I've had The Long Dark sitting in my Steam Library for a long time. Maybe I should try it.
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Stranded Deep?I spent a few hours with No Man’s Sky and left pretty frustrated. Every planet in my starting solar system was a dump, it really made me yearn for the handcrafted environments of Subnautica.
Having put more time in, and I think at this time having seen every critter there is to see that lives underwater, yeah it very much feels like a design thing. Chelicerates fill the role of reapers (and ghosts for that matter) of being the big bad you came to the wrong neighborhood and now I'm gonna just wreck your sub" critters, and objectively, they're more dangerous, since they're harder to just give a wide berth to, make very little noise when they see you, and can wreck a much more sizable sub than the seamoth. But they aren't scary, because I mean, it's just a big weird shrimp. When one clamps down on my hull, I'm just like, sorry pal, I know you're hungry but I'm not really an extra fat cryptosuchus. You keep hunting though, you'll get one! whereas the reaper has charm, pazazz, a real sense of showmanship. They'll grab you, make eye contact, grin in your face and drag you off while crushing you like a grape. And ghosts look so darn angry charging out at you, which they should. And crabsquids... yeah still just the absolute worst.Maybe it's just that I have a lot of experience with these games now, but the most scared I ever was was during my first hours with the original game, when I knew there were bad things out there but I didn't know when or where they would find me. Or maybe it's just that the design on the reaper and ghost leviathans was so good.
That helps a lot, thanks. The Snowfox was really giving me Half-Life 2 airboat vibes.I can’t really sugarcoat it, the on-land segments in this game suck. You can mitigate the pain by always bringing a couple of beacons with you, and I’d suggest ignoring the game’s new land vehicle in favor of just using a Prawn suit.