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#31
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How to be a Pirate in Three Easy Step, contd
Now to just ask annoying questions! (Actually, Grog was a mix of water, small beer, and rum. Modern recipes of the stuff are more like alcoholic punch than anything else. AND Pirates apparently didn't even drink the stuff! Preferring a mixed drink known as "bumbo" instead! |
#32
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Introducing the Dread Pirate Ghost Le-Chuck!
Now that we know everything we need to become a pirate, let's insult them:
"touche" Meanwhile |
#33
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I bet he has plans, nefarious ones!
Look out Guybrush Threepwood! A Ghost pirate has taken an unwholesome interest in you! Maybe next week we'll be able to DO something? Things to do: - Go to the SCUMM Bar - Talk to the Head Pirates - Get a map - Explore that alley - Find a way past those poodles - find a way past that troll - Get a helmet - Find a way to visit Hook Island - Master the Sword - Master Thievery - Master Treasure Huntery - Explore the town - Avoid Le Chuck |
#34
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Begin by exploring everything.
Get killed by Le Chuck, then avoid him. |
#35
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That dog looks like he has something interesting to say!
I second exploring the town, as well. |
#36
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What do you think this is, some kind of Sierra game?
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#37
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I used to have nightmares about those Restore, Restart, Quit boxes.
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#38
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Clearly, we need to find one of those. . . .. or just take the political poster, which also fits the troll's requirement.
(I've never played this game . . . ) |
#39
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I have the next batch of pictures captured for four or six updates... this game has a lot of talking...
Expect an update maybe Tuesday night but probably not until next weekend |
#40
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Talk to the pirate on the left that those other pirates were listening to then talk to the guy with the glass eye again.
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#41
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You knew this would be a long road... Press on! Do it for Elaine!
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#42
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All Pirates Seem to do is TALK, TALK, TAL
After the spooky interlude, we're back in the SCUMM bar. Guybrush leaves the Important Pirates to their drinking and goes back to the main hall to mingle with his soon to be pirate kin!
Pirates aren't known for their etiquette and sensitivity... |
#43
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What's the Deal with Mlée Island?
Estevan was the pirate we talked to earlier, the first pirate we talked to! The one with the scar and milky white eye. The guy not talking about LOOM, so we go back to him: Okay, so now things are starting to make a little sense! LeChuck wants Elaine. Elaine doesn't want LeChuck. LeChuck takes it out on everybody else! Simple fix, right? Except that whole already being dead part... |
#44
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Gathering Resources
With the back story explained Guybrush is ready to set out and become a pirate. First step? Exploring and gathering resources! First stop? The rest of the SCUMM Bar:
"But I'm the protagonist in an adventure game! I need to go back there for REASONS!" Mostly taking everything that isn't bolted down... Guybrush decides to stand around and wait for the cook to leave the kitchen, and the screen: "I would never!" *waits five seconds* Okay, okay! What do we got in here? There's that meat for sure, that pot under the table too, and probably that fish on the back dock! Guybrish tries to grab the fish but that pesky, disease ridden seagull tries to take his hand off every time... hrmm... What to do? What to do? Kicking the board once isn't enough time to get the bird to go, you need to do it three times before the seagull is high enough up that you have time to grab the fish: If we look over our inventory: Two of those are pretty big hints as to what they're for! Anyway, Guybrush is done here so he heads out into the town. He talks to the map seller, but wihtout any money: Until he has some money he's not getting ANYTHING from that guy... So he tries the vagrants: |
#45
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So that's why it's called Monkey Island
Okay, some more backstory there... A chimps sailed to the mythical island and sold said ship to a Stan! The interrogation continues: |
#46
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Law Enforcement on a Pirate Island? Wha, Why?
With nothing more to say, Guybrush moves on! What about that alley? The one he heard noises in last time? Yeah! That one! This is a fantastic idea! What could possibly go wrong? That alley wasn't quite what I thought it was going to be. But, we did meet the Sheriff! And we learned we should leave. That's not going to happen though because BEING A PIRATE requires us to stay! What next? I don't know. Maybe a three headed monkey? LeChuck? Perhaps some treasure? Or maybe a chicken with a pulley in the middle of it? You never know! Things to do: - Get a map - Explore that alley - Find a way past those poodles - find a way past that troll - Get a helmet - Find a way to visit Hook Island - Master the Sword - Master Thievery - Master Treasure Huntery - Explore the town - Avoid Le Chuck - Become a Pirate - Get money - Get MORE money - Avoid the Sheriff |
#47
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Go look for a shop and see if there's anything you can buy with your two pieces of eight. And if there's not, see if you can get a five finger discount.
