I've recently been slowly playing through the original Doom I and II for the first time and just finished Doom II. I've never really been into FPS games or even first-person games in general, but I figured I'd try these out since they're so influential.
I'm not going to become an FPS-head anytime soon, but these are definitely both incredibly fun, and I can see why they became so popular. I think if I wanted to try a modern successor I'd give the Halo games a shot, because historical or contemporary military/special ops shooters that go for a realistic setting don't appeal to me in theming at all.
I do want to play a bit more Doom but I'm unsure where to go next. I played both of these on Hurt Me Plenty and that was hard enough for me, so I'm not necessarily seeking out extreme challenges. On the other hand, my perception of difficulty doesn't seem aligned with the sentiment I see when I look through Doom discussions on other forums. For example, the consensus among the Doom community seems to be that Thy Flesh Consumed (Episode 4 of Doom, added after Doom II) is the hardest part of Doom I or II. But personally I think that was probably the best set of levels in either game, both in level design and difficulty. In contrast, I'm not a big fan of, for example, Doom II's tendency to drop you into a monster closet surrounded by the undead enemies with undodgeable weapons on all sides, which is exacerbated by the undead enemies getting chainguns in Doom II. I find this to be both more difficult and less interesting than Thy Flesh Consumed.
Given that, does anyone who has played a lot of Doom think that the TNT or Plutonia levels would be worth it for me? I'm a bit wary because even the positive things I've read about them seem to be couched in the idea that they're for the most hardcore of the hardcore Doom experts, which I'm not. On the other hand, to bring up a parallel example, I've really enjoyed for example the Famicom Super Mario Bros 2 or Fromsoft games, and that's another case where its advocates often discuss them in terms of pure difficulty, and I think those advocates don't understand what makes those games fun (and also exaggerate the difficulty).
Or maybe should I just skip those and go to Doom 64, which is presumably made for a more general audience, and not players who think Doom II on Ultraviolence was too easy?
Or, any thoughts about TNT/Plutonia vs Doom 64 more broadly, or any of those individually?