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Wait, Zephiel's the bad guy? Let's Play Fire Emblem: Sword of Seals!

Back to Let's Play < 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 >
  #451  
Old 12-24-2008, 02:46 PM
Netbrian Netbrian is offline
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This level up looks a bit different than the others for some reason. I'm not sure why.
  #452  
Old 12-24-2008, 02:51 PM
Elfir Elfir is offline
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Man I want to play a FE game now. Anybody know how to get cheat codes to work on [Gameboy emulator of choice]? (Because there's no way I'm gonna play it legit.)
  #453  
Old 12-24-2008, 03:05 PM
PapillonReel PapillonReel is offline
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Quote:
Originally Posted by Netbrian View Post
This level up looks a bit different than the others for some reason. I'm not sure why.
...! Huh, you're right, it is different. It's the stat names - instead of being two letters like the other, earlier level ups (SR, SP, etc.) they used the longer ones that the later entries used. Probably just an oversight, but odd nonetheless.
  #454  
Old 12-25-2008, 04:25 AM
PapillonReel PapillonReel is offline
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Happy holidays, everyone! Last time, we picked up the frozen spear, Malte, for ourselves. With that done, it's time we make our way to Bern.



Guinevere guided Roy toward the Temple of Seals, but in their path stood Bern's elite stroops, the strongest army on the continent, led by Lord Murdock, the smartest and strongest general in Bern.

Etruria and Bern, the two leading forces on the continent, out for all-out war. The longest and bloodiest day yet to be seen by Elibe was about to begin.


With all of the other countries freed, it's time we got this over with and picked up...

Chapter 21: The Sword of Seals





Gale: Yes, my Lord. We are ready as well.

Murdock: Your squad will be the key to winning the battle. Understood?

Gale: Of course, my Lord. I will not let you down.

Murdock: Yes. We will show them the power of Bern's main frontline army. Still... that general from the Lycia Alliance Army made it this far.

Gale: General Roy?

Murdock: Yes, that's him. I wish to see how he fights... by going up against him directly.



Roy: Bishop Yodel! What brings you out here all the way from Etruria? Is something wrong?

Yodel: I did some research after receiving your letter. And I have come to the conclusion that Bern has indeed resurrected the Dark Dragon!

Roy: Is that true!? ... But Hartmut defeated the Dark Dragon in the war. How could Bern have brought it back to life?

Yodel: Apparently Hartmut did defeat the Dark Dragon, but he did not finish it off.

Roy: What!?

Yodel: Instead of killing it, he sealed it away in the mountains of Bern. And the sword he used to seal it was...

Roy: The Sword of Seals?

Yodel: Oh, did you know?

Roy: Yes, I studied a little...

Yodel: Even if the Dark Dragon has broken out of its seal, if we can obtain the Sword of Seals, then we may be able to seal it again or kill it once and for all. That is the Church's conclusion, and they sent me to ask for your assistance.

Roy: Do you know where the Dark Dragon is?

Yodel: Yes, my next point. As the fire-breathing Dragons can change into human form, it is highly possible that the Dark Dragon is as well. In fact, we currently have a suspect. The Dark PRiestess that is always at King Zephiel's side.

Roy: The Dark Priestess...

Yodel: We have no solid evidence, but it is true that she appeared at around the same time that the other fire-breathing Dragons started to appear.

Roy: ......

Yodel: Apparently, the Dragons sealed away their power in gems called Dragon Stones to change into human form so that they could adapt to this environment. In that case, it would not be surprising if the Dark Dragon was in the form of a human woman as well.

Roy: In any case, we have to go see her to confirm the truth.

Yodel: Yes. I shall accompany you as well.

Roy: You would fight alongside us? That would be most helpful!

Yodel: Also, take these. These are the Divine Weapons that the Church found on its own.. I have instructions to give them to you.

Roy: Divine Weapons too!?

Yodel: If the Dark Dragon has really been released, then this is the greatest danger mankind has ever faced since the Dragon Human wars!

Roy: Yes. We will face it with all our strength.



This is it. All of our training, shopping and fighting comes down to this battle, and it all comes down to this. There are no real tricks to this map, really - it's all about strength versus strength in one last, mighty clash of the two armies.

