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Digital Down-Low for 10/30/2020: Terror Comes to Tiny Town

Octopus Prime

Mysterious Contraption
(He/Him)
I don't want any confusion on this matter; every game I'm about to mention are made entirely out of *videos*.

So we're starting off with something I overlooked last week, but should have commented on; Strife! A re-release of a mid 90s RPG/FPS hybrid that I have never heard of before, but the write-up in the eShop sure makes it sound like I was fool for my ignorance. Enjoy the scenic Bad Future, as you gun down robots with crossbows and magic powers trying to bugger up authority.

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And speaking of re-releases of old games, and we're going to do that a lot this week, Oddworld: Abes Odyssey: New 'n' Tasty is out on Switch now, and it's a vastly gussied up port of the original game that asked the question on everyone lips of "What if Prince of Persia was a bit more like Out of This World and starred a gross frog-man and also it was about how Corporations are Bad?".

And now that question has been answered, once again!

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Cobra Kai is a beat-em-up tie-in to the show of the same name! And I really like the show, and I'm only halfway through watching it, so I'm worried that just watching the trailer would give me spoilers. From the screens though, I can see that all your favorites are there; like Troubled Teen, Guy With Mohawk and Lip Scar, and Middle Aged Ralph Macchio.

One screen has Middle Aged Ralph Macchios daughter punch the ground and cause a huge wall of ice to burst from the ground, and I really hope that's a spoiler.

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And another 80s throwback, but which has not aged as gracefully, is North & South! And to be fair, the actual game part is (presumably) still a fun and fast paced arcadey strategy game set in the civil war, it's just that you... may find yourself fighting on behalf of, you know, the slave-owning land-owners and... can't really call that an enjoyable prospect. History has painted that side of the conflict pretty badly.

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And speaking of dealing with terrible racists from history times, Gibbous is a point-and-clicky adventure game from everyones favorite Racist Who Hates Fish, ol' Howie Love. Except this one is a bit more cartoony and less intolerant of... well... everyone. It's got a kind of Ron Gilberty look to it, like your Monkey Islands or Days of the Tentacle or whatnot. Whether it can hit that benchmark, I'unno. Better than people being spooked because they saw an octopus.

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And speaking of Games That Plainly Want to Be Compared to Other Things, whether or not their in the same weight class, we have Oceanhorn 2, the sequel to a game that, well, certainly tried to be like Zelda, bless-it. It certainly looks much more expansive and ambitious than the original, and honestly, all I remember of the first game was playing through the whole thing while I was sick with a bad flu so it didn't make a strong impression on me other than giving me some really unfortunate sense-memories.

Your Mileage May Vary

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Yuppie Psycho was a game I was initially assuming to be based on American Psycho, or maybe a horror-themed dating sim. But then I read the eShop summary and was forced to reconsider my opinions. That's life for ya, always throwing you curveballs. It's a survival horror game where you're a new, low-level hire at a vague and omnipresent tech company, and your tasked with tracking down the vengeful ghost of a witch who was responsible for your employers success in the first place, and which has now cursed your all.

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You'd be forgiven for assuming that a game called Wallachia: Reign of Dracula would be a Castlevania-y game. It's certainly what I expected, but from the trailer, it's not! It's Ghosts & Goblins! Maybe that Arcade Robocop game. Wander form left to right, and release an endless torrent of arrows at every cussed varmint so arrogant as to enter your line of vision. Poke a hole or two into a vumpire at some point too, why not!

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De: Yabatanien is another spooks-em-up for the Weeniest time of year; this one here is a puzzle game that's basically Saw, except with fake retro graphics. Solve some point and clicky puzzles before pixelly anime teens *dunn get murd'd*. I typically don't care much for the Murder-Man genre of horror, but lateral thinking to *prevent* murdermans from doing manmurders is... a pretty interesting concept for a spooks-em-up game. Like a reverse chibi-pixel Saw. May give this one a look later.

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Now, while everything up to now has justified the thread title to one degree or another, it was actually referring to Pikmin 3 Deluxe! A gussied up, DLC-filled, extra-campaigned re-release of one of the few remaining WiiU games to not be ported over to its much more popular little brother. Take a few teeny tiny astromans out and about in the scenic and beautiful Nameless Planet and try to survive with the help of a bunch of ant-carrots while avoiding the menace posed by weird bug creatures and stuff. Then harvest precious juice from large fruit because survival is hard enough without any sources of vitamin C!

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Now, how do you like your platformers? 2D? Great! How about Extremely Difficult? Wonderful! Now, how about designed around making fun of old video games you don't like very much? Also yes? Excellent! Now, how about being subjected to a string of profanity every time you die in a vrutally difficult platformer? Yes as well? Well, good news, you are the exact target audience for The Angry Video Game Nerd Deluxe! Easily the best game about an insufferable cussman who gets mad at video games!