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#48
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More money!
That is what being a pirate is all about. |
#49
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No Three headed monkeys or Le Chuck, Just this prisoner
Guybrush exits the alley and gioes into the next building, but it's just a church with nothing in it, so he goes over to the next one. The one with all the bars on it:
Okay, add another thing to the list: breath mints. Just one last building on this screen. The building to the right of the alley. Guybrush heads there now. This looks like some kind of store... No one here though... Guybrush reads the sign: Guybrush does just that. As soon as he does: "Good luck with that..." As soon as the storekeep walks out the door, Guybrush starts poking around. |
#50
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What a Nice Old Man
First thing he looks at is that sword behind him:
Guybrush waits around for awhile with the sword in his inventory contemplating theft... Wondering how long its going to take for the old man to get back and if it's safe to use a five finger discount. Eventually his conscious wins out, and boredom, and he rings the bell again "Oh no! Our funds have been cut in half!" Guybrush continues to harass the shopkeep: Guybrush really needs to get his hands on some money... Without any more there's not much point hanging around in the shop. Also, he's got breathmints! So back to the jail |
#51
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This Guy has a LOT to say
Now that Guybrush has given the prisoner some breath mints he can stand holding a conversation with them:
"Chemtrails, Illuminati, Lizard people, Nephilim? Tell me!" |
#52
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Yack, Yack, Yack
Before we continue, I think it's important for us to review what Guybrush has taken from this conversation so far. First, there are some flowers in the forest that are illegal for some reason. Second, This guy has a cake he doesn't want. Third, He likes mystery meat from the SCUMM bar. Got that? Okay, back to Opining Otis
"Jeeessh, this guy again?" |
#53
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Into the Woods
Well, that's that. I guess. Otis asks us to leave so as to not aggravate Shinetop further. Looking over the conversation he just had (see the top of last post) Guybrush decides to see if he can find that illegal plant Otis was talking about
Guybrush wandered through the forest without any direction. He, and I, got lost a few times but he eventually stumbled upon the yellow flower Otis mentioned: On the way back to the town Guybrush runs into another traveller: "Well, he seemed pleasant." Back in town. Guybrush looks over his inventory trying to figure out what he's supposed to be doing with it. After some ridiculous experimentation: "Yes, yes that makes sense. I'll mush this flower all over this hunk of meat! That's the ticket!" Good job Guybrush! Now what? "To the Governor's Mansion!" Yup! That is how you get into the Governor's Mansion. Taking raw meat, dipping it into boiling water, and then smearing it with a yellow flower. What an opaque and inscrutable puzzle, right? Actually, No. The game does a good job of leading you to this conclusion, as long as you know French. Caniche Endormi, the name of the flower, translates into English as Poodle Asleep. Clever, huh? So, here we are. In the Governor's Mansion. What next? Find out next week. - Get a map - Explore that alley - Find a way past those poodles - find a way past that troll - Get a helmet - Find a way to visit Hook Island - Master the Sword - Master Thievery - Master Treasure Huntery - Explore the town - Avoid Le Chuck - Become a Pirate - Get money - Get MORE money - Avoid the Sheriff |
#54
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Explore!
Steal everything! |
#55
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Pick Up Vase
Open Door |
#56
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#57
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The Governor's Mansion
Okay, all we have to do is steal the idol of many hands from here and show it to the important pirates and we'll be a third of our way to Piratedom! Piratedom is a word, right? Who cares! Pirates don't care about that sort of thing!
What first? Hanging out here in the foyer probably isn't the best idea... Let's duck through that door: That's not good... We can salvage this though! What you're not hearing is a bunch of noises that are going on right now. Not good noises either. |
#58
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What a Caper!
All of that hard work and we still need a file! Where we going to get one of those? Hrm... While you think about that let's have Guybrush review his new inventory items: Is it just me or does nothing in this game seem that useful to an aspiring pirate? After thinking long and hard about it I figure the only person who might have something useful for breaking into something is someone who would need something to break out... To the prison! "I hope so!" |
#59
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About That Idol...
Guybrush takes a closer look at the cake: "This guy isn't that bright, is he? But this is just what I need for that lock in the Govenor's mansion." "YESSSSSSSS! oH, uh... uh-oh!" And that's what counts Guybrush! Not the thousands of dollars in property damage! Cheese it Guybrush! "Well, yeah, I was kinda hoping..." |
#60
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It's All Just a Big Misunderstanding, I'm Sure!
This should be good... AWWWWHHHHHHHH burned Fester. She got you! |