As such, this is the first and only map in the game where we can field 18 units at once, and thankfully we've got enough characters to fill those positions. Everyone's been trained up and promoted as well as equipped with the best weapons in the game to prepare for this battle, so let's hope it doesn't all go to waste.

Two things to keep in mind while playing this are that we're operating under a time limit - 30 turns - and that this is the last time we'll be able to stop by a secret shop. We've got more than enough time to take care of both, but make sure you don't forget about them when the fighting gets a little heated.



Yodel will be joining us for the battle by the way. Acting as FE6's Gato character (or close enough to it), Yodel's got some pretty good stats for a prepromote. His particularly high Res makes him a fabulous tank, and his ability to use any staff in the game makes him a valuable healer as well. At this point, we've already got more than enough mages, and some of them have surpassed Yodel in terms of stats, but he's a good ally nonetheless and we're happy to have him with us.



He's got quite a few nice supports. His support with Saul his amusing, and the one he has with Niime is a real treat. Interestingly enough, he's had quite a bit of a history with the old druid, and fan speculation is that they might have had a relationship at one point, with Yodel possibly being Canas's father...



The real bonus to Yodel joining are the Divine Weapons he brings along, Miurgre, the Bow of Winds and the Holy Maiden, the staff of St. Elimine. Only the former item counts as the official 8* weapons needed for the ending, so you can feel free to go crazy with the latter weapon if you so please.

*The Sword of Seals, Durandal, Malte, Armads, Miurgre, Forblaze, Aureola, and the last one we get next chapter.

EDIT: Actually, upon further research, you do need the Holy Maiden to reach the end it seems...

Last edited by PapillonReel; 12-26-2008 at 07:43 PM.
  #455  
Old 12-25-2008, 04:27 AM
PapillonReel PapillonReel is offline
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The battle starts off with the march south to meet the enemy... Alan runs afoul of a sage along the way, but he survives.



I forgot to stock up on Divine tomes during the last few chapters, so I have Yodel fall back to the store to pick a few up.



Wolt fires at the sage to weaken him down, and Saul heals him from the counter.



Damn RNG keeps making everyone miss... anyway, Wendy manages to off the sage on her second hit, getting her a level up. And... Skill! I was wondering if she'd be getting another point in that stat before the game was over.



Our mounted units cut east at this point to start working on the approaching enemies.



Miledy heads south, cutting across the mountains to attack the knight.



Tate passes by the village to pick up a Knight Crest from this impatient villager. Odds are it'll go on the selling heap, since we've already promoted pretty much well everyone.
  #456  
Old 12-25-2008, 04:27 AM
PapillonReel PapillonReel is offline
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There are lots - and I mean lots - of reinforcements on this stage, spawning in groups of eight each turn. Expect to see a lot of kills before this map is over.



The dragon knights nearby charge Tate and Miledy in an attempt to land a blow, but both miss.



Next come the archers, aiming for MIledy. The latter connects, though Miledy's defenses are strong enough that the arrow bonus barely breaks through.



Can't touch this.



Our turn comes around, and we break out the silver weaposn to smash the dragon riders.



Lance weakens the dragon lord with his Silver sword to level up.



Wolt busts out the Silver bow to take care of the bishop.



Wendy takes out an archer with her lance.



Shin's now in range, so he pulls out his bow to finish off the dragon lord.

Last edited by PapillonReel; 03-09-2009 at 11:19 PM.
  #457  
Old 12-25-2008, 04:27 AM
PapillonReel PapillonReel is offline
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Alan pulls out his lance and impales an archer.



The remaining enemies nearby head for us, though their efforts are just as futile as ever.



The reinforcements start heading north... guess it's time to start wailing away on them.



Wendy begins the assault by taking out one of the paladins.



Wolt takes aim and connects on the dragon rider, though only once.



Lilina heals up Wolt, just so he'll be able to survive a blow.



Sophia heals up Alan as well, leveling up.



Some more healing...
  #458  
Old 12-25-2008, 04:28 AM
PapillonReel PapillonReel is offline
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...Even at range. This particular level up ends up maxing out Saul's speed.



Fir and Ruger clean up a few more enemies. The Wo Dao is a great weapon for swordmasters for this exact reason - it raises their crit% to the point where they'll be near guaranteed to deal triple damage with their attacks.



Oujay takes out another paladin while the time's available.



