Verse 3-3: The Haunted Cemetery
Hello and welcome back to Eternal Sonata! Last time we traveled through a poisonous grove on our way to Andante, and today we’re going to take a look around the place with Falsetto, Allegretto, and Viola while Claves and Jazz are off doing other things.
♪♪~ Endure and Resist
I’m pretty sure this tune has the most extensive use of acoustic guitar in the whole soundtrack; it really gets a workout, and that plus the percussion makes this one of the livelier town themes in the game.
“Don’t tell anyone about this place.”
Wasn’t planning on it!
Seems like Andantino are doing pretty well for themselves here.
Viola: “Wow.”
Falsetto: “It’s nothing special on the inside, really. Anyway, let’s go on in.”
I dunno, I’m inclined to disagree. Not many people can say they have their homes carved out of a cave system!
“To make them take notice, we target only their important facilities. We make sure that no civilians are hurt by our actions.”
“We will continue our campaign until Forte changes its ways.”
Uh, good luck with that; you might be waiting a while if Count Waltz is anything to go by. Anyway, let’s check out the place right next to him.
Man, the citizens of Andante have absolutely nothing to worry about where water is concerned. There are waterfalls all over the place here!
Delicious.
Chaconne: “What’s the use of freedom if it costs you your life? A world of freedom is meaningless to me without him.”
“I just hope he doesn’t do anything foolish.”
Etude: “I have great respect for Jazz and this organization he’s built.”
“I’d give my life for Jazz’s sake.”
That’s great and all, but I don’t think he’d want you to do that.
Probably best not to poke around through people’s food any more than we already have…
Onward to the next room.
Right. Wouldn’t want anyone going on a magical rampage…
Allegretto: “Mineral powder produces fast results, but causes heavy side effects. Floral powder takes some time to work, but has no side effects.”
That tracks with what we’ve seen/been told before.
Doctor: “In an organization like this, it’s not unusual to see patients with serious injuries. It’s my job to patch them up before their young lives bleed out of them.”
“Lately I’m seeing a lot of youngsters glorifying the idea of becoming martyrs for the cause. You can’t build a future if you’re not alive to do it. Death is not glamorous.”
That’s a great point, but it sounds like people are getting caught up in the excitement of fighting for the cause. Hopefully Jazz can keep things under control…
If you talk to the doctor again you can rest up for free in the infirmary, but we’re fine at the moment. Let’s head back outside.
“He’s calm and composed and has the wherewithal to charge forward without losing sight of his objective. And he’d never abandon his comrades. It’s because we have a man like him as our leader that I’m willing to pledge myself to Andantino.”
“Brother! Let us lay down our lives for the sake of true freedom!”
Man, the doctor really wasn’t kidding earlier. Y’all need to chill just a little bit.
Ooh, there’s bound to be something useful in here.
“I sure hope having our top brass in love with each other doesn’t affect their objectivity.”
“I’m sure Falsetto is none too happy about it. Why’s that, you ask? It’s because she’s…. Well, anyway, there are a few reasons.”
Uh, this rather complicates the whole “possible spy” thing. Jazz must be feeling pretty conflicted right now. In fact, I bet that’s what he and Claves are talking about… we’ll have to deal with it later, I’m sure, but for now let’s just keep looking around Andante.
No need to be so cranky about it!
Sullen Melody: “What the heck was that? Now I’m really in a bad mood!”
Playing our second Score Piece with Sullen Melody gets us a B-Rank, which is the best we can do until we find more.
We still have a bunch of these, but they aren’t really useful anymore except to top off a character’s HP in between battles.
Allegretto: “Oh, it’s nothing.”
Well dang. Let’s check the other side.
Nice! It won’t get us an A-Rank with Sullen Melody, but I’ll gladly add another Score Piece to the collection. Now then, back outside and across the bridge leading south.
“There are also lots of women who oppose the government. But most of us don’t take part in combat. We stay here to guard our children and homes. Though we may not go out and fight, our thoughts are with the men.”
“Falsetto and Claves? They’re special cases. Falsetto’s been a member since the organization was formed. She’s Jazz’s right hand man. The women go to her whenever there’s a problem because she’s kind and dependable. Claves joined only recently, but she’s a great swordsman, so she moved up in the ranks quickly.”
