Verse IX-VII: The Second Trading Quest
Hello and welcome back to Eternal Sonata! Last time we took care of some plot stuff at the beginning of Chapter 6 before diving into the Encore Mode-exclusive sidequests in earnest. We’re going to continue with those today.
♪♪~ A Wall With No Front or Back
Today we’re starting off back in Fort Fermata; way back when we first made our way through the place I pointed out this little side room, and now we’re finally going to see what’s inside. (You can open this door earlier, but there won’t be anything here unless you come back during Chapter 6 or 7 in Encore Mode. Also, I technically did this back when I was getting the final score piece from Disappointing Note, I’m just showing it now for pacing purposes.)
Inside is a Maledictor hunched over in the corner…
♪♪~ No music
“Uuh… ahh….”
*She takes a step closer.*
Polka: “Chord! Please listen to me!”
*She holds out the Heart Pendant.*
Polka: “Look, it’s your mother’s pendant! You recognize it, don’t you?”
“Uh… ah, aah… uh….”
*He takes the Heart Pendant from Polka and clutches it to his chest.*
♪♪~ A Faint Light Grasped in the Hand
Chord: “Muh… ther…. Mo- ther… Mo- ther. Mother! Mother!”
*Chord’s soul fades away.*
Polka: “Chord….”
Allegretto: “Trapped for years inside a pot like that. It must’ve been terrible.”
For freeing Chord’s soul from eternal torment, we get… this pot. This marks the official start of the second trading quest, exclusive to Encore Mode. A brief recap of the steps needed to reach this point:
- During Chapter 5, as Beat, talk to the Former Developer in the Ritardando Cave before finishing the events in Mandolin Church.
- Later that same chapter, before finishing the events in Aria Temple, talk to the Former Servant in Baroque City.
- Defeat Rondo in Aria Temple to receive the Heart Pendant.
- Gain full access to the warp room in Baroque by defeating Fugue at the start of Chapter 6.
The latter two steps are part of the main plot, but the former two absolutely cannot be missed, or you’re locked out of the quest. Now then, if you’ll recall last update, we talked to a woman who mentioned needing a pot…
♪♪~ Reflect the Sky, Bloom the Life
That woman is in Tenuto Village, in the house near the entrance to Heaven’s Mirror Forest.
“I’ve finished chopping the vegetables, but I’ve got a hole in my cooking pot and I don’t know what I’ll do.”
*Handed over Pot*
“Thank you so much! You’ve been a big help. I’d like to thank you somehow. Why don’t you let me make dinner for you?”
*There’s a brief fade to black as the party has dinner.*
“Well, did you like it? You can take this with you and share it with your friends later.”
“To tell the truth, I think goat stew smells awful and I don’t care for it. But Grandpa just can’t get enough of it.”
Our reward for giving the woman the pot that used to hold a tormented soul inside of it – I’m assuming the party didn’t tell her about that part – is a healthy serving of Goat Stew.
♪♪~ Can We Be Both Different and Alike
In order to successfully pawn off the foul-smelling stew, we need to warp to Agogo Village and head to the Chorus Plains.
♪♪~ Dive into the Vast Expanse of Plains
We can then give it to the goatherd who needed the Long Johns from the first trading quest. (And yes, the conversation starts out like this, giving it to him straight away.)
Goatherd: “Gah! W-what is that smell? Goat stew? You went through all the trouble of bringing me this? T-thank you. But, wow, this smell. How can I describe it? It really turns the nose doesn’t it. Oh, right, let me give you this for your trouble.”
Goatherd: “If you give that to the man with the cart on Hanon Hills he’ll give you something in return.”
He doesn’t seem terribly enthusiastic about the goat stew, but at least there’s no guesswork on where we’re going next. We already had to return to Hanon Hills once last update, and this isn’t the last time we’ll be going back there, either.
♪♪~ Breeze the Conductor
Item Merchant: “Oh, you’ve got a coupon? You just made it before the expiration date. All right, here you go.”
Item Merchant: “Which reminds me, have you heard? There’s a magic candy that lets you communicate with animals. Isn’t that something?”
*He looks at his horse.*
Item Merchant: “If I could talk to animals, I’d like to have a chat with this guy here. Wouldn’t that be amazing? Oops, how rude of me. Let’s do business!”
“What I wouldn’t give for some magic candy.”
Hmm, where to go next? The only hint we get is that the item merchant is talking about magic candy, specifically, and there’s only one person we know who’s at all knowledgeable about magic. Back to Baroque!
♪♪~ An Inspection Which Values Harmony
More specifically, we need to see the Magic Researcher in Baroque Castle.
Magic Researcher: “Hmm.”
*He thinks for a bit.*
Magic Researcher: “Ah, yes, there is such a thing. It’s called odd candy. I recall reading of it in the spell book. What about it?”
Allegretto: “There’s this guy who wants to talk to a horse. I figured he’d be happy if something like that really existed. Where can we find it, anyway?”
Magic Researcher: “I doubt you’ll find it anywhere. But the recipe was written in the book.”
Allegretto: “Will this do for the honey?”
*Handed over Honey*
Magic Researcher: “Well, it didn’t say anything about what kind. I expect any honey would work. If you make it and it doesn’t work, you can just try again using something else. For the magic water, you should be able to use the magic solution that I have slowly and carefully developed.”
Allegretto: “That just leaves the agogo droppings.”
Magic Researcher: “Yes.”