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Mad Rat Dead is a rhythm-based platformer about a rat who returns from the dead in order to accomplish its unfinished business before going to back to Rat Heaven, and you have to match the beat of the music to the beat of your little dead rat-heart. Which I realize, as I'm typing this, that they've *finally* made a game based on Weekend at Bernies 2, but with a cartoon rat instead of Terry Kiser.

Yes, I did have to look up the actor who played Bernie from Weekend at Bernies.

And Yes, that is the only research I did for the new games this week.

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Quite a whirlwind of emotions related to Umihara Kawase BaZooKa!, since, based on the title, I assumed it was a new Umihara Kawase game, and was therefor expecting platforming challenges based around grappling hooks and avoiding fish. What this is, instead, is a party-fighting game, starring the much beloved cast of Umihara Kawase (I literally do not know any of them) and also Cotton (from Cotton? Remember Cotton? Don't worry, nobody else does either). But this game is also a Bubble Bobble-esque screen-based kill-em-up.

And everything is based on using Bazooka Physics?

Man... video games are hard to summarize sometimes.

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And what better thesis for that statement than Pixel Puzzle Makeout League, which is a Picross game. About super-heroes. About dating superheroes. Gay superheroes. And your power is being able to condense any situation, be it fighting villains or seducing sentient jigsaw puzzles, into a nonogram puzzle.

I... can't say much else than that. I think they had made their sale somewhere in that string of broken sentences.

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Sprite

(He/Him/His)
I have not heard of Pixel Puzzle Makeout League! Not only is it a Picross game where you date queer superheroes, said superheroes are also anthropomorphised puzzle games. Date Chess, Crossword, Sudoku, or a literal puzzle piece with eyes!

yes game okay I will do all of that
 

Becksworth

Aging Hipster Dragon Dad

This is apparently out today, and I wish it looked better than it does, because it’s been a long while since a good XI/Devil Dice/Bombastic game was released.
 

Zef

Find Your Reason
(He/Him)
Yuppie Psycho [is] survival horror game where you're a new, low-level hire at a vague and omnipresent tech company, and your tasked with tracking down the vengeful ghost of a witch who was responsible for your employers success in the first place, and which has now cursed your all.

That sounds like a developer working out some issues and also totally my jam.
 

Juno

The DRKest Roe
(He, Him)
You didn't include Trails of Cold Steel IV coming out today, so I've provided this gif for it:

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Octopus Prime

Mysterious Contraption
(He/Him)
Well, I have *once again* been shown that Procrastination is the best of all personal lifestyle choices because a WHOLE WHACK of stuff stealth dropped today in accordance to a Nintendo Direct that nobody knew about until, like, 5 minutes before it happened.

And the first, and most surprising by far, was Control! A game that was infamous for running poorly on fancy pants consoles has been ported to a machine that sometimes has a hard time with previous gen games. This is possible because of the internet. Anyhoo; wander through a spooky science base and use brain powers to fight haints and boogems. It's seasonally appropriate!

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And perhaps less surprising, but still completely out of left field, is No More Heroes and its sequel No More Heroes 2: Desperate Struggle! Cruise once again through the empty streets of Santa Destroy as everyone's least lovable professional Murder-Boy, Travis Touch Down as he proves he's watched enough cartoons to know how to sword fight and thus should be invited into a boudoir, please. I haven't played NMH since it came out originally, and didn't touch the sequel at all, but I would like to revisit them, assuming these aren't janky, junky ports.

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A vastly impressive technical feat than getting Control on Switch is getting Part Time UFO on switch, since that's a port of a several-year-old mobile game. It's a reflexy-y puzz-em-up where you're a little spaceship with a claw who has to arrange stuff; like a claw game if the Claw had a lot more manual dexterity and also looked like Kirby.

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Next up is a game which... umm... is seasonal just not for the season you might reasonably expect from a game released in the last few days of October; Cthulhu Saves Christmas has been released to my general confusion! It's a prequel to Zeboyds breakout game, Cthulhu Saves the World, except set in the most festive time of year, and involves Cthulhu and all his friends saving Santa after he's kidnapped.

The good news is that, because this is out in October, I can buy it now and save it for Christmas, and thus be spared the steel jaws of Santa Law.

LOOPHOLE!

