There's a surprising amount of replayability or "NG+" material in it too; especially with the way the Wall Market segment is structured.
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Just so you know, you can't just look up the "endings" to see the whole story because the second and third playthroughs are different games.Beat Nier:Automata (ending A), glad I finally played this! That said it took me almost three weeks to play for the 10 hours to get to this ending, so not sure if I'm going to pursue the other endings before my Gamepass runs out. I'll definitely check out the other endings though.
Oh yeah, I wasn't clear about that. I watched a Let's Play/long edit that covered them all. Also I played a bit of B just to see how different it handled and accidentally triggered G right off the bat, ha! I really like how many goofy endings there are.Just so you know, you can't just look up the "endings" to see the whole story because the second and third playthroughs are different games.
@ShakeWell: You really weren't kidding about Double Dragon II: The Revenge being easier on Famicom. I just blazed through it with only two deaths. Enemies take a lot less damage for sure. I assume that's from not playing on Supreme Master? It's been so long since I played on Warrior on the NES version since you can't take on the final fight in that mode.
IMO, Plague Knight is the most fun character to play as, his moveset is really unique, flexible and fun. His campaign reuses the exact levels from Shovel of Hope, but it has a whole different story that I honestly thought was kind of touching. I've kind of burned out on Shovel Knight (never managed to complete King of Cards), but I think Plague Knight's campaign is really superb.I finished Shovel Knight: Specter of Torment. For whatever reason I only made it about half way through Shovel Knight when I first played it years ago, but I decided to give it another shot and found that three full campaigns had been added to the game in the meantime. The Specter Knight campaign really clicked with me, and I played through the whole thing over the last week or so. The fluidity of climbing up walls and dash slashing through floating objects is delightful.
I think I'm going to go play something else next, but I'll keep those other campaigns in mind for when I want something similar.
Wow. Nice job!
I have beaten Street Fighter 2010 plenty of times in my life. But it was time to challenge myself: no powerups. No shot lengtheners, no happy fun ball following me, and especially no flip shield capsule on planet Sand Dune. The only things I allowed were health refills and 1ups.
Fighting with almost no range wasn't as impossible as I thought it would be, but the two biggest walls were Basher and his random mace swings, and the part on Sand Dune where you fight two Red Stings at once while little sand gators nip at me. So, things that can move around fast.
After about 90 minutes and a lot of deaths I did it, with one save state before the final boss. The shot meter on the lower right corner is empty.
What's next? I had a pretty fun time with it, and would like to try it again and get a faster time. Maybe even upload a vid to Youtube.
I have beaten Street Fighter 2010 plenty of times in my life. But it was time to challenge myself: no powerups. No shot lengtheners, no happy fun ball following me, and especially no flip shield capsule on planet Sand Dune. The only things I allowed were health refills and 1ups.
Fighting with almost no range wasn't as impossible as I thought it would be, but the two biggest walls were Basher and his random mace swings, and the part on Sand Dune where you fight two Red Stings at once while little sand gators nip at me. So, things that can move around fast.
After about 90 minutes and a lot of deaths I did it, with one save state before the final boss. The shot meter on the lower right corner is empty.
What's next? I had a pretty fun time with it, and would like to try it again and get a faster time. Maybe even upload a vid to Youtube.