An entire game made of VIDEOS? Pretty outlandish, if you ask me!
Castlestorm 2 is the sequel to Castlestorm (as helpfully implied by the 2 in the title), and while I did NOT play that game, the fact that Zen Studios' output is consistently enjoyable enough that I feel confident in asusming it's a goond'un. It's a side-scrolly Kind of Tower Defensey/Kinda RTSy thing (is there a name for that genre? I see a lot of 'em on the appstore) but you can also comandeer any trrop you want for direct control, which makes it a more Angry Brids-y physics puzzler. Looks pretty fun and the trailer had me go form "Bah" to "Hmmmm"
Rollercoaster Tycoon 3 is a game I feel I'm on sturdier ground with since, while I also haven't played any of the games in that series either, I at least know what to expect; it's Sim City, except amusement park. Build concession stands so park goers don't fie of starvation while roller coasting, and also escort them off the premises in case they die so your park can maintain a high safety standard. I don't know much about running themeparks, but I'm pretty sure those are the two most important parts.
Lost Ember is a sads based walks-em-up where you're a varmint of some stripe (wolf in the cover art, other critters in screenshots) walking around in an After-Man esque countryside. Just that whatever got rid of the people happened back in Mayan times. I'm sure it will be haunting and beautiful and artistic and whatnot.
Going Under is a dungeon crawler with the premise that you ain't crawling dungeons, you're crawling through office buildings and failed start-up companies, smashing not gerblins and booglies, but, like, mail clerks and water coolers and the like; using the resources you claim from defeating middle managers from other companies to make your own STRONGER!
Rivals of Aether is a game that looked at Smash Brothers, and instead of saying "Well that doesn't look hard, I can do that too!" like some other Platform-based fighting games I could name (well... all of em, really), sat down and worked out why, exactly Smash Brothers was really fun and did THAT instead. So it's a game that Looks and Plays like Smash, except the entire cast is made up of original characters so you can't go in with preconceived notions of who the best character is!
Well.. this version has Ori and Shovel Knight as guest characters, and the PC version has a *very* extensive character creation tool that is presumably not in this port, but otherwise you've got nothing but NEW PEEPS!
WARTILE I infer to be a miniature-based strategy game of some sort, the description mentions slowing and freezing time to make decisions a bunch and literally none of the screens show any kind of video game being played, so all I can do is guess.
And finally, and most importantly, this week has an update for SNESflix; this time we've got Donkey Kong Country 2, considered by many to be the APEx of the Primate Jump-em-up genre, SCAT, which is about as close to a Forgotten Worlds port as the SNES could manage (and not about freestyle jazz-beatboxing) Peace Keepers, the sequel to Brawl Brothers that was never at either my local Blockbuster or convenience store, so I could never rent it to offer opinions, and Super Picross which never left Japan, and doesn't look to be translated, but it's Picross so I'm sure you can figure it out on your own.
Now I'm assuming that is everything, but I've been made a fool of twice this month alone for saying that so who knows?!?!
Castlestorm 2 is the sequel to Castlestorm (as helpfully implied by the 2 in the title), and while I did NOT play that game, the fact that Zen Studios' output is consistently enjoyable enough that I feel confident in asusming it's a goond'un. It's a side-scrolly Kind of Tower Defensey/Kinda RTSy thing (is there a name for that genre? I see a lot of 'em on the appstore) but you can also comandeer any trrop you want for direct control, which makes it a more Angry Brids-y physics puzzler. Looks pretty fun and the trailer had me go form "Bah" to "Hmmmm"
Rollercoaster Tycoon 3 is a game I feel I'm on sturdier ground with since, while I also haven't played any of the games in that series either, I at least know what to expect; it's Sim City, except amusement park. Build concession stands so park goers don't fie of starvation while roller coasting, and also escort them off the premises in case they die so your park can maintain a high safety standard. I don't know much about running themeparks, but I'm pretty sure those are the two most important parts.
Lost Ember is a sads based walks-em-up where you're a varmint of some stripe (wolf in the cover art, other critters in screenshots) walking around in an After-Man esque countryside. Just that whatever got rid of the people happened back in Mayan times. I'm sure it will be haunting and beautiful and artistic and whatnot.
Going Under is a dungeon crawler with the premise that you ain't crawling dungeons, you're crawling through office buildings and failed start-up companies, smashing not gerblins and booglies, but, like, mail clerks and water coolers and the like; using the resources you claim from defeating middle managers from other companies to make your own STRONGER!
Rivals of Aether is a game that looked at Smash Brothers, and instead of saying "Well that doesn't look hard, I can do that too!" like some other Platform-based fighting games I could name (well... all of em, really), sat down and worked out why, exactly Smash Brothers was really fun and did THAT instead. So it's a game that Looks and Plays like Smash, except the entire cast is made up of original characters so you can't go in with preconceived notions of who the best character is!
Well.. this version has Ori and Shovel Knight as guest characters, and the PC version has a *very* extensive character creation tool that is presumably not in this port, but otherwise you've got nothing but NEW PEEPS!
WARTILE I infer to be a miniature-based strategy game of some sort, the description mentions slowing and freezing time to make decisions a bunch and literally none of the screens show any kind of video game being played, so all I can do is guess.
And finally, and most importantly, this week has an update for SNESflix; this time we've got Donkey Kong Country 2, considered by many to be the APEx of the Primate Jump-em-up genre, SCAT, which is about as close to a Forgotten Worlds port as the SNES could manage (and not about freestyle jazz-beatboxing) Peace Keepers, the sequel to Brawl Brothers that was never at either my local Blockbuster or convenience store, so I could never rent it to offer opinions, and Super Picross which never left Japan, and doesn't look to be translated, but it's Picross so I'm sure you can figure it out on your own.
Now I'm assuming that is everything, but I've been made a fool of twice this month alone for saying that so who knows?!?!