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Hey, Talking Time, Whatcha Playin?

Yimothy

Red Plane
(he/him)
I moved on from Avalon Code and started Generation of Chaos for PSP. This one doesn’t have a good reputation, and in fact after a few hours with it I’ve put it back on the shelf, but it’s kind of interesting. It’s a strategy game where you control one of ten nations and set out to conquer the rest of them. You do this by moving commander units around a board game-ish map, taking control of and improving territory, and fighting when you encounter enemy commanders. The fights are real-time with up to sixty units between the sides, though this is one commander each and 29 much weaker grunts, most of whom tend to die in each battle but are readily replaced through recruitment if you’re in a city. I know the usual strategy/tactical RPG abstraction of having an army consist of six individuals or whatever is ridiculous but I kind of prefer it to having a horde of expendable nobodies die in each fight. Also, these sixty person fights are slow. Occasionally I was able to fire off a super move at the start of one, wipe out everyone except the enemy commander, and have my 29 soldiers gang up on and destroy them, which was pretty good, but otherwise it’s slow attrition.

Actually everything is slow. The world map is turn based, and it takes forever to move around it. Upgrading a town takes multiple turns. You can only move a few units each turn. And everything is complicated. You have tonnes of units, they have heaps of stats, the towns all have stats, there are a million menus, most of the menu options are reduced to three letters so you have to press select to see the info box if you don’t remember what “PRS” means (it’s prisoners, and it lets you see enemies who you’ve beaten and captured, allowing you to release, execute, or attempt to recruit them - I was delayed in trying to recruit because when you choose that menu option and decide which of your units to have attempt to win them over, the menu option to confirm your selection is “execute”, a strange choice given capital punishment is also an option).

I get the feeling if I knew this game inside out I could have a really good time with it, but I don’t and I don’t think I’d enjoy the effort required to get there. My PSP’s analogue stick drifting like crazy doesn’t help matters, either.
 

Pajaro Pete

(He/Himbo)
I'm still early on in The Ogre Battle SaGa: Final Fantasy 12-3: The Last Remnant Remastered but so far I'm enjoying it. It's a mess of a game and you can really feel how they were struggling with the transition to HD development but at the same time it's fascinating that this, with all its obtuse systems, was somehow the first HD game they released and also was something that was supposed to be the cornerstone of their global strategy.

It's hard to believe this didn't start life as an FF12 sequel or something else Ivalice-adjacent, the noticeable thing is just, like, the look of the game, and even going beyond that the four main races correlate almost directly to Humes/Viera/Seeq/Bangaa.

I don't like the main character, his outfit stupid and I feel like his character could have worked if they had played him up as being a disrespectful little shit instead of that just being a character trait that pops up like twice and is never mentioned again. I imagine in the JP version he's just really informal.
 

FelixSH

(He/Him)
I played a randomized seed of Majoras Mask. Well, not for too long, I guess there are some singular spots, that I don't know about, but I just didn't find stuff like the bow, hookshot, Goron and Zora mask or the bomb bag. Or even just a bottle or the magic meter. What I got, though, was the Fairy Sword, in one of the shops for 30 bucks.

That wouldn't have been the problem, just running around and seeing what took the place of what is pretty fun, and I'm sure I will try another seed, just to see what I can find. But I just can't play a game that way, it seems. It feels like I'm going through the motions, or something. Like, in the end, it doesn't REALLY feel different, from playing MM the regular way. I still do all the stuff that I do anyway, just out of order. Dunno, maybe if I could get to Ikana before the other places, or something, but the way it worked didn't make it feel fresh and new, like people describe randomizers. It's a shame, because MM, and also OoT, would be the two games that I know well enough (for the most part), that I could imagine making it through a randomized version. Dunno, maybe if I get an easier seed, it will work out better, I'll definitely try again.
 

Johnny Unusual

(He/Him)
Super Castlevania IV

Definitely easier than Castlevania III and a lot of fun. I like Simon's new tricks, though I miss being able to switch to Alucard, but it's nice that I'm not beating my head on the wall over a ton of stuff.
 

Falselogic

Lapsed Threadcromancer
(they/them)
Control

I just started and I already love everything about it. Hoping the weird paranormal stuff gets even weirder
 

q 3

here to eat fish and erase the universe
(they/them)
Blue Reflection 2 is kind of trashy (the camera somehow keeps pointing at boobs or butts) but lord help me it's got me teary eyed over a surprisingly well written F/F love story that's explicitly romantic.
 

q 3

here to eat fish and erase the universe
(they/them)
This is it, we've reached the pinnacle of the Persogula genre. During "dates" (i.e. social links) Blue Reflection 2 lets you freely walk around the school with your companion (triggering extra dialogue depending on time and location). When your relationship hits a certain level, you walk around school holding hands.
 
that's so good. i bought blue 2 for my partner hoping for little bits of personality like that so it's good to hear. excited to play when she's done.
 