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Finally, this weeks arcade game is a Jaleco born-and-bred beat-em-up; 64th Street: A Detective Story, and with a title like thta, you might reasonable expect this to be something in the Ace Attorney mold, and not a beat-em-up starring a guy who is almost, but not, Charles Bronson. Good news; I'm spoiled for choice for choices for Simpsons gifs

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Becksworth

Aging Hipster Dragon Dad
Next up is a game which... umm... is seasonal just not for the season you might reasonably expect from a game released in the last few days of October; Cthulhu Saves Christmas has been released to my general confusion! It's a prequel to Zeboyds breakout game, Cthulhu Saves the World, except set in the most festive time of year, and involves Cthulhu and all his friends saving Santa after he's kidnapped.

The good news is that, because this is out in October, I can buy it now and save it for Christmas, and thus be spared the steel jaws of Santa Law.

LOOPHOLE!

I would say this game flies squarely into the Nightmare Before Christmas territory, and is therefore seasonally appropriate still.
 

Peklo

Oh! Create!
(they/them, she/her)

I gotta rep this because I can't have it slip through the cracks: Touhou Spell Bubble was quietly announced for an English-language release earlier this week, and promptly launched today on Switch. In their own words, it is where "Touhou Project meets Puzzle Bobble", and that's largely what you get out of this; a Touhou-flavoured, Taito-developed and published game built on those long-lasting and proven fundamentals of their premier versus puzzler. That it is a Taito project is simultaneously funny and recursively apt in light of just how much of the company's catalogue is baked into the genealogy of what Touhou is, and how ZUN worked for Taito for many years of his early adulthood.

Context like that aside, Spell Bubble is a substantial spin on the bustin' and puzzlin' formula, incorporating rhythm game mechanics and elements to both its game flow and presentation, as scoring is tied to chaining combos together with timed presses to the BGM, and each stage comprises of a particular Touhou-related arrangement playing out to its conclusion as bubbles are popped. The series's customary Spell Cards appear as character-specific tide-turners that either empower the user, or obstruct the tactics of the opponent in weird and fun ways, such as interfering with their aiming precision or mixing up their bubble arrangements or colours. Touhou's fan-derivative works often take up the characteristics of an anthology jam collaboration, and in addition to the host of music circles represented, each of the game's playable 20 characters is portrayed by a different artist, credited respectively in their bios. All of this thoughtful pizzazz is channeled into a host of play modes, among which is the game's story mode in which a cheekily metatextual narrative of burgeoning competitive gaming fever sweeping through Gensokyo is told; characters are unlocked through play and tutorials delivered down, and the mode provides a pleasant structure to play through a world map interface. Longer-term play comes with matching up live opponents, or tackling a host of specific single-player challenges, or just jacking up to the upper margins of Lunatic difficulty as the Touhou tradition goes.

I'm not gonna resort to a "for fans only" ultimatum as to whatever about this might appeal to others, though I doubt the idly curious will chance the price point. I do want to put forth that the execution matches up to the immediate potential of the concept, and is great on that basis even if vocalists like Stack belting out rip-roaring renditions to modern classics or this voice actor voicing that character carries no inherent meaning in itself to one's individual context. There's a demo to try, at any rate.
 

Zef

Find Your Reason
(He/Him)
So if I'm very interested in Control, and my backlogs for PS4, Steam, and Switch are all comparable, what's the most recommended platform to play it in add it to said backlog?
 

Becksworth

Aging Hipster Dragon Dad
That depends...

The PS4/XBox One versions are notorious for poor performance on the base models, if you don’t have a PS4 Pro you might consider the others. Likewise the PC version I believe has high system requirements and I don’t know your rig. The Switch version is cloud based, so that’s not an issue, but there is all the issues inherent to cloud gaming. The cloud tech seems good though, and you can download the client for free and try it yourself. It’s not being provided by an established big player like Microsoft or Sony, though, so I’d be leery of buying the Switch version and letting it sit on your backlog, as the service could shut down on you.
 

WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
I was fairly impressed by the Cloud version for the Switch, but not enough to spend $40 on it. Neat to see, less keen to throw money to the cloud ether.
 

Becksworth

Aging Hipster Dragon Dad
Yeah, if it was like $10, I could accept it as like an extended rental, but at $40 that I want some more concrete ownership of it.
 

Zef

Find Your Reason
(He/Him)
This has pretty thoroughly convinced me not to get Control at alllllll
 

ASandoval

Old Man Gamer
(he/him)
I'll say for my part I played Control on the base PS4 and it's pretty decent thanks to being patched to hell and back. You won't get consistent 60FPS framerates or anything but it'll very rarely drop below 30 now. The only part that for me was a pain were the load times - about 3 - 5 seconds to load the inventory screen and a good 30 seconds - 2 minutes (!) to load between deaths.

Control is a next gen game masquerading as a PS4/Xbone title, but it's a lot more playable now than it was at launch from what I've gathered.
 
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