Hey, how long do you think you have to emulsify a lightbulb before you can drink it? Asking for a friend. Need an answer immediately.
Performing an really impressive standing backflip in the middle of the sidewalk this week is the latest from ZeBoyd games; This Way Madness Lies; which FINALLY provides the answer to the question I know I've been asking for all my life; "Why aren't there any magical girls in Shakespeare?"; WELL GOOD NEWS, BECAUSE THAT'S THIS! Team up with your pals at an academy for the performing arts, get dressed via twirling and ribbons, and then beat the ever loving CUSS AND MUSTARD out of extra dimensional monsters that are invading worlds based on Shakespearean plays.
It's a Zeboyd game, so I can expect that it's the combat is tightly designed and fun, and the premise is great and I bet it has some writing too.
Normally, I don't mention the weekly Weird Old Arcade Game, since they're rarely announced before I make these threads, and when they are they're something I'd have a hard time talking about (nothing against shmups or weird coin-op platformers, but I absolutely can not tell them apart), but this weeks game was announced early, and it's something I've always wanted to play and it's rarely if ever been re-released; Growl! It's a beat-em-up that tasks an Indiana Jones looking guy not with stealing treasures but with saving animals. By punching the ever loving hell out of every poacher there ever is or was; frequently by exploding them to death.
Seriously, you even pet a dog without the owners consent and this guy is coming to shove a live grenade down your throat.
You have a framed photo of a horse on your wall and YOU CAN KISS YOUR ASS GOODBYE.
It's a video game that combines the WWF and the WWF and then aliens get involved.
Speaking of video games where you close your mighty fist and then unleash three days worth of Armageddon on the face of any fools who would dare cast a shadow on a sunny day, we have Double Dragon Gaiden: Rise of the Dragons; a brand new Double Dragon game! Which is basically all I needed to hear to say "Oh, yes, I'm in". It's from the same peeps as what made Streets of Red, which I did not especially care for, but has its own fans and this does at least appear to address some of my complaints with that game, so I'm optimistic.
It is the year: The Warriors, and Jammy and Bimmy Lee have a whole New Yorks worth of thematic gangs to absolutely demolish the entire brains out of BUT ALSO, Marian and Abobo are playable in this one! As is Linda, Chin Tai and... umm... Marions Uncle.
And speaking of cleaning the streets with the power offriendship tremendous violence, we have Pixeljunk: Scrappers, the Pixeljunk game I have the second most interest in seeing ported to the Switch (come on guys, Pixeljunk Shooter is right there; you already made it! Just... hit the Switch Port button in the source code!). The "cleaning up the streets" is both a colourful metaphor for the fact that you are a human pulverization machine and the fact that you're a garbage man in a city where everyone is out for the precious lifesblood of everyone who works in sanitation and have to split your focus between hucking trash into the squisher-downer while also leaving broken bodies in your wake
Once again, the important thing here is that picking a Simpson is super easy this time
Next is a game that is a solid contender for Thing I Am Most Excited for This Month (prior to Growl being announced); Yggdra Union: We Will Never Fight Alone, a port of what might be Stings most conventional and easy to understand game. I *think* it's a port of the PSP version, which was a pretty extensive and fancied up remaster of the GBA original (which still looked really good). I think the best point of comparison would be to say that it's like Langressier, if the maps were VASTLY smaller and more manageable and respecced the scope of full scale warfare into cramming every single screenshot with as many different fonts as possible.
Or I guess like Fire Emblem, without support conversations and a real tendency towards maximalization otherwise. you know, however you choose to read it.
Take an exciled princeess witha sword bigger than she is, and her ally, a thief with an axe as big as he is and proceed to single handedly win a war by matching up weapon types complementarily! And then suffer from extreme sensory overload trying to parse the status window.
If you want an SRPG that's... more sedate (it'd have to be) we have Edens Last Sunrise, an SRPG where you've got regular ol' human peeps and space critters (who, nonetheless, look like terrestrial animal-peeps) and have to engade in 3D grid based combat to persevere over... whatever it is that's causing problems. Don't know what; the eShop mentions that there's a story but doesn't give any particular details beyond "Aliens and humans and magic and technology" and that's, like... every video game.
It looks nice, it's inexpensive, I like SRPGs and it's from the same peeps as what made the overlooked and very good Tenth Line, so I've got some Nintendo FunBuxx earmarked to spend on it.
And what would a thread about week of new video games that tends to focus on smaller name releases be without a Metroidvania? Weird, that's what. Correspondingly, we have Angel Gear, a Troid-em-up where you're a soldier forced into the middle of a war against a universe devouring mechanical super-virus and the only region of the multiverse that hasn't been eaten yet. It looks kind of like Blasphemous, but with guns and the plot outline in the eShop made me go "Umm... this sounds like it rocks hard?"
So it might also wind up in my shopping cart sooner rather than later.
And finally, the diametric opposite video game, we have a long awaited return of the Castle of Illusion series (wasn't there a DS one that quickly faded from memory?) Disney Illusion Island, a platformer starring Charles Entertainment Cheese, Mrs. CHarles Entertainment Cheese, Daffy Duck, and the dog man from Kingdom Hearts as they... y'know... are in a platformer.
