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You Say TurboGrafx, I Say CoreGrafx (Let’s Call The Whole Mini Console Thing Off)

Positronic Brain

Out Of Warranty
(He/him)
An SG-1000 isn't a Master System unfortunately, that was the Mark III. It was however Sega's first console so I think what they were saying was it could be anything from that to Dreamcast. As the Saturn requires some decent beef to emulate and nobody outside of Japan touched a Mark I or II I guess that means Master System or Dreamcast.

32X mini confirmed! =D
 

muteKi

Geno Cidecity
Honestly a Sega CD mini would fucking rule especially if they can get a batman game or two on there and Robo Aleste. A lot of the most interesting (if not necessarily classic) stuff is Core Design. What I really want deep within my heart of hearts, though, is a remastered version of Wirehead.

Also on the 32X side don't count out Virtua Racing Deluxe!

But what I really want, seeing how I have both of those consoles already (even if there's no good hardware replication of 32X with hi-res HDMI out a la Mega SG or MiSTer) is definitely Saturn mini...
 

Phantoon

I cuss you bad
Honestly a Sega CD mini would fucking rule especially if they can get a batman game or two on there and Robo Aleste. A lot of the most interesting (if not necessarily classic) stuff is Core Design. What I really want deep within my heart of hearts, though, is a remastered version of Wirehead.

Also on the 32X side don't count out Virtua Racing Deluxe!

But what I really want, seeing how I have both of those consoles already (even if there's no good hardware replication of 32X with hi-res HDMI out a la Mega SG or MiSTer) is definitely Saturn mini...

As I can't like posts I'll have to say I agree with all of this. Core Design made some really impressive stuff on the Mega CD and the driving bit of Batman Returns is amazing. SEGA really screwed up, they should have done Super Scaler conversions rather than FMV stuff. It was a great piece of hardware that wasn't used properly.

And I'll say once more, that while I'm playing it the Saturn is my favourite console. I remember the official Saturn magazine telling its readers to mod the console, and they had a point. Once you had access to Japanese games it was one of the best consoles ever.
 

Phantoon

I cuss you bad
As far as I'm aware it was just called the Mark III. The SG-1000 would be understood as the first one. Anyway, they'd do the Mark III and just put SG-1000 games on it, unless they've gone nuts.

*looks at the Game Gear Micro*

Hmm
 

Phantoon

I cuss you bad
I think it's just easier to emulate the Dreamcast at this point, oddly enough.

Yeah, as someone who knows little about how emulation really works it'll always strike me as weird. I'm guessing it's because early on in 3D there were lots of bits of esoteric silicon and now non standard approaches to console design, and that's the bit that's difficult to emulate correctly. Regardless, the N64 mini and Saturn are probably a few years off still.
 

Sarge

hardcore retro gamin'
Yeah, the Dreamcast was very much a system built more "off the shelf". Very clean architecture, which allowed devs to get at the power pretty easily. The Saturn and N64 were just really weird, especially the Saturn with its ridiculous number of processors in there.
 

LBD_Nytetrayn

..and his little cat, too
(He/him)
As far as I'm aware it was just called the Mark III. The SG-1000 would be understood as the first one. Anyway, they'd do the Mark III and just put SG-1000 games on it, unless they've gone nuts.

*looks at the Game Gear Micro*

Hmm

That would suit me just fine.
 

Becksworth

Aging Hipster Dragon Dad
Yeah, the Dreamcast was very much a system built more "off the shelf". Very clean architecture, which allowed devs to get at the power pretty easily. The Saturn and N64 were just really weird, especially the Saturn with its ridiculous number of processors in there.

I thought I heard once the Saturn apparently used quad polygonal meshes, whereas most other consoles and PC GPUs went the route of triangular polygonal meshes, so emulating how the Saturn rendered 3D objects is just fundamentally different as well.

Also developer interest in emulating one device other another is not always equal. With the original XBox having a more PC like architecture than the GameCube or PS2, one would think its emulation on Windows would be farther along than it is.
 

Phantoon

I cuss you bad
With the original XBox having a more PC like architecture than the GameCube or PS2, one would think its emulation on Windows would be farther along than it is.

I'm guessing there's a number of reasons for that, partly the Xbox fanbase. There's plenty of people desperate to play PS2 and GameCube stuff, I'm not sure the demand is the same for original XBox. Which is a shame.
 

Becksworth

Aging Hipster Dragon Dad
I kind of get it. Outside of a half a dozen or so Sega published titles, most noteworthy OG XBox games have PC ports already...

...But those Sega games...
 

Daikaiju

Rated Ages 6+
(He, Him)
Also wasn't Saturn's programming architecture something of a nightmare for programmers? I seem to recall reading that somewhere...
 

