did i do all of that?
Just beat the Mantis boss for the first time in Ys Origins. These games rule. There's nothing like getting that final blow on an Ys boss.
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Yeah, a map would be nice. You pretty much have to memorize each area - and then you get to the sand zone and it's just a mess lol. Not to mention the warp maze near the end of the game.I’ve barely dipped my toes into Origins, but I’ve liked what I’ve seen so far.
A map would be nice though, since, so far, every room looks pretty darn similar and I get turned around easily
Not quite, IV and VIII take place out of sequence:Hey, if I were to play the Ys series in order, it'd be:
Oath in Felghana
Memories of Celceta
V (fan translation)
...right? I always forget which remake overwrites which game.
I absolutely hated that bit in the PC Engine version. Surprised they haven't alleviated that over the years - it really is a terrible design decision.And that's Ys I cleared on PSP. That game is fantastic, other than the pointless backtracking all the way back dowm half of Darm Tower to get the item to unlock the last door. Bleh.
Onto Ys II.
It wouldn't be so bad if Darm Tower's outer parapets made any sense at all. Or had landmarks. Or a little popup that said, like, "11th Floor." As is, though, it's a super confusing maze that you're forced to go through three times.I absolutely hated that bit in the PC Engine version. Surprised they haven't alleviated that over the years - it really is a terrible design decision.
Shit, I didn't think of that. They go away after you feed them, too - I should look up what they say online, I'm not playing through the whole game again anytime soon lolActually, Toal can understand the Roos, but he has to be in demon form when you do it. There are a few interesting tidbits relot/characterization there, iirc?