Hardspace: Shipbreaker is a "simulation" game that went into Early Access in June of 2020 and had been on my watch-list since then. The game was finally released this May. In the game you're a blue collar worker living in a hyper-capitalistic dystopia in which you've basically indentured yourself to a corporation that owns your body, as well as your brain data, as well as any clones they make of you. You've got to pay of this enormous debt (we're talking billions of dollars) by stripping spaceships down to their constituent parts. I've just started and its easy so far but I have a feeling things are going to ramp up quickly, the game is already started to charge me for air/fuel and imposed a time limit on my breakdowns. Mind you, this is in zero-g with semi realistic physics that you've got to take into consideration when pushing/pulling giant slabs of ships around.
So, what I'm trying to figure out now is how to quickly cut away the most valuable parts of the ship and get them processed without killing myself, or damaging other parts of the ship.
The story so far is basically, Earth sucks and everything seems to be a Corporatocracy. With people enslaved by their debts to these Corporations. You take a job with Lynx who gets you off of Earth but basically owns your body and your consciousness. And will continue to work you even if you die. There has been some heavy-handed anti-union stuff so I'm guessing we'll see some of that come up. At least I hope so.
I think there has to be some people on the boards who would enjoy this game.
So, what I'm trying to figure out now is how to quickly cut away the most valuable parts of the ship and get them processed without killing myself, or damaging other parts of the ship.
The story so far is basically, Earth sucks and everything seems to be a Corporatocracy. With people enslaved by their debts to these Corporations. You take a job with Lynx who gets you off of Earth but basically owns your body and your consciousness. And will continue to work you even if you die. There has been some heavy-handed anti-union stuff so I'm guessing we'll see some of that come up. At least I hope so.
I think there has to be some people on the boards who would enjoy this game.