ArugulaZ
Fearful asymmetry
It's Landstalker! It's The Legend of Zelda! It's Dark Souls, keeping progress at a glacial pace! It's Tunic, the recent Game Pass release that's guaranteed to keep you mesmerized, confused, and aggravated all at once. I spent a few hours with this one, and it reminds me of how annoyed I'd get losing Nigel behind walls in Landstalker. Camera controls are out of your hands, and that's part of the game's challenge, because there are a whole lot of alternate paths tucked away where you can't see them. You have to feel your way around these hidden trails, obscured by ledges and buildings. While you're scratching your head at where to go next, you'll be slaughtered by a small army of goblins, rejected Pokemon, slorms (wiggy wham wham wuzzle) and whatever else the game can throw at you. Don't go anywhere without saving at a fox shrine statue first... provided the flame is lit and you can actually use it.
Tunic is one of those games that abuses and charms you at the same time... I've gotten frustrated and lost, yet for some unfathomable reason, I'm not willing to give up on it just yet. One of the unique features of Tunic is that while it includes an instruction manual, its pages must be found throughout the world. Even when you get them, you might not understand them, because they're mostly written in an indecipherable runic language. It adds to the game's mystique, but also its obtuseness.
Tunic is one of those games that abuses and charms you at the same time... I've gotten frustrated and lost, yet for some unfathomable reason, I'm not willing to give up on it just yet. One of the unique features of Tunic is that while it includes an instruction manual, its pages must be found throughout the world. Even when you get them, you might not understand them, because they're mostly written in an indecipherable runic language. It adds to the game's mystique, but also its obtuseness.