conchobhar
What's Shenmue?
This is superAnd once again, literally every single person who bitched about the original trailer would have shat and/or jizzed their pants if Matsuno was making it.
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This is superAnd once again, literally every single person who bitched about the original trailer would have shat and/or jizzed their pants if Matsuno was making it.
You're welcome? Oh no, direct responses to passive aggression are out of line, but the passive aggressive shit itself? Aces apparently.This is superpassiveaggressive and shitty, thanks.
It's just weird though, you know? Like, it makes sense talking about Hideo Kojima overwhelmingly, or even exclusively, with a lot with his games because he's an auteur who has his fingers in every aspect of the game design and goes out of his way to inform the player of such. But YoshiP doesn't involve himself in those ways in, to that extent, with FFXIV. And we'll still discuss how Ikuya Nakamura programmed the rumble feedback in MGS games, or Yoji Shinkawa's character/mecha designs, or Harry Gregson-Williams's music composition. I assume FFXIV mega-fans have similar discussions about that game, but as a neutral bystander it doesn't seem like that's the case. And it hasn't really been the case here.He's running the project, though. He's producing. He's relevant for production.
But YoshiP doesn't involve himself in those ways in, to that extent, with FFXIV.
"Thancred DLC" had me laughing out loudThis seems relevant:
I don't think it's weird to be stoked that a guy who super-duper-knows how to make a fucking video game is at the helm of Final Fantasy: The Brand, let alone FF XVI. Dude has a proven track record! And XVI looks a lot like XIV, thematically anyway.It's just weird though, you know? Like, it makes sense talking about Hideo Kojima overwhelmingly, or even exclusively, with a lot with his games because he's an auteur who has his fingers in every aspect of the game design and goes out of his way to inform the player of such. But YoshiP doesn't involve himself in those ways in, to that extent, with FFXIV. And we'll still discuss how Ikuya Nakamura programmed the rumble feedback in MGS games, or Yoji Shinkawa's character/mecha designs, or Harry Gregson-Williams's music composition. I assume FFXIV mega-fans have similar discussions about that game, but as a neutral bystander it doesn't seem like that's the case. And it hasn't really been the case here.
But again, we know so little of substance about this game it's not like we can talk about much else. It's just a weird situation. This is probably the first time in decades that a mainline Final Fantasy has had its production so tightly guarded and information about it so carefully and reservedly dolled out to us.
That's a typo. That has to be a typo. Right? The fact that I'm not even fucking sure scares me lolSOKEN [...] wrote 1100 songs for the entire Shadowbringers expansion alone.
That's a typo. That has to be a typo. Right? The fact that I'm not even fucking sure scares me lol
...what the fuck?!
yeah, uh...what the fuck?!
yeah, uh
what do you mean *eleven hundred fucking songs*, gaer
do you have a list
During our 7th 14-hour broadcast, I realized over the course of everything released as FFXIV music merchandise, the total number of songs is over 1100.
I also remember wincing at the suggestion that we aim for 1400 tracks, but with the 84 included in this soundtrack, that brings us close to 1200... maybe 1400 is closer than I thought, haha!
Look for FFXIV OSTs in Spotify - they're half of the full FF Playlist, and they're not complete. It's freaking overwhelming and it has broken me out of my OCD habit that you have to listen to an OST until you can name every song from memory. Thanks, Soken!yeah, uh
what do you mean *eleven hundred fucking songs*, gaer
do you have a list
Your JRPG Dad wants you to grow by overcoming adversity.if yoshi-p's so great how come he won't stop nerfing my main
That's the thing though, FF6 through 10 there are a lot of big name talents involved in those games who all left their stamps on them, and to focus only on Sakaguchi at the expense of everyone that had a big hand in the creative direction of those games is weird.Sakaguchi was listed as producer on Final Fantasy 6 thru 10, but no one doubts his involvement in those projects, do they??
I totally get that's gonna be a lot of people's perspectives here, and I think that's a pretty natural and normal set of expectations for FFXIV fans. At the same time, that's one data point. (Being generous, a small handful if you count the expansions as their own things) - and just from a dispassionate neutral party, it's illogical to claim a trend with a small sample size.It seems to reason that if a team happened to make one good game in a genre, they would manage to make another of similar quality.
I don't agree with this characterization. It's not just expansions they work on, there's a good number of patches in-between each expansion as well, and all of those have new content. This is more like a consistent team producing content and features on a deadline over a period of ... *checks Wikipedia* eight years.At the same time, that's one data point. (Being generous, a small handful if you count the expansions as their own things) - and just from a dispassionate neutral party, it's illogical to claim a trend with a small sample size.
It's all in service to one game though. You've proven you can refine that one game very well. You haven't yet proven you can do other things quiet yet. I suspect they'll do a good job, but that's based on feelings and not anything you can remotely prove.
I hope that it has party members because I like games with party members and also the main guy look meh to me.