Phantoon

I cuss you bad
There's a lot of great original XBox games outside of the Sega stuff, so it's a real shame the emulation isn't more mature.

The Saturn was harder to program than the Playstation, and the market wasn't there to learn, so I don't think we ever saw quite what it was capable of. It had two CPUs and VDPs so programmers had to learn how to deal with that for the first time for a starter. Sony had decent libraries which let you program in C, I believe you really had to use Assembly to get the most out of the Saturn.
 

Wolf

Ancient Nameless Hero
(He/him)
There's a lot of great original XBox games outside of the Sega stuff, so it's a real shame the emulation isn't more mature.

It probably also helps that Microsoft has actually prioritized backward compatibility to an extent. A lot of the classic games for older Xbox systems are playable on modern hardware without having to emulate. I suspect one of the things that drives the emulation scene is the desire to revisit older experiences, or to unearth hidden gems from an older era. Backward compatibility makes that easier for a lot of folks.

The Saturn was harder to program than the Playstation, and the market wasn't there to learn, so I don't think we ever saw quite what it was capable of. It had two CPUs and VDPs so programmers had to learn how to deal with that for the first time for a starter. Sony had decent libraries which let you program in C, I believe you really had to use Assembly to get the most out of the Saturn.

As I understand it, the Saturn offered Assembly as the only option for programming. That, combined with the multiple processors in a time when that was unheard of, and the lack of readily available documentation, was I think a large part of what doomed the console.
 

Sarge

hardcore retro gamin'
According to this, there were C/C++ compilers for the system. I'd be shocked if there weren't - even the Genesis had C compilers! It does appear, though, that early on there weren't good tools for the system.


To get the most out of the system, though, you definitely had to use assembly. It's part of the reason Grandia took so long to create; I'm pretty sure Game Arts did code that one with pure assembly.

Regardless, a dev could use C as a starting point, but any worth their salt would go in and optimize that code with some assembly in the bottlenecks to improve performance.
 
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muteKi

Geno Cidecity
Oh yeah. I would do things to get OutRun 2/2006 widely available again...

OutRun 2 might only be on XBox but you can probably find a disc copy of 2006 for PC for not much money, and I'd bet that nearly anything that came out this console cycle should run it. But Panzer Dragoon Orta, man...

I thought I heard once the Saturn apparently used quad polygonal meshes, whereas most other consoles and PC GPUs went the route of triangular polygonal meshes, so emulating how the Saturn rendered 3D objects is just fundamentally different as well.

Yeah there's a sort of irony in that the Dreamcast also has a few really forward-thinking features that make it difficult to emulate as well, especially that in particular I'm thinking of order-independent transparency rendering (something the Saturn was known for distinctly not supporting)
 

LBD_Nytetrayn

..and his little cat, too
(He/him)
OutRun 2 might only be on XBox but you can probably find a disc copy of 2006 for PC for not much money, and I'd bet that nearly anything that came out this console cycle should run it. But Panzer Dragoon Orta, man...

I'm set for PC, but I'd still rather have it on my TV. I am just not much of a PC Gamer. I mean, I play them, but it's not my first preference if I can get the same on console.
 

Phantoon

I cuss you bad
The Game Gear Micro is further driving home how Master System Sonic 1 is my favourite Sonic game. This Game Gear thing is a bit of alright
 

Kazin

did i do all of that?
(he/him)
Hey I just bought one of these - the Japanese PC Engine Mini specifically - and I was wondering for anyone who owns that version of the system - is Ys Book I & II available in English? It's not a huge deal if not, there's plenty to play on this without that game, but it'd be nice.

Also what's up with the hacking scene for this (or lack thereof, apparently)?
 

Kazin

did i do all of that?
(he/him)
raaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad I didn't think that'd be the case, that's awesome
 

Kazin

did i do all of that?
(he/him)
That was the list that confused me (not because it's poorly written, but because I'm a moron). If I'm reading it correctly, that means the one game on there I want in English (within reason - I know they were never going to translate the PC Engine Snatcher) is in English, meaning the only thing I'm really missing is Salamander, because I could not care less about Splatterhouse. Hooray!
 

Sarge

hardcore retro gamin'
I'm not sure what's happening on the hacking side. I know it was supposed to have been hacked a while back, but it wasn't released and I believe isn't a safe process due to not being able to get into FEL mode easily since it doesn't have a reset button like the other mini consoles.
 

Kazin

did i do all of that?
(he/him)
Weird. I wonder why it wasn't released anyway? Kinda sucks, it'd be neat to get Ys IV on there.
 
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