Paul le Fou

24/7 lofi hip hop man to study/relax to
(He)
This is it, we've reached the pinnacle of the Persogula genre. During "dates" (i.e. social links) Blue Reflection 2 lets you freely walk around the school with your companion (triggering extra dialogue depending on time and location). When your relationship hits a certain level, you walk around school holding hands.
If I were to play a Persogula I'd probably try Caligula Effect 2 first, but this has been on the edge of my radar for a long time. It feels like I hear whiplash levels of different things about it. Like, wholesome queer-positive representation, but also, skeevy anime trash. I dunno if it's differing opinions or the game manages to cover both, but it's long been a point of curiosity for me.
 

q 3

here to eat fish and erase the universe
(they/them)
I would absolutely recommend Caligula 2 over Blue Reflection 2 for virtually anyone - the exception being someone who is a huge fan of magical girls and sapphic overtones and can deal with moderately pervasive male gaze. I think you hear both things about BR2 because it is both things, unfortunately, and I'm not even sure the developers realize what they're doing. Like, this interview with the character designer kind of illustrates the contradiction - he talks about how they're not trying to make a fan service game but then makes comments that suggest he has fully internalized the male gaze.

And the game itself is in an unhappy medium where it's not horny enough for the chuds but still too horny to be fully wholesome. There are multiple mandatory showering/bathing scenes and several optional ones, not to mention nearly all of the alternate outfits seem to be swimsuits or sexy cosplay (particularly disappointing because the default outfits are all boring and it would be awesome to see the girls in regular casual clothes).

It's far from the worst offender in the genre - its problems are mostly limited to the visual aspects, in 30 hours the worst I've encountered writing-wise is some brief breast envy and occasional mild teasing about overeating. And every time I think of a complaint about it I remind myself that the same complaints largely apply to '90s Sailor Moon (which I adore despite its own faults). But the game itself will give you some whiplash when it veers from thoughtful, overtly queer writing to a scene that has the camera pointed at the speaker's boobs for too long before it eventually pans to her face.
 

Octopus Prime

Mysterious Contraption
(He/Him)
I’m assuming that, like Nights of Azure, it couldn’t square the circle of trying to make a super queer coded game about loving same sex couples without also filling it to the brim with TnA
 

q 3

here to eat fish and erase the universe
(they/them)
In fairness, it is not nearly as horny as Nights of Azure. Like on a scale of 1 to 10 it'd be around a 5 compared to an 8 or 9.
 

Rosewood

The metal babble flees!
(she/her)
I was reminded of Itagaki of Team Ninja saying something like "I think of the girls in Dead or Alive as my daughters." Yikes!

When it comes to female characters in Japanese pop media there's often that awkward imbalance between paternalism, character development, and skeeviness.
 

ozacrot

Jogurt Joestar
(he/him)
About a week ago, I grabbed One Step from Eden off GamePass, and I've been really enjoying it as a wind-down game at the end of the day. Most runs are between 10-20 minutes - it had been forever since I'd played one of the Mega Man Battle Network games this one is clearly informed by, but it's nice getting back in the hang of watching the tiles. I'm really liking the sheer number of characters and unlockables, and it's got a storytelling approach I really love (only telling you about 5% of what's happening so you have to piece everything together yourself, but you can ignore it and treat everything as enigmatic Game Dialogue). It's quite likely that, like Monster Train, I'm going to buy this for Switch the next time it's on sale.
 

q 3

here to eat fish and erase the universe
(they/them)
The Alliance Alive makes me laugh when, every once in a while, it insists that the generic sword boy is the protagonist despite almost all of the female characters having vastly more narrative importance and agency than him.
 

air_show

elementary my dear baxter
I'm playing the hell out of Sekiro. And The Sims 4 has been a pretty constant presence in my life for nigh on half a decade now.
 
I'm playing the Square Guardians of the Galaxy game.

1. very beautiful
2. Narrative driven with choices. Think TellTale + and action game
3. Very influenced by James Gunn interpretation of characters, but details more in line with comics? (i think)
4. Great music!

Having a blast!
 

Adrenaline

Post Reader
(He/Him)
There's lots of comic stuff in the game, but the characters are still pretty much the movie characters, the most obvious example is that Drax is still an alien
 
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