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#91
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True, True.
I actually half half of the next update already written up, and I'm hoping to finish it up and post it tonight. "BUT BEAT", you say, "ISN'T THIS WHERE WE TELL YOU WHICH PATH WE WANT NEXT?" Normally yes! But one of the available options inevitably links back to stuff I've already written up, and I'd like to get out of the way so we dive into totally unique territory! The way it links back is completely insane though. Like, insane by Star Fox Command Standards, even. |
#92
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SCENE 2 PATH 5: BOLTZMANN PARADOX
AKA: THE METEORITE TRAP Quote:
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CONTINUE Last edited by BEAT; 07-28-2014 at 04:41 PM. |
#93
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SCENE 3 PATH 5: TO KILL A MYTH
AKA: OCTOMAN'S RUSE Quote:
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Octoman, one of the many generals of the Anglar forces, had a perfect opportunity to simply kill Slippy. Simply eliminating him seems like the obvious choice, as it represents a gain for the Anglar Forces, and a tangible, demoralizing loss for Team Star Fox. Instead he chose to torture and brainwash Slippy, then send him out to fire upon his own teammates. Octoman's course of action makes more sense when we realize that Octoman doesn't think quantitatively, but qualitatively. To him slippy is not just another hostile pilot, he's a longtime veteran of multiple campaigns, a hero in the eyes of thousands. Killing him would simply make him a martyr, his story and the ideals he championed would fully pass into legends. Thus Octoman sought a different path, and tried not to take Slippy's life, but his legacy. To take Aquas's hero, and turn him into their monster. This preference qualitative thinking over quantitative thinking is mirrored in Octoman's very character design. His name implies that he should have 8 limbs. He speaks and acts as though he does, considering that to be a part of the true nature of his being. But if you actually count his arms and legs them, there are only 4. Quote:
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CHOOSE BRING HER BACK SEPARATE FROM FOX Last edited by BEAT; 03-24-2015 at 08:42 AM. |
#94
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SCENE 2 PATH 8: ALPHA MALE
AKA: FORMER RIVALS Quote:
Wolf O'Donnell, founder and Leader of Wolfpack, has a long history of being at odds with Team Star Fox. At best he views them as rivals to be outdone, and at worst as enemies to be killed. Fox choosing to seek him out instead of doubling down to search for Falco isn't objectively a very smart choice, but it's a clear indicator of how ashamed he is over what's become of himself and the once great Team Star Fox. He is now so isolated that the danger of facing an enemy is more attractive than the shame of facing a friend. Quote:
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Panther Caruso and Leon Powalski aren't the sort of people who take losing very gracefully, but all it takes single line from Wolf to keep both of them in check. This sort of leadership comes naturally to Wolf, and he does it without even really thinking about it. This places him in sharp contrast with Fox, who is the leader of a team that hasn't even shown up yet. Quote:
CONTINUE Last edited by BEAT; 08-25-2014 at 02:50 PM. |
#95
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SCENE 3 PATH 8: BURNING SHAME
AKA: THE RED-HOT PLANET Quote:
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CONTINUE Last edited by BEAT; 03-24-2015 at 08:46 AM. |
#96
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Barf. Busy day, busy weekend. Update tomorrow.
There are five pieces Left. |
#97
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I was finally able to catch up on this thread.
I wish I had something to say, but I'm can't find words to describe this experience. Just keep doing your thing BEAT. |
#98
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SCENE 4 PATH 8: UNDER NEW MANAGEMENT
AKA: THE ULTIMATE WEAPON Quote:
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As for commander Zoldge of the anglar fleet, we are never given any more information on him other than his one line and his very, very odd portrait. He demands to know who our protagonists think they are, but is himself shrouded in mystery. Seriously. What is that thing. Quote:
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In fact, through this whole chapter, every single thing that would typically fall upon Fox as a leader was handled by Wolf. He designed the plan of attack, lead the forces into battle, defeated the Anglar Superweapon, and even declared to the enemy that the foe they faced was "Star Wolf". When Falco confused the two before the battle began, it foreshadowed Wolf subtly replacing Fox as the team's guiding beacon, and now that it's over it's Wolf, not Fox, that faces a difficult decision. CHOOSE SORRY. I'M OUTTA HERE. LET'S FIND THAT DEVICE! Last edited by BEAT; 08-21-2014 at 03:26 PM. |
#99
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It looks like an Eggman/Zoidberg hybrid.
