Sabe, Inattentive Type
aw, that's too bad. In one of these games where you're trying to make friends (which would extend to things like dating sims, or even dialogue-heavy RPGs like Mass Effect), I get a lot of fun out of learning people's backstories and such. If there's not anything like that to make the illusion of meaningful interaction, and all any given animal is going to do when I chat with them is mumble advertisements, I don't know that I'm going to sustain any motivation to keep feeding apples to people.Not really? Aside from unlocking their clothing, a furniture item you can have crafted*, and eventually their photo, level-ups are mainly to get some bonus materials...and more valuable level-ups to your player level, which will get you Leaf Tickets and in the early goings more animal friends (Most of 'em are in maps acquired from Gulliver nowadays).
The name of the game here is mostly decorating. Collect cool stuff and show it off in your campsite, cabin, and camper. Keep animal friends you like at the campsite. Take photos and show 'em off to friends if you want.