FelixSH
(He/Him)
While writing, I realized that "getting stuck" means something specific to me. I think of getting stuck, when I stop trying to proceed. Like, I might run around in circles in a dungeon, but as long as I still feel like I can find a way forward, I don't feel stuck. Getting stuck means, that I feel like I tried everything, and have no idea what to do, no plan at all. Does that make sense?
Spoilers, of course. For whatever game people want to talk about.
I recently mentioned how I got stuck in Ocarina of Time, when looking for the fourth dude in the gerudo fortress. I was stuck there for a week, actually bringing my obsessed playing to a bit of a halt, because I got bored of just not finding that last door. Felt so good, when I finally got through, being able to continue, just to have a bit of a hard time with the desert. Not getting stuck, just got lost a few times, which is as it should be.
Was so great, to finally get to the last dungeon. Still remember how I had to stop playing, because the next episode of Sailor Moon was starting.
I also mentioned, how I got stuck in Gohmas room, because I didn't get that I had to look up, inside its eye. Even restarted for that.
The only other part that confused me for a bit longer (outside of the temples) was when I had to find the message from Ruto, in the bottle in Lake Hylia. I later realized, how nicely the game guides you, by letting you play the minigame with the Zora, that gives you the scale for diving deeper, which lets you enter the door underwater, which brings you to Lake Hylia, where the bottle is. I do remember, talking with someone in Castle Town, who talks about stuff being at the bottom of the lake, which, I think, led me to actually finding the bottle. I wasn't stuck there long, I think, but long enough to be unsure how to proceed. Maybe half a day?
I don't think I got ever really stuck in a dungeon. I always had some idea what to try, or retry, even in the Water Dungeon. It never got to the point, where I stopped wanting to look around, or going outside to try something else for some time. Out of the dungeon, not turning off the console, of course. What, am I supposed to play outside, or something?
Anyway, I'm sure I have a lot of other games. So, tell me, any instances that really stuck with you, where you got REALLY stuck? Something that maybe made you stop playing th whole game? Where you went to gamefaqs, if you normally don't use guides?
Spoilers, of course. For whatever game people want to talk about.
I recently mentioned how I got stuck in Ocarina of Time, when looking for the fourth dude in the gerudo fortress. I was stuck there for a week, actually bringing my obsessed playing to a bit of a halt, because I got bored of just not finding that last door. Felt so good, when I finally got through, being able to continue, just to have a bit of a hard time with the desert. Not getting stuck, just got lost a few times, which is as it should be.
Was so great, to finally get to the last dungeon. Still remember how I had to stop playing, because the next episode of Sailor Moon was starting.
I also mentioned, how I got stuck in Gohmas room, because I didn't get that I had to look up, inside its eye. Even restarted for that.
The only other part that confused me for a bit longer (outside of the temples) was when I had to find the message from Ruto, in the bottle in Lake Hylia. I later realized, how nicely the game guides you, by letting you play the minigame with the Zora, that gives you the scale for diving deeper, which lets you enter the door underwater, which brings you to Lake Hylia, where the bottle is. I do remember, talking with someone in Castle Town, who talks about stuff being at the bottom of the lake, which, I think, led me to actually finding the bottle. I wasn't stuck there long, I think, but long enough to be unsure how to proceed. Maybe half a day?
I don't think I got ever really stuck in a dungeon. I always had some idea what to try, or retry, even in the Water Dungeon. It never got to the point, where I stopped wanting to look around, or going outside to try something else for some time. Out of the dungeon, not turning off the console, of course. What, am I supposed to play outside, or something?
Anyway, I'm sure I have a lot of other games. So, tell me, any instances that really stuck with you, where you got REALLY stuck? Something that maybe made you stop playing th whole game? Where you went to gamefaqs, if you normally don't use guides?