• Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:

    1. The CAPTCHA key's answer is "Percy"
    2. Once you've completed the registration process please email us from the email you used for registration at percyreghelper@gmail.com and include the username you used for registration

    Once you have completed these steps, Moderation Staff will be able to get your account approved.

Thread for things you would've posted except there's no more Not Worth Its Own Thread threads

Mogri

Round and round I go
(he)
Staff member
Moderator
No, this is not a NWIOT. This is fundamentally different.

Anyway, there's something I would've posted yesterday, but I already forgot what it was.
 

Aeonus

Still not amused
(he/him)
Lab Zero may be shutting down it looks like.

I know there is far more important things involved in this, but we’re never going to see those damn iron soldiers in The Indivisible rebalanced now, are we?
The PC version (I don't know about consoles) got an update at the beginning of August with these lines in the patch notes:
Patch Notes said:
  • Soldier Enemy - Lengthened their post-shot reload time so players have a longer window to interrupt them.
  • Soldier Enemy - Modified the Port Maerifa variant’s damage value to be more reasonable. Adjusted Port Maerifa / Act2 first-visit Iron Kingdom variants’ damage to be slightly lower.
  • Soldier Enemy - Updated the very first Soldier fight (after recruiting Baozhai) to have a proper battle speed.
That's the enemy in question, right?
 

Becksworth

Aging Hipster Dragon Dad
Yeah, those assholes. Well, I was playing on the Switch, so I’ll have to see if a patch is available later.
 

Falselogic

Lapsed Threadcromancer
(they/them)
I started playing the Return of the Obra Dinn! It seems spooky! Please don't spoil things for me!
 
Top