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Digital Down-Low for 09/10/2021: No Game Too Small

Octopus Prime

Mysterious Contraption
(He/Him)
Despite the thread title, there's a bunch of games I deemed too small to be worth talking about

Anyway, it's the first week of September, the Witching Season, and what better way to commemorate the Witching Season than a video game about Vampires? TO WIT: Bloodrayne Betrayal got it's revamped re-release for the Switch and now you TOO can play it on a format the original developers didn't dare dream would ever even exist! But now it does, and they brought it back and gave it new VAs (Troy Baker and Laura Bailey). While I'm semi-sure I played this before on either PS3 or 360, I retain no memories of it, save that it looked nicer than it played. But it also looks really nice, so I am not sure what the actual ratio we're working off of here.

Any any case; we seem to average one Bloodrayne a decade, and this is it for the 2020s.

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Speaking of 3D brawlers (which is what Bloodrayne originated as, I think), we have Ultra Age. Which... is one of those. Doesn't look bad by any stretch, but it also looks like a kind of standard 3d beat-em-up, somewhere in the Ninja Gaiden/Bayonetta sphere. I'm sure it's fine.

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And speaking of games that I'm sure are fine, and outwardly resemble beat-em-ups of at least two console generations past, we have Smashing the Battle: Ghost Soul. Which is the sequel to the original Smashing the Battle, which I DID play before, and deemed "Okay I guess> Character designs are needlessly horny". Nothing about the sequel looks to be equipped to change that opinion. If Ultra Age looked kind of like Ninja Gaiden, I guess this would be... I dunno... Crimson Tears?

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Dice Legacy is the perfect video game who wishes that Civilization had a one-in-six chance of failing, as it's a 4X explorey-city-buildy game where everything you do is DICE BASED! Roll them bones to figure out if you can protect your settlement from roving bandits, or learn about pottery or invent pyramids or ice cream or whatever! You know, all that stuff that makes Civ so compelling now all down to the roll of a single D6!

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Two arcade releases this week, neither are especially high profile, but one is definitely getting a much more robust re-release; Espgaluda 2 is a shmup of the bullet-hell style. And I will assume the Switch port has some degree of fancy new stuff in it to justify it getting a whole seperate release with a higher price point and all that, but nothing in the product page tells me what. Explains the games story though, so that's obliging of them.

The other arcade game is Pop-Flamer, which I really only know from one of Parishs video about the SG-1000 port of it a few months ago. It didn't sound great, but it's a single-screen murd-em-up where you're a little mouse tasked with popping balloons with a blowtorch. As one does. According to the description "Throw flame to exterminate frogs if blocked by them."

So that's the kind of time you're in for here.

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Residual appears to have a lot of Terreria about itself, except in SPACE and more troidy. Visit a space planet! Turn some rubbish into brick-a-brack. Use stuff you scrounge up to survive critters and the like. Avoid wind.

Survival Game stuff!

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And finally, this weeks big release, Warioware: Get it Together, which continues the series staple of giving you hundreds of teensy-weensy games and tasks you with figuring out what you're supposed to do, and doing it, all within about 5 seconds. HOWEVER, in order to weird things up considerably, you've got different characters to play as, and each of them gets a completely different playstyle for those same micro-games; so instead of a measely 200 games, you've now basically got about a thousand to deal with.

That's way too many games, even at five seconds a pop!

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