61. Five Days
What a coincidence, we were just talking about this! It’s the original of Final Man. And no, nothing in the game indicates what the five days in question are; there’s no time limit or set five stages or anything like that. Maybe it’s a reference to something that got mistranslated or just sufficiently divorced from context?
62. Formation Z
AKA Aeroboto, the NES port of the Jaleco horizontal shooter.
63. Raid on Bungeling
The NES port of the shoot-em-up developed by SimCity creator Will Wright.
64. Penta Base
Another variant of Nice Code’s Final Man/Five Days. It keeps the “five” theme.
65. Resistant
Just in case you thought we needed more versions of Nice Code’s Space War/Gallagant, here’s another one. That’s seven, for the tally, and I’m pretty sure nothing’s going to beat it.
66. Silent Hunter
A Nice Code submarine game (originally called Sub Hunt) with weird controls.
67. Space ET
It’s just Space Invaders. It was on the Gamespower with the same name.
68. Strafe
A fourth variant of Nice Code’s Final Man/Five Days. No way that’s catching up with Gallagant!
69. Hobbs Voyage
One of Nice Code’s hacks of their port of Intellivision’s Night Stalker, and one we haven’t seen before. This feels very similar to Battle City to me, though with the annoying addition that your bullets run out after a few shots and you need to dodge your way to the reload icon that appears. It’s also an “endless” game where you and the enemies respawn infinitely and your high score is really just limited by your patience.
70. Millipede
The NES port of the Atari game.
And that’s all the Shooting! That was the longest section, and now we’re 110 games into this 270-in-1 handheld. I bet there won’t be any shooting at all in any of the other sections. I bet they kept all of the games with any shooting at all in this section to Protect The Children.
What a coincidence, we were just talking about this! It’s the original of Final Man. And no, nothing in the game indicates what the five days in question are; there’s no time limit or set five stages or anything like that. Maybe it’s a reference to something that got mistranslated or just sufficiently divorced from context?
62. Formation Z
AKA Aeroboto, the NES port of the Jaleco horizontal shooter.
63. Raid on Bungeling
The NES port of the shoot-em-up developed by SimCity creator Will Wright.
64. Penta Base
Another variant of Nice Code’s Final Man/Five Days. It keeps the “five” theme.
65. Resistant
Just in case you thought we needed more versions of Nice Code’s Space War/Gallagant, here’s another one. That’s seven, for the tally, and I’m pretty sure nothing’s going to beat it.
66. Silent Hunter
A Nice Code submarine game (originally called Sub Hunt) with weird controls.
67. Space ET
It’s just Space Invaders. It was on the Gamespower with the same name.
68. Strafe
A fourth variant of Nice Code’s Final Man/Five Days. No way that’s catching up with Gallagant!
69. Hobbs Voyage
One of Nice Code’s hacks of their port of Intellivision’s Night Stalker, and one we haven’t seen before. This feels very similar to Battle City to me, though with the annoying addition that your bullets run out after a few shots and you need to dodge your way to the reload icon that appears. It’s also an “endless” game where you and the enemies respawn infinitely and your high score is really just limited by your patience.
70. Millipede
The NES port of the Atari game.
And that’s all the Shooting! That was the longest section, and now we’re 110 games into this 270-in-1 handheld. I bet there won’t be any shooting at all in any of the other sections. I bet they kept all of the games with any shooting at all in this section to Protect The Children.