Gonzales is still one of our best characters, but the stat-screwing he's been going through is just abominable. Hopefully, this ounce of speedwings will help him catch up with the others.



Geese doubles the dragon rider here to nearly nothing.



There are a few enemies left over to the east, one of which Shin kills.



Tate takes out the other while she heads to rejoin the others.



The dragon rider Geese attacked flies off and begins healing himself.
  #459  
Old 12-25-2008, 04:28 AM
PapillonReel PapillonReel is offline
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One of the dragon riders throws a Javelin at Rutger. He misses.



A bishop pulls out a physic staff to heal up the dragon rider we attacked earlier.



Geese criticals the paladin into oblivion here...



...Though Rutger doesn't quite here.



Two enemies make a run at Fir, but either end up severely wounded or downright dead.



Ray takes out the paladin Rutger killed to level up.



Wendy finishes off a dragon rider...



...And Geese takes out a paladin. Level up!
  #460  
Old 12-25-2008, 04:28 AM
PapillonReel PapillonReel is offline
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Fir finishes off the dragon lord that survived her attack. Level up!



Gonzales takes out another. Level up!




There are an absurd amount of kills this round. Every single enemy here didn't survive the turn.



We took a few hits here, but thankfully our spellcasters are ready to patch our units up.
  #461  
Old 12-25-2008, 04:29 AM
PapillonReel PapillonReel is offline
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Shin pulls out his bow and fires off a volley, taking out a dragon rider.



The enemy's phase begins and they throw themselves against our team. Lance dodges the attack handily and counters back for the kill.



Rutger does just as well, carving huge chunks of HP out of these two enemies.



Two javelin wielders aim to attack Shin and Miledy in a way that they can't counter.



One of the dragon riders gets countered with a critical from Lance. Ouch.



Lance dodges another blow for a kill...



And he takes out another to level up.



Rutger takes a heavy blow, but he nearly takes the paladin with him. He levels up from the encounter as well.
  #462  
Old 12-25-2008, 04:29 AM
PapillonReel PapillonReel is offline
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More enemies try and attack Lance, but find their aim to be a little... lacking.



The dragon lord comes off the worst from it, as Lance lucks into a critical and takes him out with one shot. He levels up, though it's not very good.



Finally, the last paladin tosses a Javelin Rutger's way.



One turn later, and that's all that's left of the enemy's reinforcements. We slaughtered all of the rest.



Shin shoots down one of the surviving dragon riders.



Oujay takes out another, leveling up.



Gonzales and Lilina off a few more of their own with brute force tactics.

Last edited by PapillonReel; 03-09-2009 at 11:21 PM.
  #463  
Old 12-25-2008, 04:29 AM
PapillonReel PapillonReel is offline
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Miledy takes out another, leveling up. She's quickly becoming a good candidate for Malte once we near the end...



Yodel soon catches up to our group, and drops one of the Divine tomes he bought into Saul's inventory.



While we're at it...

Yodel: Saul, it is good to see you are well. And thank you. The Church has been saved countless times because you and Dorotyh fought alongside Roy.

Saul: ...If one such as I was to be of any help at all, then I am truly proud.

Yodel: Oh? It seems I have never seen you so serious...

Saul: Bishop Yodel, even I am a priest. I have as much for the common good as anybody.

Yodel: I see. I am sorry. Then let us fight together, shall we?



Saul uses up the Goddess Icon in his inventory while we're here.



Our team takes the time during the break to heal themselves back up.



An enemy bishop approaches our group and fires at Gonzales.



You can't really tell by the screenshots, but a sage has been sneaking around behind our group the entire battle. Tate's still a little behind the others, so she takes a small detour to take him out.



As for the bishop... well...
  #464  
Old 12-25-2008, 04:30 AM
PapillonReel PapillonReel is offline
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A group of dragon knight reinforcements are making their way to our group at this moment.



Wendy weakens one of them down, leveling up.



Miledy takes on a dragon lord further down, though the RNG doesn't quite give me the outcome we want.



Yodel and Saul trade the physic staff between each other to heal up some of our teammates.



Lance and Alan take out a few more dragon riders here.



Yodel's a little too fragile to keep out in the open like this, so Oujay rescues him and hands him off to Rutger.



