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#1
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Let's Play Lady's Man the King's Quest Variant
Welcome to my Let's Play of King's Quest II: Romancing the Throne. KQ2 was released in 1985 before some of you were born I'm sure. Like every KQ game it was designed by Roberta Williams. KQ2 did have two other guys I really like working on it though, Mark Crowe and Scott Murphy, who went on to make their own wonderful adventure games.
After Sir Graham won himself a kingdom in the first King's Quest he has to go about a King's most important duty: insuring an heir to the throne. That's hard to do without a woman in most cases. Not having access to chemistry.com, match.com, or christiansingles.com King Graham goes to his magic mirror in hopes that perhaps it can hook him up with an eligible princess. Quote:
So, here we go! Welcome to King's Quest II Like last time I'll be drawing a map and you'll be directing Graham where to go and what to do. Unlike last time I'm not sure I know every which way to kill Graham but I suppose between us we can figure it out. Where to Tyrants? I'm also going to make an effort to capture more of the description text in the game, Shivam finds it endlessly fascinating... Last edited by Loki; 05-06-2018 at 08:17 AM. |
#2
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In the spirit of Alexander's numerous drowning deaths in the starting moments of King's Quest VI, I say try swimming back whence you came to the west. Then after that inevitably kills you, go east, away from the murderous blue liquid.
I wonder...can you do anything with that palm tree, like climb it or take a coconut? |
#3
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It looks like someone sprinkled delicious Skittles on the grass around the beach. Graham should eat all of them.
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#4
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the descriptive text in sierra games is the best.
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#5
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I expect you to participate in deciding what Graham does and looks at then Shivam!
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#6
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Those rocks look unnatural. I think taking the time to do a geological survey of the area would be a good idea.
- Eddie |
#7
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Throw Baby
oh, wait |
#8
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Destroy that rogue plant behind the coconut tree, that stands out due to its black outline. Then, follow the trail of skittles to a rainbow.
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#9
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Lets go swimming and see what happens
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#10
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Drink seawater Graham!
Start looking around for jewelry. If I recall correctly, for some strange reason, Kolymians toss away precious gems like they come out of the ground or something. |
#11
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Have King Graham figure out how to load up the remake, complete with sympathetic emo vampire family.
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#12
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As soon as Bizarro Graham shows up, have him steal and kill everything.
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#13
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Fixed it for you.
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#14
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Wherein Graham's descent into madness begins
One of the many benefits to becoming King of Daventry, indeed the greatest of them to Graham (though he told no one) was that shortly after winning the crown for himself the disturbing voices that often compelled him to do the strangest and most alarming things stopped. He told no one this, but he would have happily have saved the kingdom just to be rid of the voices...
So you can imagine the creeping horror that begin to come over Graham when shortly after reaching the shores of Kolyma, indeed, as soon as he found himself once again on firm ground about to set off to find Princess Valanice he heard out of a clear blue empty sky: Quote:
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Despite his inability to climb the tree he still feels compelled to grab for a coconut. With the alien thought that one might make a good pet. Quote:
Soon other voices began demanding that Graham pay heed to their words and he is helpless to resist: Quote:
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Oh you want him to swim... Not just flail about in the water...: Nothing out there, I suppose. After Graham washes back on shore and regains consciousness he is immediately told to: Quote:
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It's right there! Quote:
DEATH COUNT: 2 Last edited by Loki; 05-06-2018 at 08:26 AM. |
#15
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Small Windows of Sanity
After swallowing a great deal more salt water than is safe. Graham finds that he is once again"alone" and in control of his own body once more. He decides if he is going to get anything done before he loses his mind entirely he must act quickly! He gets his bearings:
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Okay so there is an ocean, some flowers, and some plants. Good job Graham! The princess is nearly yours! He makes his way south, drawing a map in his head as he goes. ] Quote:
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south again: Quote:
south again: Quote:
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That one voice, the nice one, was right! Kolymians do leave their valuables lying around! *YOINK* Quote:
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DRATS! South South again Quote:
Last edited by Loki; 05-06-2018 at 08:51 AM. |
#16
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Small Windows of Sanity
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South Quote:
You've already said that Parser! Be more creative! Quote:
(Sorry Eddie no surveys available here either!) South Graham's confused... How did he get here? If he went south and ended up back where he came... That implies he's on a small spherical planetoid... But then wait he came here by sea... wait, there are no oceans near Daventry which is also a tiny spherical... *HEAD ESPLODE* Oh, wait! I know! It must be magic! wfftttehh... bullet dodged. After exhausting his own meager intelligence Graham patiently waits for the voices to return and tell him what to do. He hopes at least one of them is mildly constructive... Last edited by Loki; 05-06-2018 at 09:05 AM. |
#17
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Dig up the sand, smelt it into glass, build yourself a house and retire.
