291. Bingo Zap
You have 60 seconds to try to get the ball into the glowing hole (and none of the others) as many times as possible. The ball controls like a labyrinth game, with weird momentum. I have no idea where the name “bingo zap” came from.
Apparently this game (and a number of the following) was produced by
JungleTac for a device called
the Tiltboy. The Tiltboy is an uncommon plug & play where the controller is physically rotated to control movement. This release is the only major VT02 production by JungleTac (excluding those from the unknown affiliated developer). Runner Car (#200) was also made for this device, as was Spinball (#288) that I noted last time.
292. Birdie Nest
Here’s a really weird one: You’re balancing the bird on that dotted line as it drops eggs (which you need to catch) and poops (which you don’t). You lose lives if you miss eggs or catch poops, but get an instant game over if the bird touches the bushes. Also a Tiltboy game.
293. Pinball Track
Another labyrinth variation where you need to move the ball along the tracks without falling into the holes. In this case you need to collect keys to open gates. I’m guessing there’s a stage ending, but several of the holes seem to be much wider than the sprites indicate and appear to be impassable. Also for the Tiltboy.
294. Insect Chase
Move the net around the screen and catch the butterflies. Each time you snag one, the game announces “You get it!” Each five you catch is a new “mission” and more decoy bugs are added to the stage. If you catch one of those, you lose a life and are told “You lost!” The net itself has rolling-ball labyrinth physics to keep things exciting. And I think some of those graphics are from Link’s Awakening. And yep, it’s from the Tiltboy.
295. Strafe
A different hack of the non-moving soldier game Five Days (#76).
296. Aero Engine
Horizonal shmup with a Gradius-clone feel to it. (The Bootleg wiki explicitly calls it a Gradius clone!) This is another Tiltboy game, though I have no idea how the controls worked in that case. Apparently there’s an alternate version of this game called Alien Attack.
297. The Farmer
The original of the game we saw as Fisher (#259).
298. Last Cabra
A vertical shmup. Has some issues with screen tearing and enemies appearing out of nowhere, but also has a decent set of power-ups and actual bosses. Another for the Tiltboy, and I really don’t get how the controls worked for that.
299. Ocean Quest
A racing boat game (hold A to go fast) that feels like a horizonal version of Pobble. You need to collect fuel canisters to increase your time gauge and you can bump other boats without harm. (You seem to et points from passing other boats, which are infinite.) And yes, it was on the Tiltboy.
300. Motor Rally
And finally, a simple motorcycle racing game. Hold A to go fast, bumping other cycles makes you stop (though you don’t explode or anything cool like that). This was the final Tiltboy title, so the entirety of that system’s games are on this device.
And with 75 posts and 520 games, we’ve reached the end of both My Arcade Go Gamer handhelds! Woohoo! Let’s wrap everything up.