Olli
(he/him)
There's a new Free to Play deckbuilder game with Marvel Comics branding called Marvel Snap. It's surprisingly decent - the monetisation is not obnoxious, the art is pretty, and the mechanics offer a lot of variety.
The basic idea is that you assemble a deck where each card has a cost, a power rating and most of the time some special ability. The playing field contains three random locations which reveal one at a time during the first three turns. Each location has a special feature, such as "you can't play cards here on turns 3, 4 and 5" or "when this location is revealed, a 1/1 squirrel appears in every location". Each location can hold a maximum of 4 cards. The player who has most power in a single location controls it, and the player who controls at least 2 out of 3 locations wins after 6 rounds. The primary hook of the game is (ab)using the location powers and the card powers to gain advantage. Sounds complicated, but it's dead simple and you get the hang of it after a game or two.
Anyway, I'm hooked and I want to play more. Anyone else into Snap?
The basic idea is that you assemble a deck where each card has a cost, a power rating and most of the time some special ability. The playing field contains three random locations which reveal one at a time during the first three turns. Each location has a special feature, such as "you can't play cards here on turns 3, 4 and 5" or "when this location is revealed, a 1/1 squirrel appears in every location". Each location can hold a maximum of 4 cards. The player who has most power in a single location controls it, and the player who controls at least 2 out of 3 locations wins after 6 rounds. The primary hook of the game is (ab)using the location powers and the card powers to gain advantage. Sounds complicated, but it's dead simple and you get the hang of it after a game or two.
Anyway, I'm hooked and I want to play more. Anyone else into Snap?