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The skill I unlocked that gives you a health boost kinda just stopped working which is not greatThe new Saints Row feels very last gen, maybe even last last gen. I'm having a good time with it though after a few hours. I reserve the right to change my mind if I hit a major progress blocking bug.
Anyway, I don't know why I never see anyone talk about this entry
Also the chat with your party members menu command. Really any game that takes more than a single sitting to play and has anything approaching an open world map needs that sort of "what was I even doing again?" functionality. And it's just... this and Wild ARMs 2 that I can recall? Well and the whole Metal Gear series I guess.These combat macros should be industry standard, and are still rare even today (but always welcome).
Dragon Quest did this starting at... I wanna say 4?Also the chat with your party members menu command. Really any game that takes more than a single sitting to play and has anything approaching an open world map needs that sort of "what was I even doing again?" functionality. And it's just... this and Wild ARMs 2 that I can recall? Well and the whole Metal Gear series I guess.
Dragon Quest did this starting at... I wanna say 4?
That makes more sense. Implementing party chat in DQ4 on the NES seemed... anachronistic.It was added to the remakes of 4-6 (the PSX remake of DQ4, PS2 remake of DQ5, and the DS remake of DQ6), but the first instance of it in an initial release was DQ7.