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#61
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Still WITless
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There's one more portrait on the wall. It's the guy in black next to Aziza. Garcon couldn't read the name on the picture though. Picking one at Random he annouced Harry Houdini as his sponsor: "Zara?" "Whatever happened to 'the customer is always right?' What about Erana?" "What about that Merlin guy?" "Aziza?" "Dammit, I'm running out of people here... Erasmus!" (The guy in black's name is Ad Avis and is the big baddie for QFG2, we'll be meeting him in person later. I had forgot his name during this part here. You can ask him to sponsor you though, but like the others he will, rudely, decline to sponsor Garcon.) |
#62
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WITless again
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#63
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At WIT's end
Perseii walks over Erasmus' back and into the first challenge: Okay the challenge here is to, using only magic: 1)find the right bell, 2) put it on the pole and, 3) make it ring It's pretty simple stuff. First, cast 'detect' the correct bell will glow for a second. Second, cast 'fetch' and place it on the pole. Third, cast 'trigger.' What does WIT's test look like? Will we ever see the Katta dance? Will Garcon buy a Saurus? Will Day 2 ever end? Tune in next time to find out! |
#64
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I feel I shoud remind you of a useful skill here in QfG2: You can haggle for items depending on your Communication skill. Type "bargain x" instead of "buy x" when you want to get a deal on things.
Some merchants are stingier than others. The Kattas tend to be a soft touch, but the apothecary requires a little more skill. Issur's a dick, so he won't bargain at all. Also, fun fact: The jeweler in the royal plaza won't sell you anything even if you have the money for it. |
#65
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Funner fact: Haggling at all will prevent you from unlocking the secret class.
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#66
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TRUE FACT: Being a paladin is boring!
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#67
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There's no dishonour in stretching your vacation dinar. Man's gotta make a living.
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#68
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I forget if it was in this version, but in the remake the ending received for choosing the blacked out painting for a sponsor is great.
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#69
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Isn't there a test or something?
After being congratulated by Erasmus, Jackson finds himself returned to the WIT's great hall:
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Okay, so the Air Wizard has left a spinning staff in our way.How to get past it? Well, 'fetch't it first: As it approaches you cast 'levitate': Once it's past you can return to the path and continue onward: The wall is too high right now to climb over. Garcon casts 'trigger': then 'calm' and climbs over: |
#70
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WIT's Testing Continues
The wall get's angry again once you pass it, to move ahead cast 'trigger' one last time to return it to it's inanimate state" Two down, two to go Cast 'flame dart' to melt the ice Now cast 'forcebolt... "Wait, no! Um!" Before he can say anything Jackson is back out on the streets: Feeling dejected and depressed Garcon engages in some retail therapy and goes and buys himself a saurus: |
#71
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My first Saurus
The nice thing about having a saurus is that you can never got lost in the desert! As long as you're riding your big green buddy you can tell him to 'go home' at any time to return to Shapier. If only the guy would stick around and help you out in fights... That's about all we can do in the day and it's close enough to evening that we can head back to the inn and enjoy the "show" (click to watch) Well, that was something, wasn't it? I try not to think too much about what desperate nerdy adolescent male teens were doing while watching the katta dance too much. I'm going to go out on a limb though and say more than one furry was birthed by that dance... =) After the dance the night is still young and Perseii has a date with the Weaponsmith's strongbox |
#72
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End of Day 2
*grind grind grind* You do have to be careful here. Guards occasionally walk through and if they catch you in the act it's game over. Once inside the Shop. Close and lock the door. Now grease up that anvil! Quote:
Do some more grinding... With the chest open there's nothing stopping you from robbing the Weaponsmith blind, which we do. After that Jackson returns to the Inn and get's a good night sleep! Somehow I managed to not get a shot of most of this heist... I have no idea why. I think we Perseii absconded with something like 300 centimes? Or maybe it was 100 dinars? It was a lot. Stats and inventory after Day 2: |
#73
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Why didn't you bargain with Ali Fakir? You could have saved 30 dinars on your saurus!
