• Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:

    1. The CAPTCHA key's answer is "Percy"
    2. Once you've completed the registration process please email us from the email you used for registration at percyreghelper@gmail.com and include the username you used for registration

    Once you have completed these steps, Moderation Staff will be able to get your account approved.

It's like chocolate in my peanut butter. Let's Play Final Fantasy V: The Ancient Cave

Back to Let's Play < 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 >
  #211  
Old 08-08-2012, 09:33 AM
TheSL TheSL is online now
World of Darkness Returns
 
Join Date: Jun 2007
Location: Kansas City, KS
Posts: 24,200
Default

The secret best thing is that FFXI already has areas with randomly generated maps where you unlock your abilities over the course of the dungeon.
  #212  
Old 08-08-2012, 10:25 AM
Aeonus Aeonus is offline
Myon Is Not Amused
 
Join Date: Aug 2007
Location: Wisconsin
Posts: 1,701
Default

Quote:
Originally Posted by PapillonReel View Post
Banon and Leo have their own slots in the game's coding, so there's no conflict in having them on the same team as the rest of the cast.
They share a slot, though, so you couldn't have both. Wedge is in that slot too.

And if you wanted ghosts you'd have to give up Strago and/or Relm.

Although if you're in there mucking about anyway it might be theoretically possible to mess with scripts (or write your own) to change which slot a character's initialization data is copied to...
  #213  
Old 08-08-2012, 10:30 AM
Karrius Karrius is offline
Member
 
Join Date: Aug 2012
Posts: 62
Default

So is this an appropriate thread for random strategy/observations etc on the hack? Should it be spoilered? There's a lot of this I want to talk about! (and big thanks to those who translated it).
  #214  
Old 08-08-2012, 10:36 AM
Beowulf Beowulf is offline
Puzzle-Solving Gentleman
 
Join Date: Jan 2012
Location: NYC Area
Posts: 1,411
Default

I go away for a week and miss all of this awesome stuff! I'm not usually a roguelike fan, but given that it's Final Fantasy based and there's an English translation exclusive to this thread...
  #215  
Old 08-08-2012, 11:17 AM
Shinkirou Shinkirou is offline
Back to the beginning
 
Join Date: Apr 2012
Location: McAlester
Posts: 437
Default

Quote:
Originally Posted by SpoonyGundam View Post
Go back to the entrance.
And this floor is how I learned that you don't actually get 10 minutes per floor.

Quote:
Originally Posted by Beowulf View Post
I go away for a week and miss all of this awesome stuff! I'm not usually a roguelike fan, but given that it's Final Fantasy based and there's an English translation exclusive to this thread...
I know right?

EDIT: Probably gonna lose this time since I am down to Krile, and BCrts with no phoenix down.

Down to BCrts with 32 hp. Ran into a monster chest with a skull eater in it.

Last edited by Shinkirou; 08-08-2012 at 11:58 AM.
  #216  
Old 08-08-2012, 03:00 PM
Kzinssie Kzinssie is offline
Espurrs are proud.
 
Join Date: Jun 2010
Location: North Carolina
Posts: 5,557
Default

huh, haven't been on this thread in a while

Quote:
Originally Posted by McClain View Post
I would play a FFVI or II rougelike, sure! II could be interesting because of the way the leveling system works. If you get Fire early you could grind it up, but then you will be burning through a LOT of MP a few floors down. Not having a ton to unlock would be a bummer, but you could do more with weapons. If you find a good sword early and work up that skill, but then later find a stronger ax, do you take the lower skill to use the stronger weapon?
This is basically what I was saying.
  #217  
Old 08-08-2012, 04:53 PM
TK Flash TK Flash is offline
Banned
 
Join Date: Mar 2008
Location: Not-kano
Posts: 8,811
Default

Quote:
Originally Posted by Karrius View Post
So is this an appropriate thread for random strategy/observations etc on the hack? Should it be spoilered? There's a lot of this I want to talk about! (and big thanks to those who translated it).
I'd love it if people started talking strategy and observations about the hack, but please do spoil things that haven't been covered in the LP yet.

Last edited by TK Flash; 08-08-2012 at 07:34 PM.
  #218  
Old 08-08-2012, 05:45 PM
Shinkirou Shinkirou is offline
Back to the beginning
 
Join Date: Apr 2012
Location: McAlester
Posts: 437
Default

Quote:
Originally Posted by TK Flash View Post
I love it if people started talking strategy and observations about the hack, but please do spoil things that haven't been covered in the LP yet.
My stratagy so far is Make bartz Ninja with Dancing dagger + most powerful knife. Which moved to DD + twin lance so that I could cancel the drain when undead appeared. Finally it has become twin lance + chicken knife.