The best thing. |
#100
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While it would be starkly out of the rhetorical line of this discussion to say, not to mention utterly tasteless...
...That's a penis squid. |
#101
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Eggberg? Zoidman?
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#102
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SCENE 5 PATH 8: THE DEFECTOR
AKA: DASH Quote:
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Hearing the voice of their original foe is enough to put Fox and Falco on edge. By contrast Dash's reaction seems more muted and uncomfortable than anything else. He's clearly affected by it all, but for different reasons, ones he has yet to reveal to the reader. Quote:
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Also worth noting is the fact that Dash felt the need to tell Fox and Falco of his ancestry in the first place. He isn't obligated to let them know who his grandfather was, and he could have simply never brought it up. Instead he tells them upfront, even though he knows their opinion of him will suffer for it. His sense of honesty will allow nothing less. Quote:
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Speaking of Fox, it's important to note how starkly his role in this chapter contrasts his role in the one that came before. In the prior chapter, an outsider effortlessly displaced him as the leader. Now he is back in command, and an outsider hangs upon his every word for guidance. CONTINUE Last edited by BEAT; 08-15-2014 at 01:01 PM. |
#103
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SCENE 6 PATH 8: JAMES IS DEAD
AKA: DASH MAKES A CHOICE Quote:
The Anglar were effectively doomed the second Andross's Device was activated. Even if they stood a chance of defeating the combined forces of Fox, Falco and Dash, the chances of them being able to survive such a drastic change to their natural environment is nonexistent. At this point all they can do is make one last desperate stand. Quote:
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James McCloud, father of Fox McCloud and founder of the first iteration of Team Star Fox, is dead. He died years ago, and if Pigma is to be believed, he died screaming. His death is the reason Fox McCloud created the second Team Star Fox, and thus setting the course for the majority of Fox's Life up to this point. Had James survived none of these people would be here right now. But James is dead. Yet here, deep beneath the Venom Sea, the place where he died, James appears. Fox is prepared to write it off as a hallucination, as neither Falco or Dash see anything, but the damage he does to the Anglar forces is real. His appearance in this grim place is very intentionally never given an explanation. Fox has encountered visions of his father in the past, but this time it's different. Instead of guiding Fox's actions, demanding that he follow him exactly, he simply falls in with the rest of the group, going where Fox needs him and filling the gaps. It quietly shows that Fox really is capable of leading his team, and he no longer needs to worry about following in his father's footsteps. Quote:
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With the memory of James's Sprit still fresh on his mind, Fox recognizes that he did to Dash what Andross did to him, and tries to apologize. Dash in turn tries to apologize for the actions of his grandfather. The two part on good terms, with Fox finally feeling a little bit more free and Dash with a new purpose to strive for. Their futures, for the first time in a long while, seem hopeful once again. But hope only goes so far. END Last edited by BEAT; 08-25-2014 at 03:31 PM. |
#104
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ENDING PATH 8: THE OLD WAYS
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As the years drag on, Dash compromises principle after principle, slowly losing his own values as he finds that his Grandfather's ways provide easy and effective solutions to the issues of running a planet. Over time nothing remains of the Dash that was. Andross's legacy is fufilled, and history repeats itself anew. THERE WAS A WAY TO AVOID THIS... |
#105
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Is Star Fox Command the only Nintendo game that lets the player commit genocide?
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#106
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There's Pikmin, too.
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#107
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Samus destroys both the Metroids and the X Virus.
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#108
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Wait the ghost of Fox's dad just shows up and helps you? Or am I reading things wrong?