A few of the remaining dragon knights attack our group - no one dies, but they take a few big hits.
  #465  
Old 12-25-2008, 04:30 AM
PapillonReel PapillonReel is offline
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Lilina heals Saul back up, gaining more magic in the process. Only four more!



The enemy has all been broken at this rate. Miledy pulls out the Brave Lance she's been hauling around and uses it to take out a nearby Mamkute.



With a little creative rescuing, Roy gets deposited over by Miledy so he can rejoin the group heading east.



Lilina heals up Miledy a bit from her encounter with the Mamkute earlier.



The rest of our team begins heading east for Murdock...



Though it seems that the game doesn't intend on making it easy on us...

Gale: Leave none alive! Show the enemy the wrath of the Dragon Masters of Bern!

Gale's appearance sparks dragon knight reinforcements in the northeast and far south.



One of the closer dragon riders heads for Tate only to serve as the Exp needed for her to level up. She, too, ends up maxing out her speed.

Last edited by PapillonReel; 03-09-2009 at 11:22 PM.
  #466  
Old 12-25-2008, 04:31 AM
PapillonReel PapillonReel is offline
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The rest of the dragon knights pick a few targets and run with it.



Geese tries to deal the finishing blow, but things don't go quite according to plan.



Miledy moves out of range so some of the others can attack the dragon knights.



Tate and Alan/Lance conspire to move Lilina over the mountains. She'd be helpful in dealing with the dragon knights, but we'll be needing her more elsewhere...



Sophia and Gonzales take out the remaining dragon knights with style.



A sage on the altar where Murdock is is holding a Bolting tome, and will try and snipe at you when you get close so watch out.



Gonzales misses up his attack here, but he levels up anyway.



A few more enemy attacks are deflected...
  #467  
Old 12-25-2008, 04:31 AM
PapillonReel PapillonReel is offline
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Rutger pulls out the Wo Dao to finish off the dragon lord before he can try anything.



Gale: Miledy...

Miledy: Gale... I...

Gale: Do not speak... You and I are both loyal knights. We both fight for whom we have pledged our service to. That is all.

Miledy: ......

Gale: Miledy... This is probably the end, so let me say this. Miledy, I am tryly grateful that I was able to meet you. We trained our skills together, and we fought alongside each other. Miledy... The days I spent with you... Those were the happiest days of my life.

Miledy: Me... Mine too...

Gale: ...Goodbye, Miledy. I always wished we had met in a more peaceful time.

Miledy: Gale... [Gale leaves.] Wait! Gale! Don't go! Gaaaaaaaale!!!

One of the more tragic romances in the series...



Though having Miledy talk with Gale actually bodes well for him, as it completely pacifies him for the rest of the battle. Unless we attack him ourselves, he'll merely content himself to stand near our group and watch.



Anyway, Alan heads off to Murdock's throne and takes out the Bolting mage for a level up.



Shin and Gonzales take out a few more dragon riders.



Hugh heals up Geese while he has the opportunity.



Sophia's in range of one of the dragon riders so Fir and Wolt move out the line of fire.



The enemy's phase comes around, and a pair of dragon riders throw themselves helplessly against Oujay and Geese.
  #468  
Old 12-25-2008, 04:31 AM
PapillonReel PapillonReel is offline
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Geese ends up breaking his Killer Axe on the rider, but eh. It did its job well, so no regrets.



One of them throws a Javelin at Oujay...



And a few of the others go after Geese.



The dragon lord takes a stab at Wolt, since he can't counter.



Our turn comes around, and Tate and Wolt take the survivors down.



Wolt's hurting a little bit so Sophia heals him up.



Alan and Lance team up to bring Roy closer to Murdock.



Enemy's phase... a nearby dragon lord flies up to Oujay and misses a swipe.



Wendy and Lilina take out the rest of Murdock's guards. I would have sent Alan and/or Lance, but the Horseslayers would have nailed them hard.
  #469  
Old 12-25-2008, 04:32 AM
PapillonReel PapillonReel is offline
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Just look at this guy! He's maxed strength and constitution, he's five points away from maxing defense, and his HP is higher than the normal cap for human characters. He's also wielding the only Tomahawk in the game (basically a stronger version of a Hand Axe), so you can't just snipe at him either. What to do, what to do...



