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Is it going to be a gigantic pain to play with a controller?
How close? You can use the scroll wheel to get pretty close with a mouse.
When I did that I seemed to get instant game over, as you'd think it would.1) Submit to the wounded mindflayer when exploring the ship at the beginning. Then the rest of your party has to fight him.
When I did that I seemed to get instant game over, as you'd think it would.
3) Kill Gale or let him die. Later, you'll find a message from him saying he has to be resurrected within 2 days, or he'll explode and take the whole Sword Coast with him. If you wait two days... it does and the game ends.
Might depend on whether you're in multiplayer or not. In other words, if there are two player avatars, the other player can fix this situation. If there's only one player avatar, that situation makes sense as a game over.
I wouldn't care if they didn't implement this, but it's funny that they did.
There are some amazing ways to die in this game.
1) Submit to the wounded mindflayer when exploring the ship at the beginning. Then the rest of your party has to fight him.
2) Let Astarion drain you completely in your camp. When you resurrect, talk to him. The dialogue is fantastic.
3) Kill Gale or let him die. Later, you'll find a message from him saying he has to be resurrected within 2 days, or he'll explode and take the whole Sword Coast with him. If you wait two days... it does and the game ends.
This is a very minor skillset spoiler:Ran into kind of a fun game over with with Auntie Ethel in the swamp. If you put on one of the masks lying around you have to make wisdom saving throws to keep from getting controlled by her, if your avatar fails one it's a game over
Can't remember something I had no awareness of! Looking into this...... This is an oblique question, but... do you remember Tomi Undergallows?
I'm also finding that it's difficult to outright miss the best stuff. In my first game, the wife and I kinda blitzed through our first visit to Emerald Grove, talking to only a fraction of the NPCs there. At least two conversations we missed (Auntie Ethel and the grumpy merc who gives you the Nightsong quest) were thrown into our path while exploring outside instead. I only realized the game had done this when I replayed that section more thoroughly and was like "wait, this conversation seems familiar--oh."I think this is good/fine by the way, and it was also the case in my favorite CRPG of all time, Pillars of Eternity 2. It enables someone doing a fairly golden path style playthrough to get to the end at a reasonable level, while thorough exploration primarily just allows you to really tweak your build with the perfect set of equipment (in addition to exploration for its own sake, of course).