Also you can tell Dash is crazy because he asked to be trained by Fox and Falco, then ditches them after one mission. |
#109
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If this is what's causing you to do a double-take, after everything we've seen in the game so far...I don't know what to tell you. |
#110
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Yep. The Ghost of James appears, says absolutely nothing, is one of the playable ships for the mission and then peaces out.
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#111
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At the request of BEAT, I'd like to posit an alternate interpretation of the events of this path and its ending.
Throughout Dash's time with Fox and Falco, he's treated almost like an afterthought by Fox, something to be relied upon only when no better path towards the objective exists, and with mocking derision by Falco, being constantly called a kid. This was touched on in BEAT's summary, citing his relation to Andross. My view differs largely because this negativity appears long before Dash's affiliation is made known. Help from a soldier of the Cornerian forces should be welcome, albeit with some slight hostility due to Sterfax's mercenary tendencies (which are nowhere near as pronounced as those of Wolfpack). Yet Dash is given absolutely no incentive to stay outside of his work, and yet he maintains a constant attitude of helpfulness almost to the point of submissiveness. My opinion of the matter is simple, almost laughably so. The fact that Dash is related, however distantly, to Andross is of no concern. His name doesn't reflect his lineage at all, perhaps his father took on the name of his mother. Instead, I claim that mere resemblance to Andross, merely being a primate in a nation dominated by canines and vulpines, is enough to render him worthy of derision. Everyone knows it was Andross, a primate, who led the Lylat system to ruin. To the average citizen, Dash is not a person, he's a target. Knowing this, even in the face of such derision, what else can Dash do but keep his head down and not make waves? Calling out the system's injustice would do nothing but aggravate the ones in power. This all changes, though, once he becomes able to turn Venom from a quarantined wasteland into a pristine homeland for him and those like him, whose ancestors may have sided with Andross, but who themselves want nothing but a better life. Venom is far from Corneria, and even if people did want to make their lives difficult out of prejudice, it's not worth the trouble. Though it takes almost Dash's entire life to do, he revitalizes Venom and places it as an equal alongside Corneria, something he never thought would be remotely possible. So why, then, would he eschew the chance to remain as true equals with them, not bound by malice? Forgiveness would be hard, but going to war with Corneria would be just as hard on his own people as those of Corneria. That answer is far simpler: Dash simply doesn't know what he has. When you've lived your whole life ground under the bootheels of another, that doesn't ever really go away. In his mind, no matter how close Venom is to Corneria, Venom and its citizens are always going to be secondary to the rest of the Lylat system. He's not trying to repeat the atrocities of his grandfather: he just doesn't know when to stop. |
#112
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This is a fine alternate interperation!
Star Fox Command's complex narrative is fully capable of supporting multiple interpretations. It need not mean the same thing to everybody. |
#113
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Pikmin's about colonization, exploitation, and slavery, and you can definitely read Olimar as a villain. You can't commit genocide, though, as in the willful and deliberate destruction of a species, unless you count killing Pikmin on purpose. Star Fox Command has genocide built right into the narrative of the game.
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#114
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So I've been wanting to knock the last bits here out all week, but work has been nuts and I want this to end PROPER you know?
