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Star Renegades - Darkest Dungeon in Space! Sort of!

Got my first clear on my third run. Started with Aegis, Marksman and Renegade, picked up Valkyrie and then Empath along the way. Empath is pretty rad with her auras and her group shield heal; that's what saved my bacon, was 10-22 shields per turn for everyone. The Marksman taking massive shots at the penultimate boss, or the final Davion boss or the vat even when they were in the back row was good too, the flurry shot on my renegade just couldn't be beat especially with high ranks of bleed on there, empath + aegis is a great stagger combo with valkyrie doing a lot of good work in that realm too... Yeah, it really came together.

Oh, I was on Easy because I'm a little baby who gets frustrated at games easily these days. I'll try normal next time!

I had a juggernaut baby so I think I'll try another run with her and...I guess the archon and saboteur maybe? Nah, there's no damage there... Archon and, oh right, the paragon maybe, see what happens with those. I guess I should look up the class relationship combos needed to unlock more classes, too.

That said, I'm not sure the game will quite hook me for a particularly long tail, mostly because each run ends up being so long. I could see another few runs before I get bored though. I doubt I'll try particularly hard difficulties or challenge modes though.
 
I played a lot for about a month and then just stopped. As you note, each run being an hour or two instead of the bite-size length of a Hades attempt makes it more annoying to lose when you're pretty far in.
 
I had a juggernaut baby so I think I'll try another run with her and...I guess the archon and saboteur maybe? Nah, there's no damage there... Archon and, oh right, the paragon maybe, see what happens with those. I guess I should look up the class relationship combos needed to unlock more classes, too.
Whoops, Archon + Paragon + Juggernaut was a terrible party because it had no damage to speak of, duh. Died to the first Behemoth. Blegh!
 
Did anyone here actually try the DLC? I'd love to know if the additions were significant or just felt minor in the end. I don't know if I have it in me to go back to this game after spending so much time with it, especially since I'd have to learn it all over again, but I might make the time if folks say it's worth revisiting.
It's a new act after the previous final boss. IIRC it was two new bosses with no other fights in between, but you do get a sixth party member for them.

I thought it was neat enough, but didn't really feel the need to keep playing after beating them once.
 
Turns out Paragon + alternate Juggernaut + Commando was a great starting team. Picked up Marksman and Saboteur and pretty much walked right over everyone between me and victory, including the final boss. Probably had some help from good weapons and equipment, too? The juggernaut's AoE was ridiculously powerful, I probably started every single battle with 2 or more enemies with one of those. And even if I didn't really understand all her status effects beyond the basic 3 they still seemed to help.
 
A friend of mine recently picked this up, and I watched him stream it over Discord, and I was reminded all over again how much this game slapped. Just endlessly fun to play with that turn chart. I think this is one of my favourite games of all time? I realized that I had never gone back to it after the final post-game boss DLC was added, so I fired up my old save and it was like coming home. Won the run, beat the new post-game bosses and liberated all simultaneous realities, and got a little tutorial pop-up that was essentially like "That's it for now, but don't worry, we have plenty more planned content on the way!" and now I'm sad, because that definitely never happened, and I would dearly love to play more Star Renegades. My one regret with my time with it is that I thoroughly rinsed it pretty quickly, getting my Entropy V win (the max ascension level) in less than a dozen runs with only two lifetime losses (one of which was to the Moon boss, who is very much a run killer if you hit him early and haven't seen the fight before), and now that I've beaten the post-game, there's really not much left to do besides grinding out pairings Fire Emblem style to make all the possible time babies, and that doesn't really appeal.

Between that final message and the Steam discussion forums, it's clear that the plan was to add a bunch more content to this game that never materialized, and I fear the developer may be no more, which is a huge bummer, given how much I enjoyed this and their prior game, Halcyon 6. After this, they went on to make some kind of open world Monster Hunter thing, which could not be less my bag, and they've been completely radio silent since it came out back in 2024. Some internet sleuthing shows that the company founder started some kind of indie game advisory business and does the conference circuit, which doesn't fill me with hope, but I'd love to be wrong.

Man, Star Renegades. What a game.
 
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