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Hey, Talking Time, Whatcha Playin?

lincolnic

can stop, will stop
(he/him)
So, I previously thought Kero Blaster was PC-only (I'm a Mac user), but earlier today I saw it for $3 on PSN. Snapped it up, mostly having a blast so far. Only annoying thing is that if you Game Over against a boss, you have to do the entirety of the level leading up to it, but even if you do that's the only consequence of failure. I do wish the difficulty was a little more balanced between the levels and their bosses (bosses feel quite a bit harder than the levels to me), but overall the game is charming enough to overlook that sort of thing. I really like how all the weapons actually feel useful, too. Looking forward to more Kero Blasting tomorrow, even if I have to go through this whole friggin' Trayne Station again.
 
So, I previously thought Kero Blaster was PC-only (I'm a Mac user), but earlier today I saw it for $3 on PSN. Snapped it up, mostly having a blast so far. Only annoying thing is that if you Game Over against a boss, you have to do the entirety of the level leading up to it, but even if you do that's the only consequence of failure. I do wish the difficulty was a little more balanced between the levels and their bosses (bosses feel quite a bit harder than the levels to me), but overall the game is charming enough to overlook that sort of thing. I really like how all the weapons actually feel useful, too. Looking forward to more Kero Blasting tomorrow, even if I have to go through this whole friggin' Trayne Station again.
Oh yeah, we did this as a Fun Club game on the previous forum and I liked it a lot but had the exact same complaint. Everything would be fine then I'd be slaughtered by a boss.
 

Lance Noble Aster

did his best!
(he/him)
So, I previously thought Kero Blaster was PC-only (I'm a Mac user), but earlier today I saw it for $3 on PSN. Snapped it up, mostly having a blast so far. Only annoying thing is that if you Game Over against a boss, you have to do the entirety of the level leading up to it, but even if you do that's the only consequence of failure. I do wish the difficulty was a little more balanced between the levels and their bosses (bosses feel quite a bit harder than the levels to me), but overall the game is charming enough to overlook that sort of thing. I really like how all the weapons actually feel useful, too. Looking forward to more Kero Blasting tomorrow, even if I have to go through this whole friggin' Trayne Station again.
As a bit of a heads up, when you beat the game and unlock hard mode, it's actually a completely new story. You go to the same locations, but they've changed significantly too.
 

lincolnic

can stop, will stop
(he/him)
As a bit of a heads up, when you beat the game and unlock hard mode, it's actually a completely new story. You go to the same locations, but they've changed significantly too.
I appreciate that, thanks! I might have ignored hard mode if you hadn't mentioned this, but now I'll at least give it a look.
 

MCBanjoMike

Infamous third lava dolphin
(He/him)
Oh yeah, definitely give Zangyou mode a look if you enjoyed the game. It's much, much harder, but in some very creative ways. It also has a completely different finale from the main game, with a whole new level and several bosses. As a huge Cave Story fan, I was initially disappointed by the relative simplicity of Kero Blaster, but it has since gone on to become one of my favorite games in the genre. Just filled to the brim with personality and unique enemies, plus the weapons are super fun to use.
 

FelixSH

(He/Him)
One more thing: Whenever you are asked if you are done, say no, until the game stops askimg. Or maybe the game asks if you want more, in which case say yes. I don't remember the phrasing, but just say whatever means "I want more".
 

Patrick

Magic-User
(He/Him)
So, I previously thought Kero Blaster was PC-only (I'm a Mac user), but earlier today I saw it for $3 on PSN. Snapped it up, mostly having a blast so far. Only annoying thing is that if you Game Over against a boss, you have to do the entirety of the level leading up to it, but even if you do that's the only consequence of failure. I do wish the difficulty was a little more balanced between the levels and their bosses (bosses feel quite a bit harder than the levels to me), but overall the game is charming enough to overlook that sort of thing. I really like how all the weapons actually feel useful, too. Looking forward to more Kero Blasting tomorrow, even if I have to go through this whole friggin' Trayne Station again.

Yeah, my run ended at the last boss for the very same reason.
 

lincolnic

can stop, will stop
(he/him)
Wrapped up Kero Blaster's normal mode in fairly short order today (though I had to play the final level three friggin' times, come on), going to give Zangyou Mode a shot tomorrow. It's gonna be hard going from the fully upgraded laser back to the basic pea shooter, but it shouldn't take too long to start getting some upgrades in.
 

Octopus Prime

Mysterious Contraption
(He/Him)
Opted to start a replay of the Dead Space trilogy, independent of the fact that they just announced a remake.

It still holds up pretty darn well as an RE4/Alien mash-up shooter, but it’s well past the point where it could be considered tense or spooky.

Has ominious spray painting ever been scary? Every time I see it in a movie or video game it always seems more ridiculous than threatening; especially when someone sees it fit to tag the walls with gameplay hints
 
So not a what im playing - but thinking about getting the contra and cv collections on sale. What options are there on these? These include japanese versions, so that Hard Corp is playable correct? Are there save states? What are the display options???????????
 

Octopus Prime

Mysterious Contraption
(He/Him)
Yes, both include every region of each game included (or at least most of them), there are save-states and display options include pixel perfect, full screen (and both grey-scale and green-and-speckled for Gameboy games).

They’re pretty darn excellent compilations
 
Yes, both include every region of each game included (or at least most of them), there are save-states and display options include pixel perfect, full screen (and both grey-scale and green-and-speckled for Gameboy games).

They’re pretty darn excellent compilations
Any difficulty settings? I was thinking about the arcade comp as well for Haunted Castle and Gradius 2, but I want it completable by humans as well
 
I happen to be playing the Castlevania Collection right now. Its great.

I can also confirm that save state abuse is necessary for some of the games. The Gameboy Castlevania games are hard.
 

Torzelbaum

????? LV 13 HP 292/ 292
(he, him, his)
So not a what im playing - but thinking about getting the contra and cv collections on sale. What options are there on these? These include japanese versions, so that Hard Corp is playable correct? Are there save states? What are the display options???????????
This is OK here but just FYI - we do have another thread that is for questions sort of like this.
 

Bongo

excused from moderation duty
(he/him)
Staff member
So, as long as I'm obliged to have my PC hooked up to my TV, I figured I would see if I can get Dolphin running in RetroArch. Well, one thing led to another, and long story short, I accidentally started another playthrough of Skies of Arcadia.
 
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