I just finished Shining Force III: Scenario 2, and I'm pretty sure it's now my favorite in the series and certainly, easily, is my current favorite Saturn game of all time. They even got me involved in the story, this time around (again, nothing incredible or out of the ordinary, but it feels a bit like the Trails in the Sky games, to an extent, with all the political machinations going on, at least in this one). You play as Medion, third in line prince to the throne of the Empire, and the whole game there is this tension where you are torn between being a good person and helping people, but also being forced to do your duty and, eventually, become an invader to a sovereign nation. There's even a line by one of your companions that goes like "Let me fight, Prince, even if I must become labelled an invader," which is nuance I didn't expect, slight though it is .
The battle design, pretty much from the go, is incredible. Here's a small sample of the (fun!) shit they throw at you: a battle on a ship, in which you must man two cannons, to blast at another ship's cannons to prevent them from shelling you to death, while your characters not on cannons shuffle around, nervously, on the deck while you try to guess where the enemy is going to attack. A battle, possibly my favorite but there are a lot to pick from, where all but two of your party members are locked in prison cells unarmed, and you must unlock each of their doors, one by one, while fending off the enemies attacking you from both sides. Once you spring someone free, they have to get their weapon back from a central table before they can fight (unless they know magic, of course, so prioritizing your magic users is a good idea). A battle where these weird tower things shoot out electricity every round, in different patterns, doing damage to everyone in their path, and as far as I could tell, are pretty much unavoidable at least occasionally - all while solving a puzzle ruins dungeon in the same battle that nets you a secret character if you complete it (I did, thankfully, but barely. I had some poor luck with poison with the hero, Medion, but I got through it just in time). Another battle where, because I chose to defeat a baby dragon in scenario 1, caused a giant dragon to appear here, which was interesting because there are also three sections of the ground that basically act like elevators, which you must use to advance to the boss. On the way, the enemies are laid out in such a way as to be able to attack you while you wait for the elevators to go up. And, finally, the final battle, in which you again split into two teams, the second of which is inside a giant tank that you must stop (which is done, basically, by killing a boss). This is easier said than done, because there are no mercenaries to hire in Scenario 2 like for the final battle of Scenario 1 - your only option for extra team members is recruiting monsters with the last character you can get, Pappets. This is wild, because outside the "control enemies" code in Shining Force II, I've never controlled monsters in this series before (legitimately, anyway). I chose a Queen Worm, Wyvern, and 2 Minotaurs, mainly because of their high HP and the flying ability of the Wyvern. They were pretty crucial to the fight, too, there are a good number of enemies inside that tank and the boss has 320 HP.
Can't recommend this series enough - if the pattern continues, Scenario 3 will be even better than Scenario 2 (honestly, this feels unlikely, though I fully expect to adore the finale).
God I wish we still got Shining Force games. You know, real ones. What a series.