The others are support (one person with lance and white magic, and two with black magic. Krile has animal (for Nightingale = cheap if not chancy healing) and Farris has white lv 1 for some reason...

Currently on Floor 76.
  #219  
Old 08-08-2012, 06:30 PM
Mogri Mogri is online now
used Detect!
 
Join Date: Sep 2011
Location: Austin, TX
Pronouns: he
Posts: 18,234
Default

From your spoiler text, it sounds like you might not be aware that you can change equipment during battle.

Item -> up -> A -> down -> scroll to new weapon/shield -> A
  #220  
Old 08-08-2012, 07:36 PM
TK Flash TK Flash is offline
Banned
 
Join Date: Mar 2008
Location: Not-kano
Posts: 8,811
Default

Quote:
Originally Posted by Shinkirou View Post
My stratagy so far is [snip]
That sounds pretty decent, but what's your damage output like?

Guys, I am thinking we need to have Zazaza and Faris master monk before the enemies get too nasty and we need more skills than PUNCH!!! and LANCE!!!

Any objections? (I sure hope not)
  #221  
Old 08-08-2012, 07:40 PM
TE-Ryan TE-Ryan is offline
Not 100% a dick
 
Join Date: Dec 2010
Location: Winterpeg
Posts: 4,882
Default

Hey, so... derp time over here.

I'm having absolutely no luck just patching the Ancient Cave onto my FFV ROM. I have some kinda Lunar IPS dealie what says it's patched, but I just get eternal blackness when I try to boot it up in an emulator. The Ancient Cave Readme is all in a strange moon language too, so that's no help.

Help please?
  #222  
Old 08-08-2012, 07:43 PM
Elfir Elfir is offline
Senior Member
 
Join Date: May 2008
Location: Northern Virginia
Posts: 3,661
Default

Go for it. I keep having trouble by the 30s even with good starts so I'd like to see more from the "expert."

I feel like this romhack could use a thread for people sharing their experiences playing it (yes a third thread for one romhack.) Would a Let's All Play thread interest people? Perhaps not until TK Flash finishes one run (or dies) so it doesn't cramp his style, but if the enthusiasm's still high at that point it might be fun.


Quote:
Originally Posted by TE-Ryan View Post
Hey, so... derp time over here.

I'm having absolutely no luck just patching the Ancient Cave onto my FFV ROM. I have some kinda Lunar IPS dealie what says it's patched, but I just get eternal blackness when I try to boot it up in an emulator. The Ancient Cave Readme is all in a strange moon language too, so that's no help.

Help please?
Two posts from the translation thread to possibly help: How-to patch guide and translated moon language guide.
  #223  
Old 08-08-2012, 07:52 PM
Terthna Terthna is offline
Cynical Pessimist
 
Join Date: Sep 2011
Location: Federal Way, WA
Posts: 411
Default

Also do not use Lunar, In my experience it doesn't work. Use SNES ROM Utility: http://www.romhacking.net/utilities/593/ and make sure you pick the no header option when you patch.
  #224  
Old 08-08-2012, 07:56 PM
TK Flash TK Flash is offline
Banned
 
Join Date: Mar 2008
Location: Not-kano
Posts: 8,811
Default

On the one hand, I wouldn't mind having everything put in this thread, just so I don't have to follow another one. People could put up short write-ups of their runs with the deaths in red like the Shiren fun club back in 2008.

Is there anyone following this thread that doesn't want the lower floors and their enemies spoiled before the LP gets there?


Never mind! New thread up in gaming.
  #225  
Old 08-08-2012, 08:09 PM
TE-Ryan TE-Ryan is offline
Not 100% a dick
 
Join Date: Dec 2010
Location: Winterpeg
Posts: 4,882
Default

Thanks! I've got it going now. Seems to have been the header that was messing me up.

Now, not that it's something I can't live with, but I'm going to assume that party members can't be renamed? Bloy, OWhWh and EzigY are cool if that's the way they gotta be.

Also, excellent job with the patch Sky Render! (and all you testers who I can't keep track of).
  #226  
Old 08-08-2012, 08:24 PM
Droewyn Droewyn is offline
GASP
 
Join Date: Sep 2011
Location: southeast Michigan
Pronouns: She/Her
Posts: 6,842
Default

Quote:
Originally Posted by TE-Ryan View Post
Thanks! I've got it going now. Seems to have been the header that was messing me up.

