I'll take modern ports of FFT, FFTA, and FFTA2 onto modern platforms please. Especially the later two. It wouldn't really be hard or a lot of work even. If they wanted, they could upgrade a bunch of the background graphics and sprites, but I just want to play those games again without fiddling with emulators or digging out decaying platforms from their tombs in my closet.
Short of that, I'll also take just more Ivalice content (FF14 you don't count, go away) because that's honestly the best FF setting there is and it's criminally underused. Imagine a modern game that looks like FF15, but plays like FF12 and is set in Ivalice. Can you imagine? Also, this time if they try a game with the kind of scope FF12 had, at least have the fuckin' dignity and smarts to make at least one playable party member a moogle.
How 'bout all them Xenogears sequels/prequels/interquels that never got made
I thought they wrote themselves into a corner with Xenogears, and Xenosaga was an extended reinterpretation, or something. Where the ideas from the prequels and sequels also was included, in some way?
The problem was that Xenogears was supposed to be part 5 in a series, but Square owns it, so when Namco let them make Xenosaga they had to not directly connect it, then Xenosaga was supposed to be seven games. But then episodes I and II of Xenosaga were intended to be just the first game, and episode III was a hyper-compressed version of *the other six*.
The idea of Xenogears being part 5 in a series is mostly just some Star Wars level of nonsense where George Lucas posthumously declared Star Wars as "Star Wars Episode IV: A New Hope" and "I swear all along I had nine parts all written out ahead of time!" The four parts leading up to Xenogears are mostly focused on different incarnations of Abel, but the stories you could tell in each one are extremely limited, in a way that I don't believe they were ever actually planned out beyond just being setting flavor for Xenogears in the way that we experienced within that game. Part 2 is the story of humanity first setting up after the crash of the Eldrige, and I struggle to imagine how you could tell a protracted, involved, deep story that merits a full game in a setting where there's no real civilization or people yet, and it ends with the protagonists dying tragically. Same with Part 3 and the Zeboim Civ, where Kim is just a doctor guy who works cloistered in a lab the whole time as society collapses around him. Part 4 you could tell a pretty conventional RPG story about since the principle characters all have arcs and participate in a large, protracted, world war. But we already know the major plot beats of that story, and it again would be a bummer to sit through 60 hours of game to just end up with a bad ending. And after Xenosaga was basically the story of Part 1, I basically lost faith in the ability to turn that rough outline we saw in the Xenogears Perfect Works so long ago into something interesting. The only real thing I'd be interested in would be a direct sequel to Xenogears, where the same cast from Xenogears have to both rebuild their world and maybe attempt to rejoin the interstellar community or what's left of it and fend off whatever baddies Deus was originally designed to fight.
But what I'd mostly just settle for is a Xenogears remaster/mild remake a la Star Ocean 1 where they clean up the sprites and backgrounds, throw in a bunch of new voice acting, and maybe flesh out the 2nd disk content a little better. Not necessarily to completely wipe out the char interviews (because you NEED those to maintain the spirit of the original game) but to reintegrate some exploration and world events back into the game that were clearly planned but abbreviated.
A Final Fantasy VIII prequel starring Laguna, Kiros and Ward. I first realized that I wanted this when FFX-2 was announced, and imagined it in that style, but the modern FFXV or FFVII Remake style would suit it even better.
FF8 remake would be great. You could even position the whole thing as Squall fighting to remember who he was and to get home from Time Compressed Space. No real interest in a prequel though. Or at least, a full game dedicated to it. The time-skips in FF8 works well because of how integrated they are into the story of the present and the timey wimey stuff that Squall does to basically ensure his current present happens. Separating the two into distinct games kinda loses the point, but that's just me.