Anyone else replaying this in advance of Super Mario Wonder?
I am about halfway through and here are some thoughts.
- On the Switch, the way that jump spin is executed has been changed. You can now press B while in the air to jump spin. This is bad! It will execute when you're trying to hold B to high jump on an enemy. Or otherwise accidentally. I learned you can disable it this way. Press in the left stick for 3 seconds on the menu screen before pressing L+R to enter the save game select menu. You hear a sound upon success. The jump spin now can only be executed with R.
- My original issue with this game was that there's too much time after dying before gameplay resumes. The game kicks you out to the world map. Therefore, it has to load the world map then load the level again. I still feel like this is a huge mistake.
- Getting through the levels is fun, but the interesting level design is mostly reserved for the Star Coins. Combined with the previous issue and the difficulty obtaining some Star Coins, I can't see myself ever going for all the Star Coins. I go for the Star Coins and I die, and this is a normal loop for a platformer, but the loading time is too much. I can still enjoy going through the levels, but this is a sore point for me because it closes you off from the most interesting level design.
- The connected world map is kind of neat, but not a huge selling point for me. Are there any secrets on the world map?
- I realize it wouldn't make sense to the game's plot, but I would prefer to have Peach as a playable character.
- The impressionist (Monet?) painting level background that's often commented on online is actually only one level! I expected to see it for a whole world.
- Overall, this game is a 6/10 for me. Still fun, but I have higher expectations for Wonder!
- I never played NSMB 2, but I did enjoy NSMB for the DS, perhaps partly for the novelty, so I have to rate this one pretty low or possibly even at the bottom for 2D Mario games. Regardless, I think I will try to clear it without Star Coins and enjoy. I just may never revisit it again.
I am about halfway through and here are some thoughts.
- On the Switch, the way that jump spin is executed has been changed. You can now press B while in the air to jump spin. This is bad! It will execute when you're trying to hold B to high jump on an enemy. Or otherwise accidentally. I learned you can disable it this way. Press in the left stick for 3 seconds on the menu screen before pressing L+R to enter the save game select menu. You hear a sound upon success. The jump spin now can only be executed with R.
- My original issue with this game was that there's too much time after dying before gameplay resumes. The game kicks you out to the world map. Therefore, it has to load the world map then load the level again. I still feel like this is a huge mistake.
- Getting through the levels is fun, but the interesting level design is mostly reserved for the Star Coins. Combined with the previous issue and the difficulty obtaining some Star Coins, I can't see myself ever going for all the Star Coins. I go for the Star Coins and I die, and this is a normal loop for a platformer, but the loading time is too much. I can still enjoy going through the levels, but this is a sore point for me because it closes you off from the most interesting level design.
- The connected world map is kind of neat, but not a huge selling point for me. Are there any secrets on the world map?
- I realize it wouldn't make sense to the game's plot, but I would prefer to have Peach as a playable character.
- The impressionist (Monet?) painting level background that's often commented on online is actually only one level! I expected to see it for a whole world.
- Overall, this game is a 6/10 for me. Still fun, but I have higher expectations for Wonder!
- I never played NSMB 2, but I did enjoy NSMB for the DS, perhaps partly for the novelty, so I have to rate this one pretty low or possibly even at the bottom for 2D Mario games. Regardless, I think I will try to clear it without Star Coins and enjoy. I just may never revisit it again.