“All the women fight in some way.”
I guess that makes sense, but it seems kind of misguided. Let more mothers and wives punch monsters to death, Jazz.
Anyway, let’s head down the bridges and stock up on supplies. With Jazz and Claves elsewhere we only have to shop for three people, and the huge payout from Trick or Treat should let us buy everything we need.
I don’t usually buy it, but I figure since I have so much extra Gold lying around I might as well try out the Dragoon Blade; this actually works out in my favor later on. The Monkey Bow is just a straight ATK upgrade, and the boost is large enough that I finally replace the Swallow Shooter with it. The Power Stroke is the best weapon here, since it carries a chance to inflict Slow with each hit; Falsetto won’t be replacing it for a long time.
As for armor, I buy the Tiger Armor for Allegretto and the Silk Dress for Viola.
I also pick up a few Time Feathers along with the usual consumable purchases; more on these and the status they heal later.
“The training menu is written on the board in front of you. 500 push-ups! 500 sit-ups! 500 back lifts! 500 bunny hops! 500 sword swings! 500 weight lifts! 500 head butts! 500 nose hooks! 500 toilet cleanings….”
“One! Two!”
Uh, we’ll just be going. Let’s see what’s happening in the room nearby…
♪♪~ No music
Soldier 2: “Jazz is overly cautious.”
Soldier 3: “Yeah. We’re just going to have to take matters into our own hands.”
Soldier 1: “Right. It’s time to put our plan into action!”
Soldier 3: Shh! Keep your voices down!”
Soldier 2: “But can we really pull it off on our own?”
Soldier 3: “Yeah, it’d be nice if we had someone to back us up if things go sour.”
Soldier 3: “Etude practically worships Jazz. You really think he’d go along with this?”
Soldier 1: “I’m sure of it. Knowing him, standing around doing nothing like this is probably driving him nuts. That’s the kind of man he is.”
Soldier 2: “Sounds good. All that’s left is to pick a time to enact the plan. According to intelligence reports….”
Soldier 1: “F-Falsetto!”
Soldier 2: “Nothing, ma’am.”
Soldier 3: “Well, we’re done cleaning the room. Guess we’ll head back now.”
Soldier 2: “Yeah."
Soldier 3: “Please excuse us.”
Well that wasn’t alarming at all. I hope for their sake that they don’t do anything stupid…
(I forgot to check if Etude’s dialogue changes if you talk to him after seeing this cutscene, but I don’t think it does. I’ll check later if I get the chance to.)
Now that those soldiers are gone, let’s poke around the meeting room and see if we can find anything of interest.
Allegretto: “Hmm. I don’t understand any of this.”
Complicated logistics and whatnot, I’m sure.
Allegretto: “Hmm. This seems pretty simple.”
Well now I’m curious. How discerning a palette does Count Waltz have? Does he have beef Wellington on a regular basis? Will a sandwich suffice for lunch? Truly these are questions for our time.
Anyway, that’s actually everything in the meeting room, so we’ll head back outside.
“For example, have you heard the stories about the test subjects that took it before it was sold? They say it fried the brain of the first guy who tried it.”
“We now know the mineral powder was developed at the cost of those victims. I don’t think Forte’s citizens know about that. If they did, there’s no way they’d buy it.”
Yikes. The more we learn about mineral powder the worse it gets. No wonder it causes people to eventually lose control of themselves if the early tests were so bad.
Interesting find here. You might have some trouble finding the specific stone pillar this note mentions, since there are a bunch of them throughout Andante…
But it turns out you have to backtrack to the entrance to find the other note, resulting in another Score Piece. Don’t mind if I do! With that out of the way, let’s return to where we found the original note and investigate the room nearby.
♪♪~ No music
Father: “It won’t help to cry about it.”
Younger Sister: “Y-yeah, b-but….”
Father: “Oh, hello, Falsetto. Well, take a look at this.”
Viola: “But it looks like it’s wilting.”
Father: “Yes. We don’t have any water for it.”
Allegretto: “Water? There’s tons of water right outside.”
Father: “If you give them ordinary water, they die in no time.”
Allegretto: “Then you just need to go get water from that spring, right?”
Father: “Don’t be ridiculous! To get to the spring, you have to go through the cemetery! I don’t want to go to that creepy place.”
