I went digging around and it turns out I have The Last Story and a WiiU?! I don't know if I'll ever set the latter up to play the former. But, I guess it's nice I have the option?
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Ok, you asked for it, don't say I didn't warn ya.I actually would be curious. Just saying.
I like this game! There was a cool bear! And something to do with the moon and chains? Whatever, it was fun until there was an awful sex-shaming scene with the main female character and I was really bummed.Don't forget Infinite Undiscovery, a game that has one of the worst openings I've ever experienced but ends up a really solid ARPG.
Anyway, let's all agree this unicorn bear is awesome.
I think you and WH are both right. Your analogy is on the money, I think the problematic element is the differentiation between them and "Western" RPGs, and I think that term, more than anything, is where the issue lies. The term "Western" is incredibly loaded, and for good reason. The term is rife with the stink of colonialism and oppression, and the idea that "our Greco-Roman, 'Judeo'(in quotes because the term 'Judeo' does a lot of heavy lifting in the term)-Christian, Enlightenment intellectual traditions are superior to those ignorant heathens"."JRPG" describes a tradition of games that was invented, incubated, and codified in Japan. When we say a game is a JRPG we are saying that it follows in that tradition and features many of the signifying elements of that tradition. If I, cooking in Denver, make meatballs out of North Carolina pork, Texas beef, and Connecticut nutmug then I have prepared Swedish Meatballs. I could even stick little American flags in them and that still wouldn't transform them from being Swedish. So too it is with JRPGs. The name of the country is shorthand for a style; not an indicator of origin, nationality, or any particular cultural ornaments.
Dragon Quest 'em upsThough I do think there's value in the label as shorthand for something vaguely along the lines of "has Dragon Quest as its most influential ancestor"
In conclusion: Let's start just calling all "WRPGs" "CRPGs" instead. Thank you, won't you?
Dragon Quest 'em ups
Final Fantasy likes
Just call 'em Jarpegs and Wurpegs
I didn't like it as much until I went to manual attacking mode. The auto-attack just didn't feel right.The Last Story was decent, but I was never really impressed with combat and I also have a huge pet peeve with JRPGs that have highly inconsistent party composition
Because our tribal instincts demand we classify things in order to understand what is good and what is dangerous in the world. And the fear of outsiders -- that's been baked into our DNA for millions of years as a communal species -- determines that we imbue our understanding of the world so thoroughly through those lenses that it's manifested in even the most mundane, insignificant, and stupid ways like how we talk about fucking video games.Why do we call them Western RPGs anyway, wasn't that 90s period of their PC RPG history that defined them mostly an American phenomenon?
I can't think of any Baldur's Gate-style, DnD-infused wrpgs made in Europe.
Ultima, Arx Fatalis, Divinity and, most notably, The Witcher, are all from Europe.
NARPG has a nice ring to it if you read it like a pirate.Because Canadians also make them sometimes, so you couldn't just call them "AmRPGs" But they really are a North American thing, aren't they? I can't think of any Baldur's Gate-style, DnD-infused wrpgs made in Europe. We make strategy games instead, I guess.
NARPG has a nice ring to it if you read it like a pirate.
N’arr, hoist the pee gee!
DragonfantasiesDragon Quest 'em ups
Final Fantasy likes
Dragonfantasies
I mean "why Western and not American". Surely they should be American RPGs if the counterpart is Japanese RPGs?Because our tribal instincts demand we classify things in order to understand what is good and what is dangerous in the world. And the fear of outsiders -- that's been baked into our DNA for millions of years as a communal species -- determines that we imbue our understanding of the world so thoroughly through those lenses that it's manifested in even the most mundane, insignificant, and stupid ways like how we talk about fucking video games.