While we puzzle this one out, Miledy takes out an enemy dragon lord, leveling up.




Introducing the slaughterhouse five...



With the last few enemies dealt with, Hugh heals Miledy up a bit.



Now, for Murdock... As you can see, Lilina's almost perfectly designed for taking him down. Her high magic is more than enough to penetrate his modest resistance, and she gains enough speed that she can double him usually. With an Aircalibur tome, she can also hit him relatively accurately as well.



We'll see.
  #470  
Old 12-25-2008, 04:32 AM
PapillonReel PapillonReel is offline
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Just for reference...



Hey, he did say he wanted to fight with Roy sometime. Who are we to deny him his final wish?



Fir ends up killing an obscene number of wyvern riders here... I guess she was the lowest Def character in range?



She does get a good level up from it. ...You know, these stats seem familiar...



Fir kills a few more, but breaks her Wo Dao on one of the enemies. Good thing too...



...Because it forces the dragon lord to go after Oujay instead of killing her.



They're hurting from the last few blows, so they get some much-needed healing.

Last edited by PapillonReel; 12-25-2008 at 04:43 AM.
  #471  
Old 12-25-2008, 04:32 AM
PapillonReel PapillonReel is offline
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Geese kills another...



As does Miledy.



Oujay takes out another, leveling up.



Roy and Lilina continue the fight against Murdock.



Roy takes an unlucky hit so he pulls out a bit early.



Not that it's a problem, as Lilina finishes off the Dragon General herself.



Murdock: Zephiel... My king... I cannot protect you... any further... Forgive me...!

  #472  
Old 12-25-2008, 04:33 AM
PapillonReel PapillonReel is offline
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Killing off Murdock ends the reinforcements, and because we finished early we have time to finish off other business.



Ray and Miledy take out an archer...



Sophia takes out another one.



Sophia weakens another one done...



Hugh finishes off the bishop, leveling up.



Gonzales gets to work on the dragon riders left in the north, crushing them beneath his heel.



He also levels up. Strangely for him, it doesn't suck.
  #473  
Old 12-25-2008, 04:33 AM
PapillonReel PapillonReel is offline
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Wolt starts weakening the other Mamkute, leveling up.



Wendy steps in between Wolt and the Mamkute to act as a wall while weakening him simultaneously. This has... mixed results.



Yep.



Hugh heals up Wendy while Wolt finishes off the Mamkute.



At this point, I remember I handed Wendy a Secret Book. She uses it, partially fixing her atrocious skill-screwing.



Gonzales crushes another dragon rider...



Miledy snatches the Member and Silver Cards from Roy and flies off.
  #474  
Old 12-25-2008, 04:33 AM
PapillonReel PapillonReel is offline
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Gonzales smashes the last few dragon riders.



Ah, right. The secret shop. It may look hard-to-find, but you can tell where it is by the fact that it's the only grassland part in the mountain. Let's take a look at what's in it, shall we?



Oh my. Look at that selection - promotion items, stat boosters and ranged magic, all in one convenient location. Roy's needing the most catching up, so we pick up one of each stat booster, as well as a few Bolting and Purge tomes for Lilina and Saul (Eclipse is useless).



And... that's it. The only enemy left is Gale himself, and he's too good of a guy for me to kill.



Time to move on, I guess.



Roy: Does that mean that the Sword of Seals is in there?

Elphin: I don't know... But I heard from a captive that there lies two things inside the temple.

Roy: ! Does that mean that there is another Divine Weapon?

Elphin: Possibly... Perhaps we should ask those from our army who are natives of Bern.

Roy: All right. I'll check with them.



Next time: Roy digivolves to...

Last edited by PapillonReel; 12-25-2008 at 05:04 AM.
  #475  
Old 12-26-2008, 04:44 PM
PapillonReel PapillonReel is offline
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Welcome back. Last time on Let's Play Sword of Seals, we killed a ridiculous number of enemies in one turn and defeated one of the hardest bosses in the game. But where's the Sword of Seals?



...hidden there other than the Sword of Seals. However, Pereth, one of Murdock's best troop leaders, was already inside the temple and waiting to attack Roy.

I guess it's time we picked up the last Divine Weapon, namely...

Chapter 21x: The Silencing Darkness





I'm guessing he's the twin brother of the sage from chapter 14x...