Now, not that it's something I can't live with, but I'm going to assume that party members can't be renamed? Bloy, OWhWh and EzigY are cool if that's the way they gotta be.

Also, excellent job with the patch Sky Render! (and all you testers who I can't keep track of).
Somewhere in the translation thread (page 2-ish?) someone posted a new savegame with fixed names. Just rename it to match the name of your patched rom.

EDIT: I think Sky Render included a fixed-name save file with 0.6 as well.
  #227  
Old 08-09-2012, 09:08 AM
Shinkirou Shinkirou is offline
Back to the beginning
 
Join Date: Apr 2012
Location: McAlester
Posts: 437
Default

Quote:
Originally Posted by Mogri View Post
From your spoiler text, it sounds like you might not be aware that you can change equipment during battle.

Item -> up -> A -> down -> scroll to new weapon/shield -> A
No I knew (I would switch to the twin lance in battle to negate the dancing dagger.) It was that the twin lance was the most powerful knife I had until the chicken knife, but I had about using item effects in battle until around floor 73. Not that it was a good idea really.

But I did Switch back to the Dancing dagger combo as it deal about half damage but can drain HP which Bartz, and hit for over twice the chicken knife combo

EDIT: Game play spoiler

Anyone else ran into Boko yet.

Last edited by Shinkirou; 08-09-2012 at 09:18 AM.
  #228  
Old 08-09-2012, 10:27 AM
TK Flash TK Flash is offline
Banned
 
Join Date: Mar 2008
Location: Not-kano
Posts: 8,811
Default Try to be best ‘Cause you’re only a man And a man’s gotta learn to take it



Time to stop lollygagging around and get some jobs built up. We're going to need more skills than Lance to get through this thing, and some jobs are better off on the later floors than others. Summoner and White Mage are good for the whole ride (Lena and Krile will probably swap jobs after they master their current ones) but Zazaza and Faris need to get in and out of Monk as soon as possible.

Ideally, we would have started building AP much earlier, but this team can still go the distance...



because even our monks can heal themselves quite well with Lance, and...



our Summoner can sweep just about anything that the game throws at us if she has the MP to cast. Thanks to Lance, we can be sure she will.

Of course, from here on out it seems there are quite a few enemies who spawn with 0 MP, meaning that before long we have to take advantage of the fights where an MP-holding enemy appears and rob him blind. That's fun still to come.



We pick up a Twin Lancer, one of the best weapons for Ninja.



Then we run into a Lava floor. There's treasure in that there wall!



OH GOD IT BURNS



Krile immediately proves her usefulness by giving us the first of many full-party heals. She will recover that MP in the next fight or two.



Aaaand our durability just shot up a bit more! Here's Raise. Now anyone with MP can swap to White Mage at any time and get someone off the floor without wasting a precious Phoenix Down! Next to it, we find Firaga and Level 3 Flare. Blue Magic is the theme of this run, because I filled up half the list by the end of this update.



On the next floor, we find a Greatsword, Drain, and these guys that drop a tent for you and nothing else. They're easy fights and basically free AP, so we take a moment to farm them. Experience-giving mobs are better, so we don't linger too long.



After that, we find Requiem, Power Song, and finally get our Freelancer job back. We won't be needing this for quite a while now, having moved on after the first section of the dungeon. The other chest in this room had Blizzaga, and we learned Counter on the way to the stairs.



This floor confuses new players because it is one of the floors with only one entrance. You get out by coming the same way you came in. I remember one of my successful runs of this game had this floor come up for about half of the last 20 floors in the dungeon, where enemies are their nastiest. Needless to say, I didn't bother with...



the massive pile of treasure this room has in it! But today, oh boy, today we find not only Break and an Elixir



we find our very first Elf Mantle, too! This goes onto Lena immediately and it might just save our lives someday...



BIG BRIDGE BIG BRIDGE GET PUMPED



Here we are picking up Knight about 40 floors late! I really, really, really wish we'd found this instead of Dancer. We'll definitely be using some Knights before this run is through.



Definitely! The very next chest has Curaga, bumping us up to about as survivable as we can get!



The future's so bright, we gotta wear shades. Also we need the shades to look at Lena, who just found herself a glimmering shimmering Robe of Light!



The next floor is a Blue Magic bonanza with Aquabreath and Level 5 Death, and comes with Haste and Hastega as a bonus!



What does floor 44 have in store for us?



No timer means it's a boss floor!



We get to fight the dino brigade! The two in the front go down easily but the one in the back...



Well...



He gives us some trouble.
  #229  
Old 08-09-2012, 10:46 AM
Kzinssie Kzinssie is offline
Espurrs are proud.
 