Allegretto: “You’re her father, aren’t you?”
Father: “But they say monsters live there. What if they eat me?!”
Younger Sister: “Waaaaaaaaaaaaaaah!”
Older Brother: “...”
Allegretto: “Ah, man.”
Viola: “The poor thing. Allegretto, how about we go get that water?”
Allegretto: “What?!”
Viola: “Think of it as your good deed for the day.”
Allegretto: “Since when are you so nice, Viola?”
We then get deposited outside the residence, but I’m going to head right back in to look around before we leave.
♪♪~ Endure and Resist
Allegretto: “It’s full of photos of his daughter. Hey, what’s this?”
Doing so lets us acquire our second character-specific accessory. More ATK for Viola is always a good thing in my book.
“My son’s run off and my daughter won’t stop crying.”
We’re working on it, dude.
Well hopefully that won’t be a problem for much longer.
That’s what we’re here for!
“The training is rough, but only in the beginning. And you’ll get used to waking up early. Don’t worry.”
“Feel free to ask me anything. Just follow my lead and you’ll be fine!”
We’ll pass, thanks…
“When we first came here, flowers bloomed everywhere. Simile flowers. They glow in the dark and are really beautiful. But as the town grew, they gradually decreased in numbers. You don’t see them anymore.”
“We know why the flowers are gone. Apparently, the water that flows through here is no longer good for them. Back when the flowers still bloomed, I tried watering some once. They wilted in no time. I was shocked. They say it’s because the water from the Simile Spring no longer reaches here.”
“I’d feel terrible if it turned out that the flowers all died because we came here.”
I don’t want to poke fingers at anybody, but that kind of sounds like the case, or at least like it was a factor.
“Most people believe in and fear those kinds of things. That’s why we built our hideout here.”
That makes sense. Andante is really well-located, I gotta say. Poisonous grove on one side, haunted cemetery on the other – y’all are set for defenses!
Huh, another small scavenger hunt before we enter Lento Cemetery, I guess. If we head back to the halfway point between the two bridges leading into this section of town and hop across the gap there…
Allegretto: “...”
...Let’s just pretend we didn’t see this and be on our way.
Hello and welcome back to Eternal Sonata! Last time we traveled through a poisonous grove on our way to Andante, and today we’re going to take a look around the place with Falsetto, Allegretto, and Viola while Claves and Jazz are off doing other things.
♪♪~ Endure and Resist
I’m pretty sure this tune has the most extensive use of acoustic guitar in the whole soundtrack; it really gets a workout, and that plus the percussion makes this one of the livelier town themes in the game.
“Don’t tell anyone about this place.”
Wasn’t planning on it!
Seems like Andantino are doing pretty well for themselves here.
Viola: “Wow.”
Falsetto: “It’s nothing special on the inside, really. Anyway, let’s go on in.”
I dunno, I’m inclined to disagree. Not many people can say they have their homes carved out of a cave system!
“To make them take notice, we target only their important facilities. We make sure that no civilians are hurt by our actions.”
“We will continue our campaign until Forte changes its ways.”
Uh, good luck with that; you might be waiting a while if Count Waltz is anything to go by. Anyway, let’s check out the place right next to him.
Man, the citizens of Andante have absolutely nothing to worry about where water is concerned. There are waterfalls all over the place here!
Delicious.
Chaconne: “What’s the use of freedom if it costs you your life? A world of freedom is meaningless to me without him.”
“I just hope he doesn’t do anything foolish.”
Etude: “I have great respect for Jazz and this organization he’s built.”
“I’d give my life for Jazz’s sake.”
That’s great and all, but I don’t think he’d want you to do that.
Probably best not to poke around through people’s food any more than we already have…
Onward to the next room.
Right. Wouldn’t want anyone going on a magical rampage…
Allegretto: “Mineral powder produces fast results, but causes heavy side effects. Floral powder takes some time to work, but has no side effects.”
That tracks with what we’ve seen/been told before.
Doctor: “In an organization like this, it’s not unusual to see patients with serious injuries. It’s my job to patch them up before their young lives bleed out of them.”
“Lately I’m seeing a lot of youngsters glorifying the idea of becoming martyrs for the cause. You can’t build a future if you’re not alive to do it. Death is not glamorous.”