Soldier: Yes.

Pereth: I would have liked to be at Lord Murdock's side when he fell.

Soldier: ...We share your feelings

Pereth: However, we have an important mission given from Lord Murdock. We must defend this Divine Weapon. The Silencing Darkness, Apocalypse, must not get into the enemy hands!



Guinevere: Probably... I only have heard rumours that a spell book here was placed to protect the Temple of Seals from intruders.



Elphin: It is highly probably that the spell book she speaks of is a Divine Weapon.

Roy: Yes. We're going up against Zephiel soon. I want to have as many weapons as possible before we enter the castle. We have to get that book.

Guinevere: ...underground level.

Roy: Traps?

Guinevere: Yes. They are so well designed that it would be impossible for us to find them. Perhaps thieves would be better at finding them. Please be careful.

Roy: Yes. Princess. We will be careful.



Bramimond's defenses are the most insideous of them all, as there's absolutely no way to tell where they are on the map at any time. Even still, we've got enough HP at this point that we can shrug off the attacks with some healing, and even then our thieves can disarm the traps when they land on them.

This chapter's mostly the calm before the storm, a point where we can bring our most underpowered characters up to speed with the others before we take on Zephiel. As such, we'll be using this time to work on supports and weapon ranks, so expect to see Saul on the offensive a bit while the others hang back.

One last thing... some of the chests on the map contain Mamkutes in place of actual treasure, so make sure you have at least some units on hand to fend them off if you luck into them.



As mentioned, Saul's going to be fighting quite a bit in the battle to raise his Light rank, and as such I've dumped a bunch of light tomes into his possession before the battle started. Odds are we won't be needing them all, but better safe than sorry.



In addition, Roy will be using all of the stat boosters we bought last chapter to help bring him up to speed with the others faster. First off, he uses the Energy Ring to raise his strength.



The first enemy to enter Saul's range is a mercenary, who quickly gets shot down.



The mercenary is soon followed by a sniper, pushing Saul over to level 15. He doesn't get anything from it, as you can tell...



One of the druids on the map is wielding a silence staff, though that's not much of a big deal.
  #476  
Old 12-26-2008, 04:46 PM
PapillonReel PapillonReel is offline
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Roy digs out the Secret Book in his possession and does a little light reading next.



One of the enemies on the map, a hero, is holding a Brave Sword and can deal heavy damage to Saul if he connects. Thankfully, his Divine tome gives him the power boost needed to finish him off right away.



I dumped a bunch of the other stat boosters into Cath's and Fir's possession, just so he'll be able to use them all up.



Saul takes out a few more enemies here.



Meanwhile, a few more enemies approaching from the east attack Cath, missing.



Hugh ends up getting silenced, but that's no big deal.



Roy pulls out the Speedwings, giving himself a little speed boost.



Since Saul doesn't have enough time to deal with them himself before they strike, the others finish off the other enemies.
  #477  
Old 12-26-2008, 04:46 PM
PapillonReel PapillonReel is offline
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Over the next few turns, Roy uses up the last few items dumped into his possession.



Saul heads west again to start rebuilding his weapon rank.



Fir takes the time to dump the Body Ring into Roy's inventory.



Saul takes out the approaching mercenary with a little lightning.



A few more enemies approach from the east, however this time Saul has the time to meet them head-on.



Roy uses the boots on himself now. This may not seem important now, but the boost in Move will become very important a few chapters from now...



Son of a...



Change of plans - Hugh will head east and meet them instead. He needs to raise his weapon rank too (Anima's only at rank A), so he'll benefit from it.

The shaman is wielding a new tome. The Fenrir tome is extremely heavy, even in this game, but makes up for it by being extremely powerful. Can't quite beat the simple beauty of a flux tome, but eh.



Roy uses up the last item in his inventory, a Body Ring.
  #478  
Old 12-26-2008, 04:46 PM
PapillonReel PapillonReel is offline
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Join Date: Oct 2007
Location: Edmonton, AB
Posts: 10,444
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This is how Roy looks with the stat boosters used, by the way. After promotion, he'll become even more powerful, bordering on unstoppable with his best weapon.



Anyway, Hugh finishes off a light brand- wielding mercenary.



Roy's unarmed, as he was using up all of his item spots for the stat items, so the mercenaries flock to him like flies to a carcass.