Wait, what game are we playing again? |
#18
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Use the trident to become king of the ocean!
I mean, go EAST. |
#19
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Clearly exploration is in order anyway, so yes, mapping out what lies east would help with the decision-making.
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#20
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WEAR BRACELET, GO EAST
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#21
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Build a sandcastle, put a flower in your hair, and then stroll eastward.
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#22
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Try climbing the rocks to see if you can see anything!
Then ya might as well explore east to find more ways to kill yourself save the princess get rich |
#23
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That coconut is begging to be tridented. And that dark grey rock in the ocean is begging to be dynamited. Failing (or succeeding) that, I say go east a little ways and then south lots and lots.
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#24
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You may want to take some Ducolax in the next two days...
You need to keep that bracelet in a safe place. Swallow it so that you can retrieve it later if necessary.
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#25
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Open the clam with the trident. Then eat it so that you get paralyzed!
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#26
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Not nice. Just greedy. I expect to be well paid. Onward!
When do we get to the emo vampires? |
#27
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Not like you have a whole lot of choice, so go east. See if you can pick some of those flowers the game is so proud of before you go, though.
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#28
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How far east can you go, Graham?
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#29
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Go East Young Man! (and be consumed)
The voices seemed to have reached a consensus that Graham head east deeper into Kolyma. Not having any ideas of his own and unable to resist Graham heads east (sorry, I forgot to enlarge these before I uploaded them, that's what I get for trying to LP while the mother-in-law was visiting):
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Well things look pleasant enough around here! Why look there's even a white picket fence: (thanks for the info Parser...) With civilization in sight Graham heads east again: Quote:
Graham tries to ask questions about the patio and the flower box but the parser doesn't seem to know they exist despite just telling Graham about them. Graham then checks out the mailbox : Graham has no clue who this "Grandma" character is but he sure as hell is going to steal her mail, it would be unkingly not to: Done with the outside of the house Graham goes inside to see what other things he can purloin: DEATH COUNT: 3 Last edited by Loki; 05-06-2018 at 09:09 AM. |
#30
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Go East and try to live this time
Graham finds himself standing up, screaming, and twisting as the claws and fangs of the enormous wolf end his life... As his hot life gushes out of him he wonders why he ever bothered with the damn mirror... Huh? What's this he's still alive? Still breathing? And standing outside of "Grandma's" house too... He could have sworn he just entered it only to find a his grisly death. But, no here he is alive, must be just another sign of the madness that is enveloping him. As he grips the handle to enter the cottage he shudders:
"Thank the Goddess! It's just an old lady" Graham exclaims, thankfully the ol' bird appears to be deaf and didn't here him. Graham immediately begins casing the joint. Graham attempts to look under the bed, into the dresser, under Grandma, behind the painting, and elsewhere for objects but is unable to find anything... The stupid parser doesn't even recognize the hideous piece of art on the wall (which convinces Graham, and at least one of the voices in his head that while the parser lacks intelligence it still has some taste.) Graham can only take so much whining from the elderly before departing, eastwards: Graham notices nothing different... and continues on his way Quote:
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east once more and "look door:" He heads inside: Graham approaches the alter and kneels to pray: Last edited by Loki; 05-06-2018 at 09:13 AM. |