Castle of Illusion and its sequels are a blindspot in my video game knowledge so I don't really know what to expect from this, but I'll tell you one thing; the trailer made me think "Oh, this looks like Rayman, kinda".
Was Rayman like the Illusion games? Because, buddy, I got some real Rayman spice from this trailer.
OKAY GOODNIGHT
Performing an really impressive standing backflip in the middle of the sidewalk this week is the latest from ZeBoyd games; This Way Madness Lies; which FINALLY provides the answer to the question I know I've been asking for all my life; "Why aren't there any magical girls in Shakespeare?"; WELL GOOD NEWS, BECAUSE THAT'S THIS! Team up with your pals at an academy for the performing arts, get dressed via twirling and ribbons, and then beat the ever loving CUSS AND MUSTARD out of extra dimensional monsters that are invading worlds based on Shakespearean plays.
It's a Zeboyd game, so I can expect that it's the combat is tightly designed and fun, and the premise is great and I bet it has some writing too.
Normally, I don't mention the weekly Weird Old Arcade Game, since they're rarely announced before I make these threads, and when they are they're something I'd have a hard time talking about (nothing against shmups or weird coin-op platformers, but I absolutely can not tell them apart), but this weeks game was announced early, and it's something I've always wanted to play and it's rarely if ever been re-released; Growl! It's a beat-em-up that tasks an Indiana Jones looking guy not with stealing treasures but with saving animals. By punching the ever loving hell out of every poacher there ever is or was; frequently by exploding them to death.
Seriously, you even pet a dog without the owners consent and this guy is coming to shove a live grenade down your throat.
You have a framed photo of a horse on your wall and YOU CAN KISS YOUR ASS GOODBYE.
It's a video game that combines the WWF and the WWF and then aliens get involved.
Speaking of video games where you close your mighty fist and then unleash three days worth of Armageddon on the face of any fools who would dare cast a shadow on a sunny day, we have Double Dragon Gaiden: Rise of the Dragons; a brand new Double Dragon game! Which is basically all I needed to hear to say "Oh, yes, I'm in". It's from the same peeps as what made Streets of Red, which I did not especially care for, but has its own fans and this does at least appear to address some of my complaints with that game, so I'm optimistic.
It is the year: The Warriors, and Jammy and Bimmy Lee have a whole New Yorks worth of thematic gangs to absolutely demolish the entire brains out of BUT ALSO, Marian and Abobo are playable in this one! As is Linda, Chin Tai and... umm... Marions Uncle.
And speaking of cleaning the streets with the power of
Once again, the important thing here is that picking a Simpson is super easy this time
Next is a game that is a solid contender for Thing I Am Most Excited for This Month (prior to Growl being announced); Yggdra Union: We Will Never Fight Alone, a port of what might be Stings most conventional and easy to understand game. I *think* it's a port of the PSP version, which was a pretty extensive and fancied up remaster of the GBA original (which still looked really good). I think the best point of comparison would be to say that it's like Langressier, if the maps were VASTLY smaller and more manageable and respecced the scope of full scale warfare into cramming every single screenshot with as many different fonts as possible.
Or I guess like Fire Emblem, without support conversations and a real tendency towards maximalization otherwise. you know, however you choose to read it.
Take an exciled princeess witha sword bigger than she is, and her ally, a thief with an axe as big as he is and proceed to single handedly win a war by matching up weapon types complementarily! And then suffer from extreme sensory overload trying to parse the status window.
If you want an SRPG that's... more sedate (it'd have to be) we have Edens Last Sunrise, an SRPG where you've got regular ol' human peeps and space critters (who, nonetheless, look like terrestrial animal-peeps) and have to engade in 3D grid based combat to persevere over... whatever it is that's causing problems. Don't know what; the eShop mentions that there's a story but doesn't give any particular details beyond "Aliens and humans and magic and technology" and that's, like... every video game.
It looks nice, it's inexpensive, I like SRPGs and it's from the same peeps as what made the overlooked and very good Tenth Line, so I've got some Nintendo FunBuxx earmarked to spend on it.
And what would a thread about week of new video games that tends to focus on smaller name releases be without a Metroidvania? Weird, that's what. Correspondingly, we have Angel Gear, a Troid-em-up where you're a soldier forced into the middle of a war against a universe devouring mechanical super-virus and the only region of the multiverse that hasn't been eaten yet. It looks kind of like Blasphemous, but with guns and the plot outline in the eShop made me go "Umm... this sounds like it rocks hard?"
So it might also wind up in my shopping cart sooner rather than later.
And finally, the diametric opposite video game, we have a long awaited return of the Castle of Illusion series (wasn't there a DS one that quickly faded from memory?) Disney Illusion Island, a platformer starring Charles Entertainment Cheese, Mrs. CHarles Entertainment Cheese, Daffy Duck, and the dog man from Kingdom Hearts as they... y'know... are in a platformer.
Castle of Illusion and its sequels are a blindspot in my video game knowledge so I don't really know what to expect from this, but I'll tell you one thing; the trailer made me think "Oh, this looks like Rayman, kinda".
Was Rayman like the Illusion games? Because, buddy, I got some real Rayman spice from this trailer.