Did you guys see the new meme? It's pretty funny stuff!.
We;re leading off with Deathend Re; Quest, which, being an Idea Factory game has an interesting premise (Anime Tron, in a broken MMO) that's hampered by unnecessarily horny character design and is PROBABLY not actually very fun to play (this part is conjecture).
Ordinarily, I don't bother covering visual novels because of my own biases against the genre, but if you don't share my biases, then I can only assume that Phantom Trigger Grisai 1-5 is the right horse to back, purely from an economic stand point; as it's got a WHOLE BUNCH of them bundled together. They're collectively about a bunch of animes in anime school learning to be good at shootin' guys!
Legend of Keepers is a combat focused RPG where you're running defense on a loot-filled monster dungeon, recruiting monsters and planting traps in order to stop adventurers from breaking in and taking your stuff! There doesn't seem to be as much of a focus on building a dungeon, as in the case of something like Dungeon Keeper, but "All Monster Fighting Party" is always fun. Might be worth a look.
Battle Axe appears to be a twin-sticky top down arcadey shooter, in the vein of Gauntlet, or perhaps Pocky and Rocky (albeit filtered more through a Western Fantasy lens), take a General Fantasy Guy out and have them BUST THE CHOPS of a million billion monsters and the generators that make more monsters, all in order to reach the end of the level and bust up big boss monsters.
New Pokémon Snap is probably the biggest release this week, and would certainly have had the title spot, but I've been wanting to use that R-Type one for *years* and am not likely to get another chance. Sorry, Pokémon. And I'm especially sorry because this is the Pokémon spinoff I've impatiently wanted a remake for the longest! As with Old Pokémon Snap, it's a non-violent Rail Shooter where instead of gunning down them critters, like the varmints they are, you're composing elaborate photos for the Pokémon World equivalent of National Geographic.
And this weeks OTHER game I'm deeply invested in, despite being a genre I'm kind of lukewarm on, is R-Type Final 2! Which makes the previous R-Type Finals title a FILTHY LIE, but that's okay, because it's on the short list of Shmup-em-ups I genuinely love and have been very excited for a brand new one! Besides having all the stuff I like about R-Type Final (a truly *ridiculous* amount of stuff to do, branching paths, and cameos from damn near the whole of Irems catalog) and what I like about R-Type in general (the oddly expansive backstory, the bio-horror space monster aesthetic), this one also has the ability to customize your ships quite a bit!
Anyway, take off and destroy the evil Bydo Empire.
Now here's hoping they re-release R-Type Command, so it'll be in a genre I can actually play effectively
And if you want your shmup-em-up action to be slightly more Old and Rickety, how's 'bout this weeks arcade release; Thunder Cross 2! I can't really bring up as much enthusiasm for this one as I can R-Type, but to be fair, I've loved R-Type since I was tiny and have been wanting a new one for over a decade. Whereas Thunder Cross is a game I barely remember as being a part of the Konami Arcade Collection, and I didn't know this game existed until this moment.
And wrapping things up is Ultimate Custom Night which, despite the incredibly generic title and cover-art is, in fact, a massive Five Nights At Freddys Crossover game; the Smash Brothers of Security Camera Monitoring. Look at cameras and figure out where animatronics are causing a fools ruckus. And I ain't never actually played any of the FNAF games, so I have literally no idea what else there is to do here.
K BYE, I'LL MISS YOU XOXO
We;re leading off with Deathend Re; Quest, which, being an Idea Factory game has an interesting premise (Anime Tron, in a broken MMO) that's hampered by unnecessarily horny character design and is PROBABLY not actually very fun to play (this part is conjecture).
Ordinarily, I don't bother covering visual novels because of my own biases against the genre, but if you don't share my biases, then I can only assume that Phantom Trigger Grisai 1-5 is the right horse to back, purely from an economic stand point; as it's got a WHOLE BUNCH of them bundled together. They're collectively about a bunch of animes in anime school learning to be good at shootin' guys!
Legend of Keepers is a combat focused RPG where you're running defense on a loot-filled monster dungeon, recruiting monsters and planting traps in order to stop adventurers from breaking in and taking your stuff! There doesn't seem to be as much of a focus on building a dungeon, as in the case of something like Dungeon Keeper, but "All Monster Fighting Party" is always fun. Might be worth a look.
Battle Axe appears to be a twin-sticky top down arcadey shooter, in the vein of Gauntlet, or perhaps Pocky and Rocky (albeit filtered more through a Western Fantasy lens), take a General Fantasy Guy out and have them BUST THE CHOPS of a million billion monsters and the generators that make more monsters, all in order to reach the end of the level and bust up big boss monsters.
New Pokémon Snap is probably the biggest release this week, and would certainly have had the title spot, but I've been wanting to use that R-Type one for *years* and am not likely to get another chance. Sorry, Pokémon. And I'm especially sorry because this is the Pokémon spinoff I've impatiently wanted a remake for the longest! As with Old Pokémon Snap, it's a non-violent Rail Shooter where instead of gunning down them critters, like the varmints they are, you're composing elaborate photos for the Pokémon World equivalent of National Geographic.
And this weeks OTHER game I'm deeply invested in, despite being a genre I'm kind of lukewarm on, is R-Type Final 2! Which makes the previous R-Type Finals title a FILTHY LIE, but that's okay, because it's on the short list of Shmup-em-ups I genuinely love and have been very excited for a brand new one! Besides having all the stuff I like about R-Type Final (a truly *ridiculous* amount of stuff to do, branching paths, and cameos from damn near the whole of Irems catalog) and what I like about R-Type in general (the oddly expansive backstory, the bio-horror space monster aesthetic), this one also has the ability to customize your ships quite a bit!
Anyway, take off and destroy the evil Bydo Empire.
Now here's hoping they re-release R-Type Command, so it'll be in a genre I can actually play effectively
And if you want your shmup-em-up action to be slightly more Old and Rickety, how's 'bout this weeks arcade release; Thunder Cross 2! I can't really bring up as much enthusiasm for this one as I can R-Type, but to be fair, I've loved R-Type since I was tiny and have been wanting a new one for over a decade. Whereas Thunder Cross is a game I barely remember as being a part of the Konami Arcade Collection, and I didn't know this game existed until this moment.
And wrapping things up is Ultimate Custom Night which, despite the incredibly generic title and cover-art is, in fact, a massive Five Nights At Freddys Crossover game; the Smash Brothers of Security Camera Monitoring. Look at cameras and figure out where animatronics are causing a fools ruckus. And I ain't never actually played any of the FNAF games, so I have literally no idea what else there is to do here.
K BYE, I'LL MISS YOU XOXO