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#74
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please keep reading my LP! |
#75
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BE MORE THRIFTY
YOU CAN'T SAVE THE CITY IF YOU'RE PENNILESS |
#76
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Seeing as the a Paladin-to-be can never bargain and yet they still manage to beat the game... I have doubts concerning the veracity of your statement.
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#77
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The WIT trials really were very graphically impressive for the time - they managed to wring a LOT out of sixteen colors!
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#78
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Really enjoying the LP! The graphics seem to be a step up from the first game. Everything is so detailed!
I also really enjoy how these games do not take themselves seriously at all. We've already met the Stooges and two of the Marx brothers; I'm half-expecting Seepgood to run into Rodney Dangerfield by the third or fourth game. |
#79
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The next game, uh, takes itself a lot more seriously.
It's not a bad game by any stretch, just a low point for an excellent series. Because they never made a fifth game. |
#80
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One of the things I love most in the series is how the magic duels/tests aren't just simple matters of blowing the hell out of your opponent. I love that it tries to adhere to the more "wits and intelligence" sort of wizard, than the "can summon meteors to smash into their enemies" type.
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#81
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#82
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It is so amazing. I think I'm going to have to do a video LP of QFG4 just so people can hear the voice actors...
If I could only get DOSbox to record voices for SCI games... |
#83
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My suggestion: do a screenshot LP, but use video for each instance of the Three Guys.
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#84
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It's awesome that you knew who I was thinking about even without saying it. But the voice acting is great all around...
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#85
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I believe it's Jennifer Hale's first VA role.
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#86
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Yeah, for such an early instance of voice acting they got a bunch of talented people and did a great job all around.
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#87
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Day 3
This is going to be another slow day because, really, the only thing you want to do is hear the poet Omar. But, he won't be in the Inn until evening... So what is Garcon's going to do to kill some time?
A couple of the guards, not to mention Keapon have mentioned a whirling dervish maybe we should find him, it gives us an excuse to take our Saurus out for a test ride. The dervish is at the oasis but where is that? One of the annoying things this game does is change the POV on you. About four screens into the desert you're no longer watching from the South as your charcter moves south but from the North watching them move south... This confused lil falselogic to no end as a child and it occasionally still messes me up Well, here we are and there's the Dervish... Might as well get a drink while we are here: Quote:
We ask him a couple questions, his usual response is: Then he spits out this riddle or puzzle: Quote:
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#88
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Puzzling Answers
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This is where I should have used the compass... Anyway, Keapon wants some of this guy's beard so... Then I tried to find the 'where' the Dervish mentioned but got lost, so I gave up and went back to town. Did I ever show you guys the map? There it is! With all the locations found so we never have to walk the streets again. See if you can identify them all by their little icons! First to sell the beard to Keapon: In the fountain square we find this begger and give him a centime: Giving the man a coin doesn't visibly do anything, what it does do is add a single point to the secret paladin score which determines whether or not you become one. After that we practice with Uhura some: |
#89
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WIT once more
Then I try to complete WIT again. Even if I don't it should raise Perseii's magic score. You have to do it from the beginning again but I'm going to take it up from where we left off (I'm also thinking of doing a video of the WIT challenge because it's so neat)
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"NOOOOOOOOOOOOOoooooooooooooooooooooOOOOOOOOOOOOO! " Back on the street, Jackson heads back to the inn to hear the poet recite his poetry Next week, Day 4 and some real trouble! |
#90
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Trouble Ignites
Garcon wakes on Day Four only to find that things in Shapier have been heating up
I'm sure it's nothing but Perseii doesn't want to ember-ass himself and goes out side to investigate: If you've been playing along or plan to play in the future let me enlighten you now. This is the last time you'll be able to buy items from Alichica. So, if you haven't picked up the map or compass by day four you're going to need to do it now or do without them. Quote:
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Always the joker! Even his stand being burnt down can't stop him from wise-cracking Remember what Aziza said about Fire Elementals? If not go back and refresh yourself... In the meantime Jackson is going to be filling up his waterskins and prepare for the inevitable encounter with the hot tempered foe: A visit to Harik the fire expert is also in order, where we mention the elemental: Quote:
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And Garcon gets the incense for free! And people say heroics never pay! |