Alright, time to head back to Agogo Village!
Hello and welcome back to Eternal Sonata! Last time we took care of some plot stuff at the beginning of Chapter 6 before diving into the Encore Mode-exclusive sidequests in earnest. We’re going to continue with those today.
♪♪~ A Wall With No Front or Back
Today we’re starting off back in Fort Fermata; way back when we first made our way through the place I pointed out this little side room, and now we’re finally going to see what’s inside. (You can open this door earlier, but there won’t be anything here unless you come back during Chapter 6 or 7 in Encore Mode. Also, I technically did this back when I was getting the final score piece from Disappointing Note, I’m just showing it now for pacing purposes.)
Inside is a Maledictor hunched over in the corner…
♪♪~ No music
“Uuh… ahh….”
*She takes a step closer.*
Polka: “Chord! Please listen to me!”
*She holds out the Heart Pendant.*
Polka: “Look, it’s your mother’s pendant! You recognize it, don’t you?”
“Uh… ah, aah… uh….”
*He takes the Heart Pendant from Polka and clutches it to his chest.*
♪♪~ A Faint Light Grasped in the Hand
Chord: “Muh… ther…. Mo- ther… Mo- ther. Mother! Mother!”
*Chord’s soul fades away.*
Polka: “Chord….”
Allegretto: “Trapped for years inside a pot like that. It must’ve been terrible.”
For freeing Chord’s soul from eternal torment, we get… this pot. This marks the official start of the second trading quest, exclusive to Encore Mode. A brief recap of the steps needed to reach this point:
- During Chapter 5, as Beat, talk to the Former Developer in the Ritardando Cave before finishing the events in Mandolin Church.
- Later that same chapter, before finishing the events in Aria Temple, talk to the Former Servant in Baroque City.
- Defeat Rondo in Aria Temple to receive the Heart Pendant.
- Gain full access to the warp room in Baroque by defeating Fugue at the start of Chapter 6.
The latter two steps are part of the main plot, but the former two absolutely cannot be missed, or you’re locked out of the quest. Now then, if you’ll recall last update, we talked to a woman who mentioned needing a pot…
♪♪~ Reflect the Sky, Bloom the Life
That woman is in Tenuto Village, in the house near the entrance to Heaven’s Mirror Forest.
“I’ve finished chopping the vegetables, but I’ve got a hole in my cooking pot and I don’t know what I’ll do.”
*Handed over Pot*
“Thank you so much! You’ve been a big help. I’d like to thank you somehow. Why don’t you let me make dinner for you?”
*There’s a brief fade to black as the party has dinner.*
“Well, did you like it? You can take this with you and share it with your friends later.”
“To tell the truth, I think goat stew smells awful and I don’t care for it. But Grandpa just can’t get enough of it.”
Our reward for giving the woman the pot that used to hold a tormented soul inside of it – I’m assuming the party didn’t tell her about that part – is a healthy serving of Goat Stew.
♪♪~ Can We Be Both Different and Alike
In order to successfully pawn off the foul-smelling stew, we need to warp to Agogo Village and head to the Chorus Plains.
♪♪~ Dive into the Vast Expanse of Plains
We can then give it to the goatherd who needed the Long Johns from the first trading quest. (And yes, the conversation starts out like this, giving it to him straight away.)
Goatherd: “Gah! W-what is that smell? Goat stew? You went through all the trouble of bringing me this? T-thank you. But, wow, this smell. How can I describe it? It really turns the nose doesn’t it. Oh, right, let me give you this for your trouble.”
Goatherd: “If you give that to the man with the cart on Hanon Hills he’ll give you something in return.”
He doesn’t seem terribly enthusiastic about the goat stew, but at least there’s no guesswork on where we’re going next. We already had to return to Hanon Hills once last update, and this isn’t the last time we’ll be going back there, either.
♪♪~ Breeze the Conductor
Item Merchant: “Oh, you’ve got a coupon? You just made it before the expiration date. All right, here you go.”
Item Merchant: “Which reminds me, have you heard? There’s a magic candy that lets you communicate with animals. Isn’t that something?”
*He looks at his horse.*
Item Merchant: “If I could talk to animals, I’d like to have a chat with this guy here. Wouldn’t that be amazing? Oops, how rude of me. Let’s do business!”
“What I wouldn’t give for some magic candy.”
Hmm, where to go next? The only hint we get is that the item merchant is talking about magic candy, specifically, and there’s only one person we know who’s at all knowledgeable about magic. Back to Baroque!
♪♪~ An Inspection Which Values Harmony
More specifically, we need to see the Magic Researcher in Baroque Castle.
Magic Researcher: “Hmm.”
*He thinks for a bit.*
Magic Researcher: “Ah, yes, there is such a thing. It’s called odd candy. I recall reading of it in the spell book. What about it?”
Allegretto: “There’s this guy who wants to talk to a horse. I figured he’d be happy if something like that really existed. Where can we find it, anyway?”
Magic Researcher: “I doubt you’ll find it anywhere. But the recipe was written in the book.”
Allegretto: “Will this do for the honey?”
*Handed over Honey*
Magic Researcher: “Well, it didn’t say anything about what kind. I expect any honey would work. If you make it and it doesn’t work, you can just try again using something else. For the magic water, you should be able to use the magic solution that I have slowly and carefully developed.”
Allegretto: “That just leaves the agogo droppings.”
Magic Researcher: “Yes.”
Alright, time to head back to Agogo Village!