Infamous third lava dolphin
Mogri;2560852 said:Mutons! Don't do the stupid thing I did twice: if you melee a muton, it gets a free attack on you first, Hamedo-style. I lost two really good units that way!
[On the near-invisibility of Reapers]
Units in Shadow have a detection radius of 1, so the enemy has to walk actually right next to them. That may have happened to me on a mission where I also tried to melee a muton.
Kirin;2560918 said:[On my propensity to leave Templars out in the open using Parry]
This is the sort of talk that makes a guy uneasy, but still, I can't really argue with getting to use Force Lightning and getting another promotion. That Bladestorm really does sound delightful! Also that looks like quite a kill-count I'm racking up.
MCBanjoMike;2561007 said:[Don't melee a Muton]
I can't believe I forgot to mention that! It's true, melee and Mutons do not mix. There's apparently a chance that their counter will fail, but I've never seen it happen - typically they completely cancel your attack and hit you back instead. Very nasty surprise the first time it happens (and every subsequent time when you forget).
It took me an embarrassingly long time to realize that Reaper stealth was better than standard stealth, and even then I don't think I knew this part.
[Templars and parrying]
Don't worry, I would never let a useful soldier die needlessly and you're still quite useful for now
Mogri;2561012 said:UPDATE: The enemy has to walk actually right next to them and flank them. That mostly doesn't even bear mentioning, but I just ran a mission where a MEC was directly adjacent to my Reaper, who was half a tile down and therefore not flanked. One of those subway maps.