And a shaman takes aim at hugh.



Next turn, Hugh and Sophia deal with the shaman and a nearby sniper with their magic.



Hello, hello. What do we have here?

Ray: Oh.

Hugh: There you are! I never would've guessed you'd be here in this army. I've been looking all over for you!

Ray: ...Well, I sure wasn't looking for you.

Hugh: Taking advantage of my kindness like that... This is why I don't like kids. Now give me back my Resire tome.

Resire being Nosferatu - Nintendo of America changed the names around in FE7, and I can't say I disapprove with the switch.

Ray: Ah, yes. That thing.

Hugh: ...You haven't used it up already, have you?

Ray: ......

Hugh: ...Hey...

Ray: ...Calm down. I've got it. I was just borrowing it. I was planning on giving it back to you some day.

Hugh: Y-you little runt... You said you just wanted to see it for a sec, so I lent it to you. I wasn't expecting you to take it and run off!

Ray: Look, I've said this a million times. I'm borrowing it, not stealing it.

Hugh: Well, when are you going to return it?

Ray: Well let's see... I suppose I'll give it back to you after I use it 20 times.

Hugh: You better keep your word!

Ray: Of course.

Hugh: ...Oh well, I guess I'll just have to wait.. Whoa wait a minute! It'll be gone by the time you use it 20 times!



A few turns pass... Saul kills the former two, but the druid survives to live another day.



Chasing the druid results in a few more enemies being revealed...
  #479  
Old 12-26-2008, 04:47 PM
PapillonReel PapillonReel is offline
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Join Date: Oct 2007
Location: Edmonton, AB
Posts: 10,444
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A general throws an axe at Saul while the druid from before gets healed up.



Saul finishes off the general, leveling up.



For some reason, this conversation's glitched, with neither Sophia or Ray showing up on the screen. Coding issues, perhaps?

Sophia: ......

Ray: I'm giving this spell book back to you.

Sophia: ...What? ...Why...?

Ray: I don't need thing to be given to me. I'm not a beggar.

Sophia: ...Yes... ...But... I wanted to give it... to you...

Ray: What? Why?

Sophia: ...Because... You are a good person...

Ray: Huh?

Sophia: ...You always act strong... ...But... you actually have a kind heart... So... I wanted... to give it to you...

Ray: I have a kind heart!? Only my brother ever said something as ridiculous as that!

Sophia: ...I know you... better than you know yourself...

Ray: ...Don't talk like that. You'll scare people off.

Sophia: ......

Ray: Well, it doesn't bother me, though.

Sophia: ...Thank you...

Ray: ...What's your name? I'm Ray.

Sophia: ...Ray... My name... is Sophia...



Glitchy. It clears up after the next menu command, thankfully.



Alan: You... You must be a Pegasus Knight from Ilia. Pleased to meet you. I am Alan, knight of Pherae.

Tate: I'm Tate. You know, do you always...

Alan: So this is a pegasus? I've never seen one up close. It has a cute face.

Tate: Do you think so...? No, wait. What I was saying was, do you always fight like that?

Alan: Yes. Is there something wrong with it?

Tate: Don't you think you're being too rash? The way you fight, you never know what'll happen to you.

Alan: Yes, the way I fight can be dangerous. But, you see... Oh, I shouldn't be chatting like this during a battle, or I will give the enemy an advantage. I must get going.

Tate: ...There's something wrong with you.



That turn, Saul gets attacked by a sniper, raising his weapon rank in the process.



He finishes off the sniper, though that just ends up leaving him open to the healed druid.
  #480  
Old 12-26-2008, 04:47 PM
PapillonReel PapillonReel is offline
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Join Date: Oct 2007
Location: Edmonton, AB
Posts: 10,444
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The druid and Saul end up getting healed that turn...



A hero tries to take on Saul, meeting the fury of his Divine tome. Level up!



The others begin moving west to rejoin Saul.



Saul takes out a knight, but gets attacked by the druid on the counter.



The druid gets healed again, giving Saul the chance to wail on him again.



Though that gets cut short when Saul's Lightning tome breaks prematurely.



Saul finishes off the druid next turn when he gets attacked by him.



Cath pulls out her torch to expand the group's visibility a bit more.
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