicom market in the 1980s, and they picked a fascinating way to do it.
 

Torzelbaum

????? LV 13 HP 292/ 292
(he, him, his)
Boring stuff first. The manual is monochromatic and the least lavish of the included goodies. It does have some cute fairy mascots and my always-beloved charts of items and equipment.
Item and equipment charts with illustrations are always good.

rb08aos.jpg

More very good enemies. Names here include stuff like "Crawl," "Treant," Pixie," "Gnome," and "Chimera."
That is one nasty looking evil tree creature. But how does that Chimera even move with such giant heads?

Also, is that a baboon in a giant snail shell? That is some Dragon Quest level stuff right there.
 

Phantoon

I cuss you bad
Psycho Calibur is gorgeous. To the point that I'll probably hunt one down despite having no means to play it.
 

Dracula

Plastic Vampire
(He/His)
Well, heck, I'm having a slow morning, how about we look at ALL of the enemies on the foldout. These phone camera pics aren't up to my usual standards, but I hope you'll forgive the lack of purple background in service of LEARNING.

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Left to right, top to bottom:

"Samadora," Gargoyle, Dwarf, Hippogriff, "Sconpede," Orc.

The microganon orc is probably my favorite on here. I love a derpy hog-nosed orc. The dwarf is also very good. Scorpo-dude is probably some known mythological creature, based on everything else on these tables, but I can't really get a handle on it. Phonetically, it's "sukonpēde."

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Dragon, Gnome, Treant, "Tiber," Chimera, Lizard.

No idea what the baboon snail is supposed to be. The characters spell out "Tiberu." Here's what the card says about it:

Animal which looks a bit like a giant snail and a bit a like a baboon. A coward who withdraws into his shell as soon as things become inconvenient. "No, it's a matter of home principle!"*

* The actual Japanese text here is "いや、マイホーム主義なんだヨ!" All of the monsters have a little quote at the bottom of their bio. Really kinda stumped on what this is supposed to mean, although I figure it's a pun or joke of some sort.

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"Taraguwa," Kobold, "Wraileth," Crawl, "Odenis," Pixie.

Three of these monsters I can't quite get a handle on. The first one is probably a pun on "tarantula" and something else. "Wraileth" is my best guess for "rearesu." And I have no idea where "odenisu" comes from. The wolf-rat kobold is definitely my favorite of these.

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Goblin, Gorgon, Pipi & Popo, Cyclops, Baddon, "Burowazle."

I love all of these. The two fairies are the ones that are shown in the manual, and I think they are allies in the game. The purple Gorgon with her crazy scale crown head is a definite favorite. And I have no idea what's going on with the blade-horn rhino thing, and I can't parse its name (Burowazuru) at all.

Hope y'all enjoyed! I'm happy to go back and attempt to translate some more of the little monster bios, too, if you're curious about any of 'em.
 

Kirin

Summon for hire
(he/him)
Thanks for doing all the monster portraits, Drac! Would love to see the whole storybook too, if you're up for it and time allows.
 

Dracula

Plastic Vampire
(He/His)
Just Breed (Enix, Famicom, 1992)

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One of the great things about the Famicom library is there's tons of weird little JRPGs, SRPGs, and other turn-based nonsense which are cheap and easy to obtain complete in box. Thanks, language barrier! Just Breed is yet another one of these, and I knew next-to-nothing about it when I purchased it. I also still have no idea if the title is a phrase or a command! Perhaps we'll never know. Anyway, check out the cool art. Character design for this game was done by Yuzo Takada, who I know mainly from 3x3 Eyes, but he's done lots of other stuff.

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The back of the box has a lineup of the characters. Were they leaning on the pedigree of a known manga artist to sell this game? I have no idea, but Enix did know how much success they'd gained due to involving Toriyama in the production of Dragon Quest, so signs point to "maybe."

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There's not much art in the manual, but we do get a nice enemy spread, including a very good googly-eyed rabbit thing.

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The cart design is also neat and possibly unique - besides the "FAMICOM" logo at the top right, it also has a grooved section on the right side which continues down past the label and resembles the similar groove present on American NES carts. The one on NES carts is there to aid in pulling the carts out of the console, but this one seems to be purely for aesthetics. The cart is also pretty large - probably to fit in extra chips and a save battery.

The game itself I've only briefly tested. It seems like a Fire Emblem-lite with high-quality art and music appropriate to a late-era Famicom title. Not much else to say, so I hope you enjoyed the artwork!
 

Kirin

Summon for hire
(he/him)
As soon as I saw the first pic my thought was "hey, that's the 3x3 Eyes guy, innit?". Good to know my (80s/90s) manga artist recognition skills haven't gotten too rusty.
 

Kishi

Little Waves
(They/Them)
Staff member
Moderator
I also still have no idea if the title is a phrase or a command! Perhaps we'll never know.

My well-honed sense of Japanese English tells me it's intended in the same sense as "righteous type."
 

Lokii

(He/Him)
Staff member
Moderator
That's a classy cart. I think the simply white goes well with the label design.
 

Felicia

Power is fleeting, love is eternal
(She/Her)
My well-honed sense of Japanese English tells me it's intended in the same sense as "righteous type."

Yeah, I've actually played through that game once back in the day (there's an english translation ROMhack of it), and it turns out that the hero is "The JustBreed".
 
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