Join Date: Jun 2010
Location: North Carolina
Posts: 5,557
Default

Quote:
Originally Posted by TK Flash View Post
BIG BRIDGE BIG BRIDGE GET PUMPED
So, since I'm not playing this until I actually beat FF5 vanilla, I have to ask: does the correct music play?
  #230  
Old 08-09-2012, 10:50 AM
Sky Render Sky Render is offline
Not for resale
 
Join Date: Sep 2008
Location: Oregon
Posts: 3,997
Default

Quote:
Originally Posted by Lilfut View Post
So, since I'm not playing this until I actually beat FF5 vanilla, I have to ask: does the correct music play?
It sure does. Even during battles. And it is awesome.
  #231  
Old 08-09-2012, 11:55 AM
Shinkirou Shinkirou is offline
Back to the beginning
 
Join Date: Apr 2012
Location: McAlester
Posts: 437
Default

Quote:
Originally Posted by Sky Render View Post
It sure does. Even during battles. And it is awesome.
What I think is awesome is I get to listen to Gilgamesh's theme anytime I show up on the Bridge
  #232  
Old 08-09-2012, 11:57 AM
Mogri Mogri is online now
used Detect!
 
Join Date: Sep 2011
Location: Austin, TX
Pronouns: he
Posts: 18,234
Default

Quote:
Originally Posted by TK Flash View Post


He gives us some trouble.
B-but... you won, right?


Does Phoenix Down still work on it? Even the boss-level tyranno in FF5 could get Phoenix Downed.
  #233  
Old 08-09-2012, 01:52 PM
SpoonyGundam SpoonyGundam is offline
The Great
 
Join Date: Mar 2008
Posts: 7,690
Default

Yeah, Phoenix Down still works. I assume Raise does too, but I've never actually tried it.

Last edited by SpoonyGundam; 08-09-2012 at 02:43 PM.
  #234  
Old 08-09-2012, 01:57 PM
PapillonReel PapillonReel is offline
Bug/Flying
 
Join Date: Oct 2007
Location: Edmonton, AB
Posts: 10,444
Default

Quote:
Originally Posted by SpoonyGundam View Post
Yeah, Phoenix Down still works. I assume Raise does too, but I've never actually tried it.
Careful now.
  #235  
Old 08-09-2012, 02:42 PM
SpoonyGundam SpoonyGundam is offline
The Great
 
Join Date: Mar 2008
Posts: 7,690
Default

B... But that's common knowledge! Everyone always does that to that guy!
  #236  
Old 08-09-2012, 02:51 PM
Shinkirou Shinkirou is offline
Back to the beginning
 
Join Date: Apr 2012
Location: McAlester
Posts: 437
Default

Quote:
Originally Posted by SpoonyGundam View Post
B... But that's common knowledge! Everyone always does that to that guy!
I killed it with Fire rod empowered Firagagagas

Because I already had Osmose/lance/dance and didn't want to waste an item.
  #237  
Old 08-10-2012, 01:20 AM
Bongo Bongo is offline
oh my car
 
Join Date: Nov 2008
Location: Colorado Land
Pronouns: he/him
Posts: 22,881
Default

Invisible treasure chests? Ew.
  #238  
Old 08-10-2012, 01:45 AM
Sky Render Sky Render is offline
Not for resale
 
Join Date: Sep 2008
Location: Oregon
Posts: 3,997
Default

Quote:
Originally Posted by Bongo Bill View Post
Invisible treasure chests? Ew.
It's not like the series doesn't have a precedent for that. FF3 and 4 had tons of hidden items in the same fashion. Just look for invisible walls that you cannot touch.
  #239  
Old 08-10-2012, 06:15 AM
SpoonyBardOL SpoonyBardOL is online now
Too Big For Smash?!
 
Join Date: Jul 2008
Location: Newfie Land
Posts: 17,071
Default

It's also important to point out, and I think the LP didn't mention it, that the chests are still 'there' despite being invisible. You can't just walk through them and never know they existed, they'll obstruct your path.

Since the Bridge is only three tiles wide, it's easy to find the chests. So far in my experience with the hack all the invisible chests have been easy enough to locate.
  #240  
Old 08-10-2012, 06:37 AM
LancerECNM LancerECNM is offline
did his best!
 
Join Date: Apr 2011
Location: Space Virginia
Posts: 8,940
Default

I guess they're invisible because adding new graphics to maps was too hard or some such? Invisible chests are quite rogue-likey, so it fits, at least.
< 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 >
Top