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Zelda II Enhanced - Link Is Adventuresome

Because one of my favorite steamers (BarbarousKing) gave this a try and because I am a sheep, I finally decided to check this port out. It totally rules! I've long held that Zelda II was a great game held back by some very poor design decisions, and playing this version it feels like I can finally see the game's full promise realized. I decided to jump straight into the randomizer and I've been having a great time, despite my lack of mastery of the base game. This version features tons of quality-of-life upgrades that take a lot of the pain out of, well, playing Zelda II. You can turn on indicators to show which overworld tiles lead to sub-maps, there's fast-travel between the different towns and you can call up a list of all the hints you have received by pressing F3 (very handy for the randomizer). I haven't played many of the all-new areas myself, but the ones I saw on Barb's stream seemed very well-made and pretty consistent with the design ethos of the original game. Hopefully I'll end up sticking this through and completing my run, it has been a really long time since I finished Z2.
 
I'd say it depends on why you don't like it. If you enjoyed the platforming and combat but thought the world design was convoluted and the penalities for failure too steep, then you might enjoy this! But it won't change the basic nature of the game enough to win you over if you don't like the physics and/or don't want to play a 2D platformer.
 
I love Zelda II, so I'm interested in checking this out. Is it able to run on any actual hardware, though? Or just PC stuff?
 
I'd say it depends on why you don't like it. If you enjoyed the platforming and combat but thought the world design was convoluted and the penalities for failure too steep, then you might enjoy this! But it won't change the basic nature of the game enough to win you over if you don't like the physics and/or don't want to play a 2D platformer.

I have given this game an earnest try so many times, thinking every time I'll warm to it and I bounce off of it every. single. time. But the reasons are the design being convoluted and the penalties for failure being too steep! So I guess I have to check this out now?
 
I love Zelda II, so I'm interested in checking this out. Is it able to run on any actual hardware, though? Or just PC stuff?
It’s a PC port, the author rebuilt the game in GameMaker. Not console compatible, but I bet you a lot of patches exist that could change the NES ROM in similar ways.

I have given this game an earnest try so many times, thinking every time I'll warm to it and I bounce off of it every. single. time. But the reasons are the design being convoluted and the penalties for failure being too steep! So I guess I have to check this out now?
Look, I don’t make the rules, but I’m pretty sure you do.
 
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I have given this game an earnest try so many times, thinking every time I'll warm to it and I bounce off of it every. single. time. But the reasons are the design being convoluted and the penalties for failure being too steep! So I guess I have to check this out now?
I'm honestly surprised that Zelda 2 is this harsh about it considering that Zelda 1 is pretty merciful about it. Or also that they did it on purpose since the final palace proves that they COULD have given you perma-checkpoints, they just didn't want to.
 
I think the checkpoint at the Great Palace is just from its having been an FDS game - it was on the other side of the disk, so once you got there, they didn't want you having to swap to-and-fro when you'd inevitably have to continue.
 
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