That’s a great point, but it sounds like people are getting caught up in the excitement of fighting for the cause. Hopefully Jazz can keep things under control…
If you talk to the doctor again you can rest up for free in the infirmary, but we’re fine at the moment. Let’s head back outside.
“He’s calm and composed and has the wherewithal to charge forward without losing sight of his objective. And he’d never abandon his comrades. It’s because we have a man like him as our leader that I’m willing to pledge myself to Andantino.”
“Brother! Let us lay down our lives for the sake of true freedom!”
Man, the doctor really wasn’t kidding earlier. Y’all need to chill just a little bit.
Ooh, there’s bound to be something useful in here.
“I sure hope having our top brass in love with each other doesn’t affect their objectivity.”
“I’m sure Falsetto is none too happy about it. Why’s that, you ask? It’s because she’s…. Well, anyway, there are a few reasons.”
Uh, this rather complicates the whole “possible spy” thing. Jazz must be feeling pretty conflicted right now. In fact, I bet that’s what he and Claves are talking about… we’ll have to deal with it later, I’m sure, but for now let’s just keep looking around Andante.
No need to be so cranky about it!
Sullen Melody: “What the heck was that? Now I’m really in a bad mood!”
Playing our second Score Piece with Sullen Melody gets us a B-Rank, which is the best we can do until we find more.
We still have a bunch of these, but they aren’t really useful anymore except to top off a character’s HP in between battles.
Allegretto: “Oh, it’s nothing.”
Well dang. Let’s check the other side.
Nice! It won’t get us an A-Rank with Sullen Melody, but I’ll gladly add another Score Piece to the collection. Now then, back outside and across the bridge leading south.
“There are also lots of women who oppose the government. But most of us don’t take part in combat. We stay here to guard our children and homes. Though we may not go out and fight, our thoughts are with the men.”
“Falsetto and Claves? They’re special cases. Falsetto’s been a member since the organization was formed. She’s Jazz’s right hand man. The women go to her whenever there’s a problem because she’s kind and dependable. Claves joined only recently, but she’s a great swordsman, so she moved up in the ranks quickly.”
“All the women fight in some way.”
I guess that makes sense, but it seems kind of misguided. Let more mothers and wives punch monsters to death, Jazz.
Anyway, let’s head down the bridges and stock up on supplies. With Jazz and Claves elsewhere we only have to shop for three people, and the huge payout from Trick or Treat should let us buy everything we need.
I don’t usually buy it, but I figure since I have so much extra Gold lying around I might as well try out the Dragoon Blade; this actually works out in my favor later on. The Monkey Bow is just a straight ATK upgrade, and the boost is large enough that I finally replace the Swallow Shooter with it. The Power Stroke is the best weapon here, since it carries a chance to inflict Slow with each hit; Falsetto won’t be replacing it for a long time.
As for armor, I buy the Tiger Armor for Allegretto and the Silk Dress for Viola.
I also pick up a few Time Feathers along with the usual consumable purchases; more on these and the status they heal later.
“The training menu is written on the board in front of you. 500 push-ups! 500 sit-ups! 500 back lifts! 500 bunny hops! 500 sword swings! 500 weight lifts! 500 head butts! 500 nose hooks! 500 toilet cleanings….”
“One! Two!”
Uh, we’ll just be going. Let’s see what’s happening in the room nearby…
♪♪~ No music
Soldier 2: “Jazz is overly cautious.”
Soldier 3: “Yeah. We’re just going to have to take matters into our own hands.”
Soldier 1: “Right. It’s time to put our plan into action!”
Soldier 3: Shh! Keep your voices down!”
Soldier 2: “But can we really pull it off on our own?”
Soldier 3: “Yeah, it’d be nice if we had someone to back us up if things go sour.”
Soldier 3: “Etude practically worships Jazz. You really think he’d go along with this?”
Soldier 1: “I’m sure of it. Knowing him, standing around doing nothing like this is probably driving him nuts. That’s the kind of man he is.”
Soldier 2: “Sounds good. All that’s left is to pick a time to enact the plan. According to intelligence reports….”
Soldier 1: “F-Falsetto!”
Soldier 2: “Nothing, ma’am.”
Soldier 3: “Well, we’re done cleaning the room. Guess we’ll head back now.”
