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It was more just a snarky comment because his comments sound like peak GG.That seems like a weird thing to insinuate.
I mean, I'd say so at least... >.<Isn’t it kind of going backwards to go from that to “single gruff dude with occasional squad mates”?
I'm a big Metal Gear fan, so I am fully onboard for a relatively long, overly loquacious action game. But why do I get the feeling this will end up a 70hr+ slog?The real cause for alarm though is like... I like my action games to be breezy in length, with few to no cutscenes taking me out of the game
The combat looks really fun, at least. It looks like a fairly natural progression from the mechanics that started in XIII and looks way easier to parse than XV. I love me some stagger management. And there are buttons for the dog!The more news comes out about FFXVI, the more it seems like maybe anything besides the combat design itself is built on bad choices. Between this and either the buying into or pandering to every racist's "realistic medieval era" crap I think I'm just fully skipping this one unless the narrative really goes out of its way to SHATTER my current expectations.
Forget everything, I'm all-inAnd there are buttons for the dog!
Using this as as a tongue-in-cheek segue into a different topic (one that might be better for a certain section of the board that must not be named, but I don't go there anymore) is that recently in a yoship interview, he had this to say about the term "JRPG" and its usage in "Western" media, as an aside when discussing the developers approach to making FF16. Pulled from a translated interview:Wonder how Yoshi P feels about ethics in games journalism.
Meanwhile, in order to underscore this point as it was being discussed, someone on twitter unearthed this X-Play clip to really underscore the tone and connotations that this term and the general attitude of "Western" gamers/games media has had over the years towards Japanese RPGs and games in general:"One thing he wants to get across is that when we create games, we don't go into them thinking we are creating JRPGs, we are just creating RPGS. The term JRPG is used by western media rather than users and media in japan."
"This is going to depend on who you ask but there was a time when this term first appeared 15 years ago, and for us as developers the first time we heard it, it was like a discriminatory term. As though we were being made fun of for creating these games, and so for some developers the term JRPG can be something that will maybe trigger bad feelings because of what it was in the past. It wasn't a compliment to a lot of developers in Japan. We understand that recently, JRPG has better connotations and it's being used as a positive but we still remember the time when it was used as a negative."
"I remember seeing something 15 years ago which was basically a definition of what a JRPG was vs a western RPG, and its kind of like FFVII, and it has this type of graphics, this length of story, and compartmentalizing what we were creating into a JRPG box, and I took offence to that because that's not how we were going into creating. We were going in to create an RPG, but to be compartmentalized, we felt that was discriminatory."