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...ever tried Animal Crossing?I want a Pokemon game, that has no form of combat. Some form of turn-based puzzle game would be nice, where you maybe place Pokemon, and make them evolve, at the right time, or something? Dunno, a puzzle game that is based on the differences between Pokemon, instead of one where Pokemon are just arbitrarily added.
The other game I would like to play would be something, that is focused on collecting them all, with no fighting involved. Maybe just with a focus on the first gen mons. Like, instead of fighting, you befriend the different mons by learning about them, and solving puzzles (like finding some food that Bulbasaur wants, or whatever), making them want to come along with you. Basically an adventure game, but without moon logic, and with puzzles that take into account how the different pokemon are. And maybe use the abilities of Pokemon you already have into abilities you could use.
Maybe also just a "Tales of Kanto" thing, where you play through little stories of inhabitants of the world. Dunno, sounds like something for an Anime instead of a game.
Edit: Thanks for making me aware that I already created the thread, Peklo. Dumb brain.
A sci-fi game that's all about mundane sci-fi life.
No space shootouts, no fight or flight against alien monsters. You live on a space station and your job is moving inventory to where it needs to go on the station and occasionally transporting cargo to other planets. Your starship is for moving boxes to other planets, not playing Space Invaders. If you use a mecha at all it's basically a forklift with legs.
The majority of the residents you meet are various species of alien and different kinds of robots. You choose your species (or model in case of robots) and preferred pronouns at the start of the game. There are options, you don't have to look human or even humanoid.
You can get to know the residents and those of other planets as you do your job, and partake in various tasks around the station and on planets you visit. Your transporting job is on commission so you have room to mess around. Work out at the gym or play games at the club or get drunk or go racing, whatever.
You can buy amenities for decorating your quarters, clothes, mods (both physical and mechanical), and food and you can give gifts to other residents. You can also upgrade to a larger quarters if you wish. Or a better starship. Or a more efficient cargo mecha.
going Bomb Rush Cyberfunk with it
This is pretty bomb rush cyberfunk of you.Sorry for the digression, but I love this phrase. I haven't played the game, I know hardly anything about it, but I now absolutely want to describe people as "going bomb rush cyberfunk" about things.
Examples (please pardon the fact that I am deeply uncool and also over 40):
1.) -"Hey, did you hear the new album from <band>?"
-"Yeah! I was blown away! They went totally bomb rush cyberfunk with it."
2.) "My eleventh cup of coffee is going to give me the energy I need to go bomb rush cyberfunk on this data set."
3.) "REVIEW: 5/5 <developer> lets loose with a bomb rush cyberfunk spin on an old classic"
Hahaha! I can't say nothin' on that front!(please pardon the fact that I am deeply uncool and also over 40):
Cosigned.I would like a Skullmonkeys-esque gonzo claymation platformer with 100% less Doug TenNapel now that you mention stop motion.
FSMV?I miss the use of quasi-stop motion elements in video games. Mostly because I was a big fan of Trog.
Oh, and more FMV games please.