Soldier 2: “Yeah."
Soldier 3: “Please excuse us.”
Well that wasn’t alarming at all. I hope for their sake that they don’t do anything stupid…
(I forgot to check if Etude’s dialogue changes if you talk to him after seeing this cutscene, but I don’t think it does. I’ll check later if I get the chance to.)
Now that those soldiers are gone, let’s poke around the meeting room and see if we can find anything of interest.
Allegretto: “Hmm. I don’t understand any of this.”
Complicated logistics and whatnot, I’m sure.
Allegretto: “Hmm. This seems pretty simple.”
Well now I’m curious. How discerning a palette does Count Waltz have? Does he have beef Wellington on a regular basis? Will a sandwich suffice for lunch? Truly these are questions for our time.
Anyway, that’s actually everything in the meeting room, so we’ll head back outside.
“For example, have you heard the stories about the test subjects that took it before it was sold? They say it fried the brain of the first guy who tried it.”
“We now know the mineral powder was developed at the cost of those victims. I don’t think Forte’s citizens know about that. If they did, there’s no way they’d buy it.”
Yikes. The more we learn about mineral powder the worse it gets. No wonder it causes people to eventually lose control of themselves if the early tests were so bad.
Interesting find here. You might have some trouble finding the specific stone pillar this note mentions, since there are a bunch of them throughout Andante…
But it turns out you have to backtrack to the entrance to find the other note, resulting in another Score Piece. Don’t mind if I do! With that out of the way, let’s return to where we found the original note and investigate the room nearby.
♪♪~ No music
Father: “It won’t help to cry about it.”
Younger Sister: “Y-yeah, b-but….”
Father: “Oh, hello, Falsetto. Well, take a look at this.”
Viola: “But it looks like it’s wilting.”
Father: “Yes. We don’t have any water for it.”
Allegretto: “Water? There’s tons of water right outside.”
Father: “If you give them ordinary water, they die in no time.”
Allegretto: “Then you just need to go get water from that spring, right?”
Father: “Don’t be ridiculous! To get to the spring, you have to go through the cemetery! I don’t want to go to that creepy place.”
Allegretto: “You’re her father, aren’t you?”
Father: “But they say monsters live there. What if they eat me?!”
Younger Sister: “Waaaaaaaaaaaaaaah!”
Older Brother: “...”
Allegretto: “Ah, man.”
Viola: “The poor thing. Allegretto, how about we go get that water?”
Allegretto: “What?!”
Viola: “Think of it as your good deed for the day.”
Allegretto: “Since when are you so nice, Viola?”
We then get deposited outside the residence, but I’m going to head right back in to look around before we leave.
♪♪~ Endure and Resist
Allegretto: “It’s full of photos of his daughter. Hey, what’s this?”
Doing so lets us acquire our second character-specific accessory. More ATK for Viola is always a good thing in my book.
“My son’s run off and my daughter won’t stop crying.”
We’re working on it, dude.
Well hopefully that won’t be a problem for much longer.
That’s what we’re here for!
“The training is rough, but only in the beginning. And you’ll get used to waking up early. Don’t worry.”
“Feel free to ask me anything. Just follow my lead and you’ll be fine!”
We’ll pass, thanks…
“When we first came here, flowers bloomed everywhere. Simile flowers. They glow in the dark and are really beautiful. But as the town grew, they gradually decreased in numbers. You don’t see them anymore.”
“We know why the flowers are gone. Apparently, the water that flows through here is no longer good for them. Back when the flowers still bloomed, I tried watering some once. They wilted in no time. I was shocked. They say it’s because the water from the Simile Spring no longer reaches here.”
“I’d feel terrible if it turned out that the flowers all died because we came here.”
I don’t want to poke fingers at anybody, but that kind of sounds like the case, or at least like it was a factor.
“Most people believe in and fear those kinds of things. That’s why we built our hideout here.”
That makes sense. Andante is really well-located, I gotta say. Poisonous grove on one side, haunted cemetery on the other – y’all are set for defenses!
Huh, another small scavenger hunt before we enter Lento Cemetery, I guess. If we head back to the halfway point between the two bridges leading into this section of town and hop across the gap there…
Allegretto: “...”
...Let’s just pretend we didn’t see this and be on our way.