Because this is the GRAND FINALE. This has to be special. |
#115
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SCENE 5 PATH 9: REMOVING THE WEAK LINKS
AKA: WOLF'S PLOT Quote:
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As if on cue, A vision of Andross himself shows up once the three get close to their target. It's all a lie though, as the "Ghost" is just a voice recording, and the bioweapon is just an old broken robot. It serve as a parallel to the very nature of the dead warlord himself. On first glance, they appear fearsome and dangerous, and in truth they can do a phenomenal amount of damage. But when a firm stand is taken against them, they give little more than a token resistance, sad pathetic and doomed to failure. Quote:
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Wolf holds absolutely no kind feelings towards Andross, and has no desire to see any of his late employer's goals seen to fruition. It's even possible that he was forced into Venom's Millitary in the first place, as the first thing he did when the war ended was eject Andross Sympathizers Pigma Dengar and Andrew Oikonny from his team. It made no difference in the eyes of the Cornerian government, and he was doomed to a life off the grid, far removed from civilized society. At the start of this story, Wolf and his team have been on the run for the Cornerian authorities for months, and from the way he phrases "clear our names", it's for crimes they didn't actually commit. His only hope at this point is a very public and visible act of goodwill towards the Cornerian government: Ending the war against the Anglar Empire and saving countless lives while doing so. But why do it without Falco and Fox? The two of them are highly skilled pilots, and despite the initial animosity they worked well with Wolf so far. Furthermore, completing this final mission alongside two well known Cornerian heroes could only help him in the eyes of the public that hates him. What's is the logic in trying to leave them behind? Quote:
Think back to 2 scenes ago, where Wolf learned how emotionally crippled Fox had become. All he could say was "I'm terribly disappointed in you". There was no hatred there, only grim realization that Fox could not be relied on. Wolf knew right then and there that since Krystal was involved, there was no choice but to leave him behind. So he gives himself a head start, and leaves the two with a piece of news that's almost certain to stop Fox dead in his tracks, knowing that Fox can't help but chase after him. The only choice here, is who we decide to stay with. CHOOSE ADIOS, FOX! GO AFTER WOLF! Last edited by BEAT; 03-24-2015 at 08:53 AM. |
#116
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SCENE 6 PATH 9: THE LIAR IN THE MIRROR
AKA: THE CURSE OF PIGMA Quote:
Pigma Dengar is the sort of man who could never be happy with what he had. As a member of the original Team Star Fox, he was respected, loved by the public, and even reasonably wealthy. Had the team completed their original mission as planned, he would have been renowned across Lylat as a legendary hero. But his short-sighted ambitions lead to his famous betrayal of James McCloud in exchange for a place of power in the Venom Military. This single choice eventually cost him everything, as Venom fell, his second team exiled him. With nothing to lose, he attempted one last great betrayal, and gave his body and mind to the invading Arapods in exchange for power and immortality. Their promises, just like Andross's were lies once again, and Pigma's new body was blasted to pieces. It would not be accurate to say that Pigma "survived" the Arapod invasion. All that's left of him now is a barely functional consciousness, locked inside a heavily armed coffin, floating amidst the debris of Sector Y. A dangerous, petty, hateful corpse. Quote:
Much more important is Fox's statement that he's chasing Wolf, and doesn't have time for Pigma. It drives home exactly how skewed his priorities have become. Wolf is actively fighting on the side of Lylat, and is currently rushing towards a possible suicide mission in an attempt to end the war outright. Pigma, on the other hand, is now a dangerously unstable machine that passionately hates all of Lylat and is armed heavily enough to act on that rage. The only obvious course of action is to deal with Pigma immediately, but Fox would rather leave him be and keep chasing after Wolf. He has become so self-centered that he would rather prevent someone from doing the right thing than deal with a system-wide threat. His very morality has been compromised. Quote:
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Fox can only sit and watch in total silence, as the horrible realization of exactly what he's become sets in. They saved Lylat, and he tried to stop them. When the recording ends and the feed goes black, he's treated to the reflection of his own face on the screen. It's the most terrifying thing he's ever seen. Quote:
Fox can no longer deny and ignore the fact that his life has reached it's lowest point. But he can accept it, and he can reach out to the people that care about him for help and support. It's a start. END Last edited by BEAT; 03-06-2018 at 09:28 AM. |
#117
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No analysis of the fact that, given a chance to broadcast a message to the entire galaxy, Krystal spends half of it brooding about Star Fox?
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#118
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You can't just walk away from that kind of damage. Not when it defines your interstellar reputation as much as it does your personal life.
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#119
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ENDING PATH 9: FREE
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But while the "Team" can't help him, his friends can. And it is because he finally hit rock bottom that his eyes are opened, and he can finally start making the changes he needs. And it starts with letting go of the weight that kept him shackled in place for so long: Star Fox. TEAM STAR FOX 1993 - 2006 THE END Last edited by BEAT; 03-06-2018 at 09:20 AM. |
#120
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Bravo! Bravo!
I'm happy Fox found the peace he didn't deserve. |